Guidelines for usability testing with children
interactions, Vol. 4, No. 5. (1997), pp. 9-14.
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This article has been bookmarked 4 times, initially on 2005-01-24.
| 2005-02-03 |
User yardi
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Ages 6-10: generally not self-conscious about being observed as they play on the computer. They will answer questions and try new things with ease.
Ages 11-14: some older children may be able to “think aloud”
- When planning a series of tasks, switch the order around for different children so that the same tasks do not always come at the end of the test when children are tired
- Do not ask children if they want to play the game or do a task – it gives them an option to say no
- Behavior signs are much more reliable than children’s responses to questions about whether or not they like something
2005-02-10 19:14:59
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| 2005-01-24 |
User dperkel
, 1 note
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From "Interactions"
2005-01-24 21:59:48
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Group sims_phd_cohort_2005
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Group digital_youth
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