|
In CHI '08: CHI '08 extended abstracts on Human factors in computing systems (2008), pp. 3099-3104.
| |
|
Fun and Games (2008), pp. 150-157.
posted by
3 people
jeremygow
GameResearch
acagamic
| |
|
(01 December 2005)
by Katie Salen
| |
|
Interact. Comput., Vol. 19, No. 2. (2007), pp. 180-195.
| |
|
In Proceedings of the 1982 conference on Human factors in computing systems (1982), pp. 63-68.
| |
|
(31 August 2001)
| |
|
J. Comput. Small Coll., Vol. 23, No. 3. (2008), pp. 154-161.
| |
|
In SpringSim '08: Proceedings of the 2008 Spring simulation multiconference (2008), pp. 124-131.
| |
|
In CSCW '08: Proceedings of the ACM 2008 conference on Computer supported cooperative work (2008), pp. 357-360.
| |
|
In CHI '08: CHI '08 extended abstracts on Human factors in computing systems (2008), pp. 3339-3344.
| |
|
Comput. J., Vol. 51, No. 6. (2008), pp. 650-661.
| |
|
International Journal of Human-Computer Interaction, Vol. 22, No. 1. (2007), pp. 119-152.
| |
|
(21 Jan 2009)
posted by
3 people
jeremygow
aarchiba
VitalyAstro
| |
|
In CHI '08: CHI '08 extended abstracts on Human factors in computing systems (2008), pp. 3513-3518.
| |
|
In WI-IATW '06: Proceedings of the 2006 IEEE/WIC/ACM international conference on Web Intelligence and Intelligent Agent Technology (2006), pp. 27-31.
| |
|
(6 Oct 2008)
| |
|
International Journal of Human-Computer Studies, Vol. 65, No. 8. (August 2007), pp. 724-736.
| |
|
Transactions on Knowledge and Data Engineering In Transactions on Knowledge and Data Engineering, Vol. 17, No. 9. (2005), pp. 1186-1198.
| |
|
ACM Trans. Comput.-Hum. Interact., Vol. 8, No. 2. (June 2001), pp. 99-132.
posted by
2 people
jeremygow
alisonruth
| |
|
by A. Chortaras
posted by
3 people
jeremygow
Investing3000
vviro
| |
|
In SIGGRAPH '07: ACM SIGGRAPH 2007 papers (2007)
| |
|
In ICDM (2001), pp. 289-296.
| |
|
In CHI '06: Proceedings of the SIGCHI conference on Human Factors in computing systems (2006), pp. 407-416.
| |
|
Journal of Logic Programming, Vol. 19/20 (1994), pp. 629-679.
| |
|
The American Statistician, Vol. 42, No. 1. (1988), pp. 59-66.
| |
|
(6 Jun 2001)
| |
|
J. Mach. Learn. Res., Vol. 3 (2003), pp. 1157-1182.
| |
|
CyberPsychology & Behavior (22 September 2009), 090922140315012.
posted by
3 people
Game Usability
GameResearch
acagamic
| |
|
CyberPsychology & Behavior, Vol. 12, No. 1. (2009), pp. 29-31.
| |
|
In SIGGRAPH '08: ACM SIGGRAPH 2008 posters (2008), pp. 1-1.
| |
|
Maturing Usability (2008), pp. 267-286.
posted by
3 people
torbenwiedenhoefer
acagamic
alandix
| |
|
Fun and Games (2008), pp. 88-93.
| |
|
SIGCAS Comput. Soc., Vol. 20, No. 3. (1990), pp. 112-115.
| |
|
In NordiCHI '08: Proceedings of the 5th Nordic conference on Human-computer interaction (2008), pp. 403-406.
| |
|
Journal of gerontology, Vol. 42, No. 1. (January 1987), pp. 82-85.
| |
|
In MobileHCI '08: Proceedings of the 10th international conference on Human computer interaction with mobile devices and services (2008), pp. 399-402.
| |
|
Robot and Human Interactive Communication, 2008. RO-MAN 2008. The 17th IEEE International Symposium on In Robot and Human Interactive Communication, 2008. RO-MAN 2008. The 17th IEEE International Symposium on (2008), pp. 174-179.
| |
|
Fun and Games (2008), pp. 106-117.
| |
|
Presence: Teleoper. Virtual Environ., Vol. 15, No. 4. (August 2006), pp. 381-392.
| |
|
PloS one, Vol. 2, No. 7. (25 July 2007), e637.
| |
|
Neuroscience Letters, Vol. 435, No. 1. (11 April 2008), pp. 69-72.
posted by
3 people
acagamic
cmuehl
BCI and gaming
| |
|
Entertainment Computing – ICEC 2007 (2007), pp. 345-355.
by Li Jie, James Clark
posted by
2 people
acagamic
EFTraining
| |
|
Emotion, Vol. 1, No. 3. (September 2001), pp. 276-298.
| |
|
Biological Psychology, Vol. 48, No. 3. (August 1998), pp. 209-225.
| |
|
(01 November 2005)
by Jesper Juul
| |
|
(01 April 2005)
by James P. Gee
| |
|
Social Science Research Network Working Paper Series (05 December 2007)
| |
|
In IDC '03: Proceedings of the 2003 conference on Interaction design and children (2003), pp. 11-12.
| |
|
In ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology (2005), pp. 229-232.
| |
|
Transactions on Edutainment I (2008), pp. 172-190.
| |
|
Simulation Gaming, Vol. 38, No. 1. (1 March 2007), pp. 10-30.
| |
|
Journal of Science Education and Technology
posted by
3 people
pch
Undergraduate Education
OUE
| |
|
In IDC '07: Proceedings of the 6th international conference on Interaction design and children (2007), pp. 29-36.
| |
|
In SRMC '04: Proceedings of the 1st ACM workshop on Story representation, mechanism and context (2004), pp. 33-38.
| |
|
(13 January 2006)
| |
|
In MTDL '09: Proceedings of the first ACM international workshop on Multimedia technologies for distance learning (2009), pp. 57-66.
posted by
2 people
Game Accessibility
eelke
| |
|
In ASSETS '09: Proceeding of the eleventh international ACM SIGACCESS conference on Computers and accessibility (2009), pp. 59-66.
posted by
2 people
Game Accessibility
eelke
| |
|
In ASSETS '09: Proceeding of the eleventh international ACM SIGACCESS conference on Computers and accessibility (2009), pp. 51-58.
posted by
2 people
Game Accessibility
eelke
| |
|
In ASSETS '09: Proceeding of the eleventh international ACM SIGACCESS conference on Computers and accessibility (2009), pp. 35-42.
posted by
2 people
Game Accessibility
eelke
| |
|
ACM Trans. Access. Comput., Vol. 2, No. 2. (2009), pp. 1-35.
posted by
3 people
Virtual World Accessibility
eelke
bugra
| |
|
Presence, Vol. 7 (1998), pp. 193-203.
posted by
2 people
Human Navigation Systems
eelke
| |
|
In Assets '05: Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility (2005), pp. 98-105.
posted by
2 people
Human Navigation Systems
eelke
| |
|
European Journal of Applied Physiology, Vol. 56, No. 1. (1 January 1987), pp. 69-73.
| |
|
Pervasive Computing and Communications, 2004. PerCom 2004. Proceedings of the Second IEEE Annual Conference on In Pervasive Computing and Communications, 2004. PerCom 2004. Proceedings of the Second IEEE Annual Conference on (2004), pp. 23-30.
posted by
3 people
navid
Human Navigation Systems
eelke
| |
|
In PETRA '08: Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments (2008), pp. 1-4.
posted by
2 people
Game Usability
eelke
| |
|
In AUIC '06: Proceedings of the 7th Australasian User interface conference (2006), pp. 17-24.
posted by
2 people
Game Usability
eelke
| |
|
In ISWC '05: Proceedings of the Ninth IEEE International Symposium on Wearable Computers (2005), pp. 34-37.
posted by
2 people
Human Navigation Systems
eelke
| |
|
In Assets '05: Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility (2005), pp. 173-179.
posted by
3 people
bugra
Game Accessibility
eelke
| |
|
In ICCHP '08: Proceedings of the 11th international conference on Computers Helping People with Special Needs (2008), pp. 585-592.
posted by
2 people
Game Accessibility
eelke
| |
|
In Edutainment '08: Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment (2008), pp. 518-527.
posted by
2 people
Game Accessibility
eelke
| |
|
In ICCHP '08: Proceedings of the 11th international conference on Computers Helping People with Special Needs (2008), pp. 601-604.
posted by
2 people
Game Accessibility
eelke
| |
|
In HAS '08: Proceedings of the 2008 Ambi-Sys workshop on Haptic user interfaces in ambient media systems (2008), pp. 1-6.
posted by
3 people
runisher
Game Accessibility
eelke
| |
|
In CHI '99: Proceedings of the SIGCHI conference on Human factors in computing systems (1999), pp. 318-325.
posted by
3 people
bugra
Game Accessibility
eelke
| |
|
In CHI '96: Proceedings of the SIGCHI conference on Human factors in computing systems (1996), pp. 72-78.
posted by
3 people
bugra
Game Accessibility
eelke
| |
|
Universal Access in Ambient Intelligence Environments (2007), pp. 405-418.
posted by
2 people
Game Accessibility
eelke
| |
|
In ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology (2005), pp. 274-277.
posted by
3 people
bugra
Game Accessibility
eelke
| |
|
In CHI '03: CHI '03 extended abstracts on Human factors in computing systems (2003), pp. 798-799.
posted by
2 people
Game Accessibility
eelke
| |
|
In Assets '08: Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility (2008), pp. 161-168.
posted by
3 people
Rsavi
Game Accessibility
eelke
| |
|
In Assets '08: Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility (2008), pp. 235-236.
posted by
2 people
Game Accessibility
eelke
| |
|
Computers Helping People with Special Needs (2006), pp. 388-395.
posted by
2 people
Game Accessibility
eelke
| |
|
In Sandbox '06: Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames (2006), pp. 21-28.
posted by
3 people
Rsavi
Game Accessibility
eelke
| |
|
Universal Access in Human-Computer Interaction. Applications and Services (2007), pp. 677-686.
| |
|
Universal Access in Human-Computer Interaction. Applications and Services (2007), pp. 607-616.
posted by
2 people
Game Accessibility
eelke
| |
|
In Future Play '07: Proceedings of the 2007 conference on Future Play (2007), pp. 251-252.
posted by
2 people
Game Accessibility
eelke
| |
|
In ACE '04: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology (2004), pp. 148-154.
posted by
2 people
Game Accessibility
eelke
| |
|
In ICCHP '02: Proceedings of the 8th International Conference on Computers Helping People with Special Needs (2002), pp. 191-192.
posted by
2 people
Game Accessibility
eelke
| |
|
In ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology (2005), pp. 450-453.
posted by
2 people
Game Accessibility
eelke
| |
|
In Assets '07: Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility (2007), pp. 253-254.
posted by
3 people
Rsavi
Game Accessibility
eelke
| |
|
In Assets '08: Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility (2008), pp. 169-176.
by Bei Yuan, Eelke Folmer
posted by
3 people
Rsavi
Game Accessibility
eelke
| |
|
In CHI '08: CHI '08 extended abstracts on Human factors in computing systems (2008), pp. 2609-2610.
posted by
3 people
eelke
AssistiveTechnology
willwade
| |
|
In Assets '08: Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility (2008), pp. 177-184.
| |
|
In CHI '08: CHI '08 extended abstracts on Human factors in computing systems (2008), pp. 2727-2732.
| |
|
In DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts (2008), pp. 134-141.
posted by
2 people
Game Accessibility
eelke
|







