walkking's Top Recommendations

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Intelligent camera control for graphical environments
 
Perceptually-supported image editing of text and graphics
 
A simple and robust mutation strategy for the Metropolis light transport algorithm
 
Energy redistribution path tracing
 
Lapped textures
 
A global illumination solution for general reflectance distributions
 
Low latency photon mapping using block hashing
 
A realistic camera model for computer graphics
 
Energy-minimizing splines in manifolds
 
Graphics gems revisited: fast and physically-based rendering of gemstones
 
A rapid hierarchical rendering technique for translucent materials
 
Time dependent photon mapping
 
The lit sphere: a model for capturing NPR shading from art
 
Spherical wavelets: efficiently representing functions on the sphere
 
Fast bilateral filtering for the display of high-dynamic-range images
 
Color2Gray: salience-preserving color removal
 
Fragment-based image completion
 
Texture optimization for example-based synthesis
 
A practical model for subsurface light transport
 
Physically-based glare effects for digital images
 
An efficient representation for irradiance environment maps
 
All-frequency shadows using non-linear wavelet lighting approximation
 
Ambient occlusion fields
 
Triple product wavelet integrals for all-frequency relighting
 
Multi-level partition of unity implicits
 
Skinning mesh animations
 
Verbs and Adverbs: Multidimensional Motion Interpolation
 
Fourier principles for emotion-based human figure animation
 
An Experimental Comparison of Min-cut/Max-flow Algorithms for Energy Minimization in Vision
 
Fast Approximate Energy Minimization via Graph Cuts
 
What Energy Functions Can Be Minimized via Graph Cuts?
 
Simulating dynamical features of escape panic
 
Crowdbrush: interactive authoring of real-time crowd scenes
 
Constrained animation of flocks
 
Autonomous behaviors for interactive vehicle animations
 
Artificial fishes: autonomous locomotion, perception, behavior, and learning in a simulated physical world
 
Interpolation Synthesis for Articulated Figure Motion
 
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
 
Automated extraction and parameterization of motions in large data sets
 
Rhythmic-motion synthesis based on motion-beat analysis
 
Motion synthesis from annotations
 
Efficient synthesis of physically valid human motion
 
Motion texture: a two-level statistical model for character motion synthesis
 
Interactive motion generation from examples
 
Interactive control of avatars animated with human motion data
 
Motion doodles: an interface for sketching character motion
 
A hierarchical approach to interactive motion editing for human-like figures
 
Retargetting motion to new characters
 
Motion path editing
 
Motion signal processing
 
Motion capture assisted animation: texturing and synthesis
 
Motion warping
 
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
 
Efficient illumination by high dynamic range images
 
Graphcut textures: image and video synthesis using graph cuts
 
Video textures
 
Motion graphs
 
Voice puppetry
 
Style-based inverse kinematics
 
Style machines
 
Shadow Puppetry
 
Poisson image editing
 
Photon mapping on programmable graphics hardware
 
Flocks, herds and schools: A distributed behavioral model
 
Random Projection, Margins, Kernels, and Feature-Selection
 
AdaMast: A Drum Sound Recognizer Based on Adaptation and Matching of Spectrogram Templates
 
Subclass discriminant analysis
 
Auditory correlates of perceived mallet hardness for a set of recorded percussive sound events.
 
Implicit learning of nonlocal musical rules: implicitly learning more than chunks.
 
A free energy principle for the brain
 
Forming classes by stimulus frequency: Behavior and theory
 
Weak pairwise correlations imply strongly correlated network states in a neural population
 
Early language acquisition: cracking the speech code
 
Efficient auditory coding
 
Active listening: Task-dependent plasticity of spectrotemporal receptive fields in primary auditory cortex
 
Drum Loops Retrieval from Spoken Queries
 
Independent Component Analysis
 
Auto cropping for digital photographs
 
A simple smoothing spline, III
 
LOWESS: A Program for Smoothing Scatterplots by Robust Locally Weighted Regression
 
Theoretical Improvements in Algorithmic Efficiency for Network Flow Problems
 
Image recognition based on wavelet transform and artificial neural networks
 
A Short Introduction to Boosting
 
An entropy-based objective evaluation method for image segmentation
 
Maximum likelihood from incomplete data via the EM algorithm
 
Estimating the number of clusters in a dataset via the gap statistic
 
Threshold selection using a minimal histogram entropy difference
 
"GrabCut": interactive foreground extraction using iterated graph cuts
 
Graph cuts segmentation using an elliptical shape prior
 
Graph Cut Segmentation with Nonlinear Shape Priors
 
Image Segmentation Using Iterated Graph Cuts Based on Multi-scale Smoothing
 
Graph cuts by using local texture features of wavelet coefficient for image segmentation
 
Star Shape Prior for Graph-Cut Image Segmentation
 
Certain Object Segmentation Based on AdaBoost Learning and Nodes Aggregation Iterative Graph-Cuts
 
Automatic Segmentation Based on AdaBoost Learning and Graph-Cuts
 
Automatic Foreground Extraction of Head Shoulder Images
 
Automatic heart isolation for CT coronary visualization using graph-cuts
 
Detection of natural landmarks through multiscale opponent features
 
A visual attention model for adapting images on small displays
 
MobiPicture: browsing pictures on mobile devices
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