Register | Log in | FAQ      [?] 
Recent | Recommended | Search | Authors | Tags | Export

Group: CMS - library [499 articles]

Recent papers posted by members of the CMS group
  • Identity and Agency in Cultural Worlds
    (16 March 2001)
    by Dorothy Holland, Jr William, Debra Skinner, Carole Cain
  • Learning Identity: The Joint Emergence of Social Identification and Academic Learning
    (19 December 2005)
    by Stanton Wortham
    posted to social learning identity by seawidget to the group CMS on 2007-04-25 01:34:49 as ****
  • A Philosophical Inquiry into the Nature of Computer Art
    Journal of Aesthetic Education, Vol. 37, No. 1. (2003), pp. 13-31.
    by Holle Humphries
    posted to art digital ontology by amandaf to the group CMS on 2007-03-19 01:32:33 as ***
  • The Ontology of Mass Art
    The Journal of Aesthetics and Art Criticism, Vol. 55, No. 2. (1997), pp. 187-199.
    by Noël Carroll
    posted to digital ontology by amandaf to the group CMS on 2007-03-19 01:30:24 as ****
  • Digital Ontologies: The Ideality of Form in/and Code Storage: Or: Can Graphesis Challenge Mathesis?
    by Johanna Drucker
    posted to digital ontology thesis by amandaf to the group CMS on 2007-03-19 01:27:40 as *****
  • The Digital World Picture
    Film Quarterly, Vol. 55, No. 4. (2002), pp. 16-27.
    by Jean-Pierre Geuens
    posted to digital film by amandaf to the group CMS on 2007-03-19 01:26:38 as ***
  • Materializing New Media: Embodiment in Information Aesthetics (Interfaces: Studies in Visual Culture)
    (31 March 2006)
    by Anna Munster
    posted to cartography by amandaf to the group CMS on 2006-11-24 20:58:10 as ** along with 1 person cannedAir
  • Mapping Reality: An Exploration of Cultural Cartographies
    (15 March 1996)
    by Geoff King
    posted to cartography by amandaf to the group CMS on 2006-11-24 20:53:32 as **
  • Spatial Multimedia and Virtual Reality
    (17 June 1999)
    by Jonathan Raper
    posted to cartography by amandaf to the group CMS on 2006-11-24 20:49:39 as **
  • Virtual Reality and the Built Environment
    (24 September 2002)
    by Jennifer Whyte
    posted to cartography by amandaf to the group CMS on 2006-11-24 20:48:22 as **
  • Virtual Space: Spatiality in Virtual Inhabited 3D Worlds
    (05 August 2002)
    by Lars Qvortrup
    posted to cartography by amandaf to the group CMS on 2006-11-24 20:47:10 as ** along with 1 person richpb7
  • Simulated And Virtual Realities
    (03 August 1995)
    by Uk
    posted to cartography by amandaf to the group CMS on 2006-11-24 20:46:41 as **
  • Changing Minds: The Art And Science of Changing Our Own And Other People's Minds (Leadership for the Common Good)
    (30 September 2006)
    by Howard Gardner
    posted to business i_own_it psychology by seawidget to the group CMS on 2006-09-15 05:14:10 as ***
  • Why Video Games are Good for Your Soul
    (01 April 2005)
    by James P Gee
  • The Wealth of Networks : How Social Production Transforms Markets and Freedom
    (15 May 2006)
    by Yochai Benkler
  • The Wealth of Nations
    (04 March 2003)
    by Adam Smith
  • The Sopranos meets Everquest - social networking in massively multiuser networking games
  • Gaining more than experience points: Learning social behavior in multiplayer computer games
    (19 April 2004)
    by N Ducheneaut, RJ Moore
  • Theory of the Avatar
    CESifo (February 2003)
    by Edward Castronova
    posted to community i_own_it identity mmo social status by seawidget to the group CMS on 2006-08-30 03:30:31 as **** along with 1 person LiL
  • Reinventing Comics : How Imagination and Technology Are Revolutionizing an Art Form
    (01 August 2000)
    by Scott Mccloud
    posted to comics i_own_it narrative by seawidget to the group CMS on 2006-08-26 00:30:36 as *** along with 3 people melanieramage trm005 Torsten_Holmer
  • Textual Poachers: Television Fans & Participatory Culture (Studies in Culture and Communication)
    (01 June 1992)
    by Henry Jenkins
  • Collective Intelligence: Mankind's Emerging World in Cyberspace
    by Pierre Levy
  • Blink : The Power of Thinking Without Thinking
    (11 January 2005)
    by Malcolm Gladwell
  • The Tipping Point: How Little Things Can Make a Big Difference
    (07 January 2002)
    by Malcolm Gladwell
  • Fan Fiction and Fan Communities in the Age of the Internet
    (05 July 2006)
    by Karen Hellekson, Kristina Busse
    posted to community fan identity online by seawidget to the group CMS on 2006-08-21 06:25:43 as ****
  • Access and affiliation: The literacy and composition practices of English language learners in an online fanfiction community.
    Journal of Adolescent & Adult Literacy, Vol. 49, No. 2. (2005), pp. 118-128.
    by RW Black
    posted to identity status by seawidget to the group CMS on 2006-08-21 03:25:42 as read along with 1 person NML
  • The Social Life of Avatars
    (10 January 2002)
    by Ralph Schroeder
    posted to mmo online social by seawidget to the group CMS on 2006-07-23 04:59:52 as ** along with 1 person and 1 group intellagirl MMORPGStudies
  • The Second Self: Computers and the Human Spirit
    (01 June 1984)
    by Sherry Turkle
  • Game Design Workshop: Designing, Prototyping, and Playtesting Games
    (01 February 2004)
    by Tracy Fullerton, Christopher Swain, Steven Hoffman
  • Guns, Germs, and Steel: The Fates of Human Societies
    (01 April 1999)
    by Jared Diamond
  • The Psychology of the Internet
    (15 March 2001)
    by Patricia Wallace
  • Discovering the Soul of Service: The Nine Drivers of Sustainable Business Success
    (12 February 1999)
    by Leonard L Berry
    posted to business mmo by seawidget to the group CMS on 2006-06-03 19:55:17 as **** along with 1 person craigtalbert
  • Envisioning Information
    (01 May 1990)
    by Edward R Tufte
  • Online Game Interactivity Theory (Advances in Computer Graphics and Game Development Series)
    (25 October 2002)
    by Markus Friedl
    posted to design mmo by seawidget to the group CMS on 2006-06-03 19:49:44 as **
  • My Tiny Life: Crime and Passion in a Virtual World
    (15 December 1998)
    by Julian Dibbell
    posted to i_own_it mmo psychology social by seawidget to the group CMS on 2006-06-03 19:47:20 as *** along with 1 person kerim
  • Wireless Foresight : Scenarios of the Mobile World in 2015
    (14 November 2003)
    by Bo Karlson, Aurelian Bria, Jonas Lind, Peter Lönnqvist, Cristian Norlin
    posted to business culture mobile by seawidget to the group CMS on 2006-05-23 10:31:42 as ***
  • Wireless Data Services : Technologies, Business Models and Global Markets
    (20 November 2003)
    by Chetan Sharma, Yasuhisa Nakamura
    posted to business mobile by seawidget to the group CMS on 2006-05-23 10:27:21 as ****
  • Mobile Interaction Design
    (10 February 2006)
    by Matt Jones, Gary Marsden
    posted to design mobile by seawidget to the group CMS on 2006-05-23 10:22:25 as ** along with 4 people gere69 wding777 marcela yenching
  • Mobile Media: Content and Servies for Wireless Communcations (European Institute for the Media)
    (03 November 2005)
    by Jo Groebel, Eli M Noam, Valerie Feldmann
    posted to business design mobile by seawidget to the group CMS on 2006-05-23 10:21:04 as **
  • Mobile Media and Applications, From Concept to Cash : Successful Service Creation and Launch
    (11 January 2006)
    by Christoffer Andersson, Daniel Freeman, Ian James, Andy Johnston, Staffan Ljung
    posted to business design mobile by seawidget to the group CMS on 2006-05-23 10:17:47 as **** along with 1 person gere69
  • Mobile Usability: How Nokia Changed the Face of the Mobile Phone
    (19 June 2003)
    by Christian Lindholm, Turkka Keinonen
  • Mobile and Wireless Design Essentials
    (23 March 2003)
    by Martyn Mallick, Martyn Mallick
    posted to design mobile by seawidget to the group CMS on 2006-05-23 10:13:21 as *** along with 1 person pe3
  • Perpetual Contact : Mobile Communication, Private Talk, Public Performance
    (21 March 2002)
    posted to mobile psychology social by seawidget to the group CMS on 2006-05-23 10:11:32 as **
  • Nexus: Small Worlds and the Groundbreaking Theory of Networks
    (27 May 2003)
    by Mark Buchanan
  • The Wisdom of Crowds: Why the Many Are Smarter Than the Few and How Collective Wisdom Shapes Business, Economies, Societies and Nations
    (25 May 2004)
    by James Surowiecki
  • Emergence: The Connected Lives of Ants, Brains, Cities, and Software
    (10 September 2002)
    by Steven Johnson
  • Linked: How Everything Is Connected to Everything Else and What It Means for Business, Science, and Everyday Life
    (01 April 2003)
    by Albert-Laszlo Barabasi
  • Design for Community: The Art of Connecting Real People in Virtual Places
    (09 August 2001)
    by Derek M Powazek
  • Life on the Screen: Identity in the Age of the Internet
    (04 September 1997)
    by Sherry Turkle
  • The Virtual Community: Homesteading on the Electronic Frontier, revised edition
    (01 November 2000)
    by Howard Rheingold
  • Note: You may cite this page as: http://www.citeulike.org/group/596

    Result page: 1 2 3 4 5 6 7 8 9 10 Next RIS BibTeX RSS