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	<title>CiteULike: jirlong's watchlist</title>
	<description>CiteULike: jirlong's watchlist</description>


	<link>http://www.citeulike.org/user/jirlong/watchlist</link>
	<dc:publisher>CiteULike.org</dc:publisher>
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<item rdf:about="http://www.citeulike.org/user/hannu/article/2283763">
    <title>Maps of random walks on complex networks reveal community structure</title>
    <link>http://www.citeulike.org/user/hannu/article/2283763</link>
    <description>&lt;i&gt;Proceedings of the National Academy of Sciences (23 January 2008), 0706851105.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;To comprehend the multipartite organization of large-scale biological and social systems, we introduce an information theoretic approach that reveals community structure in weighted and directed networks. We use the probability flow of random walks on a network as a proxy for information flows in the real system and decompose the network into modules by compressing a description of the probability flow. The result is a map that both simplifies and highlights the regularities in the structure and their relationships. We illustrate the method by making a map of scientific communication as captured in the citation patterns of &#62;6,000 journals. We discover a multicentric organization with fields that vary dramatically in size and degree of integration into the network of science. Along the backbone of the networkincluding physics, chemistry, molecular biology, and medicineinformation flows bidirectionally, but the map reveals a directional pattern of citation from the applied fields to the basic sciences. 10.1073/pnas.0706851105</description>
    <dc:title>Maps of random walks on complex networks reveal community structure</dc:title>

    <dc:creator>Martin Rosvall</dc:creator>
    <dc:creator>Carl Bergstrom</dc:creator>
    <dc:identifier>doi:10.1073/pnas.0706851105</dc:identifier>
    <dc:source>Proceedings of the National Academy of Sciences (23 January 2008), 0706851105.</dc:source>
    <dc:date>2008-01-24T08:30:08-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>Proceedings of the National Academy of Sciences</prism:publicationName>
    <prism:startingPage>0706851105</prism:startingPage>
    <prism:category>communitydiscovery</prism:category>
    <prism:category>complexnetworks</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/2235552">
    <title>Effects of missing data in social networks</title>
    <link>http://www.citeulike.org/user/hannu/article/2235552</link>
    <description>&lt;i&gt;(30 Oct 2003)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We perform sensitivity analyses to assess the impact of missing data on the structural properties of social networks. The social network is conceived of as being generated by a bipartite graph, in which actors are linked together via multiple interaction contexts or affiliations. We discuss three principal missing data mechanisms: network boundary specification (non-inclusion of actors or affiliations), survey non-response, and censoring by vertex degree (fixed choice design), examining their impact on the scientific collaboration network from the Los Alamos E-print Archive as well as random bipartite graphs. The results show that network boundary specification and fixed choice designs can dramatically alter estimates of network-level statistics. The observed clustering and assortativity coefficients are overestimated via omission of interaction contexts (affiliations) or fixed choice of affiliations, and underestimated via actor non-response, which results in inflated measurement error. We also find that social networks with multiple interaction contexts have certain surprising properties due to the presence of overlapping cliques. In particular, assortativity by degree does not necessarily improve network robustness to random omission of nodes as predicted by current theory.</description>
    <dc:title>Effects of missing data in social networks</dc:title>

    <dc:creator>Gueorgi Kossinets</dc:creator>
    <dc:source>(30 Oct 2003)</dc:source>
    <dc:date>2008-01-15T16:56:18-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:category>missingdata</prism:category>
    <prism:category>ttm-soc</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1939797">
    <title>Social network topology: a Bayesian approach</title>
    <link>http://www.citeulike.org/user/hannu/article/1939797</link>
    <description>&lt;i&gt;Journal of the Operational Research Society, Vol. 58, No. 12. (December 2007), pp. 1605-1611.&lt;/i&gt;</description>
    <dc:title>Social network topology: a Bayesian approach</dc:title>

    <dc:creator>Rhodes</dc:creator>
    <dc:creator></dc:creator>
    <dc:creator>Keefe</dc:creator>
    <dc:creator></dc:creator>
    <dc:identifier>doi:10.1057/palgrave.jors.2602352</dc:identifier>
    <dc:source>Journal of the Operational Research Society, Vol. 58, No. 12. (December 2007), pp. 1605-1611.</dc:source>
    <dc:date>2007-11-19T21:42:43-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>Journal of the Operational Research Society</prism:publicationName>
    <prism:issn>0160-5682</prism:issn>
    <prism:volume>58</prism:volume>
    <prism:number>12</prism:number>
    <prism:startingPage>1605</prism:startingPage>
    <prism:endingPage>1611</prism:endingPage>
    <prism:publisher>Palgrave Macmillan</prism:publisher>
    <prism:category>bayesian</prism:category>
    <prism:category>ttm-soc</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1390815">
    <title>Yahoo.icio.us? - Yahoo Acquires Del.icio.us</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1390815</link>
    <description>&lt;i&gt;(Sep 2005)&lt;/i&gt;</description>
    <dc:title>Yahoo.icio.us? - Yahoo Acquires Del.icio.us</dc:title>

    <dc:creator>M Arrington</dc:creator>
    <dc:source>(Sep 2005)</dc:source>
    <dc:date>2007-06-14T23:07:37-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:category>collaborative_tagging</prism:category>
    <prism:category>delicious</prism:category>
    <prism:category>folksonomies</prism:category>
    <prism:category>todo</prism:category>
    <prism:category>yahoo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1390803">
    <title>The Folksonomy Tag Cloud: When is it Useful?</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1390803</link>
    <description>&lt;i&gt;Journal of Information Science (2007)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The weighted list, known popularly as a ‘tag cloud’, has appeared on many popular folksonomy-based websites. Flickr, Delicious, Technorati and many others have all featured a tag cloud at some point in their history. However, it is unclear whether the tag cloud is actually useful as an aid to finding information. We conducted an experiment, giving participants the option of using a tag cloud or a traditional search interface to answer various questions. We found that where the information-seeking task required specific information, participants preferred the search interface. Conversely, where the information-seeking task was more general, participants preferred the tag cloud. While the tag cloud is not without value, it is not sufficient as the sole means of navigation for a folksonomy-based dataset.</description>
    <dc:title>The Folksonomy Tag Cloud: When is it Useful?</dc:title>

    <dc:creator>James Sinclair</dc:creator>
    <dc:creator>Michael Cardew-Hall</dc:creator>
    <dc:source>Journal of Information Science (2007)</dc:source>
    <dc:date>2007-06-14T23:03:31-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>Journal of Information Science</prism:publicationName>
    <prism:category>collaborative_tagging</prism:category>
    <prism:category>folksonomies</prism:category>
    <prism:category>folksonomy</prism:category>
    <prism:category>information_architecture</prism:category>
    <prism:category>jois</prism:category>
    <prism:category>tag_clouds</prism:category>
    <prism:category>tagging</prism:category>
    <prism:category>todo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1240939">
    <title>Community-based learning: The core competency of residential, research-based universities</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1240939</link>
    <description>&lt;i&gt;International Journal of Computer-Supported Collaborative Learning, Vol. 2, No. 1. (14 March 2007), pp. 9-40.&lt;/i&gt;</description>
    <dc:title>Community-based learning: The core competency of residential, research-based universities</dc:title>

    <dc:creator>Gerhard Fischer</dc:creator>
    <dc:creator>Markus Rohde</dc:creator>
    <dc:creator>Volker Wulf</dc:creator>
    <dc:identifier>doi:10.1007/s11412-007-9009-1</dc:identifier>
    <dc:source>International Journal of Computer-Supported Collaborative Learning, Vol. 2, No. 1. (14 March 2007), pp. 9-40.</dc:source>
    <dc:date>2007-04-21T05:24:22-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>International Journal of Computer-Supported Collaborative Learning</prism:publicationName>
    <prism:volume>2</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>9</prism:startingPage>
    <prism:endingPage>40</prism:endingPage>
    <prism:category>2007</prism:category>
    <prism:category>community_learning</prism:category>
    <prism:category>learning_community</prism:category>
    <prism:category>todo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1232947">
    <title>Pro Drupal Development</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1232947</link>
    <description>&lt;i&gt;(2007)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Drupal is one of the most popular content management systems in use today. With it, you can create a variety of community-driven sites, including blogs, forums, wiki-style sites, and much more. Pro Drupal Development was written to arm you with knowledge to customize your Drupal installation however you see fit. The book assumes that you already possess the knowledge to install and bring a standard installation online. Then authors John VanDyk and Matt Westgate delve into Drupal internals, showing you how to truly take advantage of its powerful architecture. You'll learn how to create your own modules, develop your own themes, and produce your own filters. You'll learn the inner workings of each key part of Drupal, including user management, sessions, the node system, caching, and the various APIs available to you. Of course, your Drupal-powered site isn't effective until you can efficiently serve pages to your visitors. As such, the authors have included the information you need to optimize your Drupal installation to perform well under high-load situations. Also featured is information on Drupal security and best practices, as well as integration of Ajax and the internationalization of your Drupal web site. Simply put, if you are working with Drupal at all, then you need this book. * This book is written by Drupal core developers. * Drupal architecture and behavior are mapped out visually. * Common pitfalls are identified and addressed. * Chapters provide regular discussion and reference to why things work they way they do, not just how. * The front matter features a foreword by Dries Buytaert, Drupal founder.</description>
    <dc:title>Pro Drupal Development</dc:title>

    <dc:creator>John Vandyk</dc:creator>
    <dc:creator>Matt Westgate</dc:creator>
    <dc:source>(2007)</dc:source>
    <dc:date>2007-04-18T05:36:41-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publisher>Apress</prism:publisher>
    <prism:category>cms</prism:category>
    <prism:category>content_management</prism:category>
    <prism:category>drupal</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/690779">
    <title>Web 2.0: is it really different?</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/690779</link>
    <description>&lt;i&gt;netWorker, Vol. 10, No. 2. (June 2006), pp. 15-17.&lt;/i&gt;</description>
    <dc:title>Web 2.0: is it really different?</dc:title>

    <dc:creator>Win Treese</dc:creator>
    <dc:identifier>doi:10.1145/1138096.1138106</dc:identifier>
    <dc:source>netWorker, Vol. 10, No. 2. (June 2006), pp. 15-17.</dc:source>
    <dc:date>2006-06-09T08:31:16-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>netWorker</prism:publicationName>
    <prism:issn>1091-3556</prism:issn>
    <prism:volume>10</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>15</prism:startingPage>
    <prism:endingPage>17</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>2006</prism:category>
    <prism:category>article</prism:category>
    <prism:category>classification</prism:category>
    <prism:category>folksonomies</prism:category>
    <prism:category>folksonomy</prism:category>
    <prism:category>social-navigation</prism:category>
    <prism:category>social-networks</prism:category>
    <prism:category>social-software</prism:category>
    <prism:category>tagging</prism:category>
    <prism:category>web</prism:category>
    <prism:category>web_2</prism:category>
    <prism:category>web20</prism:category>
    <prism:category>web-design</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/988480">
    <title>Social Networks and Social Information Filtering on Digg</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/988480</link>
    <description>&lt;i&gt;(7 Dec 2006)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The new social media sites -- blogs, wikis, Flickr and Digg, among others -- underscore the transformation of the Web to a participatory medium in which users are actively creating, evaluating and distributing information. Digg is a social news aggregator which allows users to submit links to, vote on and discuss news stories. Each day Digg selects a handful of stories to feature on its front page. Rather than rely on the opinion of a few editors, Digg aggregates opinions of thousands of its users to decide which stories to promote to the front page. &#60;br /&#62;Digg users can designate other users as &#8220;friends&#8221; and easily track friends' activities: what new stories they submitted, commented on or read. The friends interface acts as a <em>social filtering</em> system, recommending to user stories his or her friends liked or found interesting. By tracking the votes received by newly submitted stories over time, we showed that social filtering is an effective information filtering approach. Specifically, we showed that (a) users tend to like stories submitted by friends and (b) users tend to like stories their friends read and liked. As a byproduct of social filtering, social networks also play a role in promoting stories to Digg's front page, potentially leading to &#8220;tyranny of the minority&#8221; situation where a disproportionate number of front page stories comes from the same small group of interconnected users. Despite this, social filtering is a promising new technology that can be used to personalize and tailor information to individual users: for example, through personal front pages.</description>
    <dc:title>Social Networks and Social Information Filtering on Digg</dc:title>

    <dc:creator>Kristina Lerman</dc:creator>
    <dc:source>(7 Dec 2006)</dc:source>
    <dc:date>2006-12-11T11:22:21-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:category>collaborative_filtering</prism:category>
    <prism:category>digg</prism:category>
    <prism:category>filtering</prism:category>
    <prism:category>networking</prism:category>
    <prism:category>networks</prism:category>
    <prism:category>recommender_systems</prism:category>
    <prism:category>social-inoformation-filtering</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/894202">
    <title>Archetypes of Knowledge Communities</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/894202</link>
    <description>&lt;i&gt;Communities and Technologies (2005), pp. 191-213.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Knowledge sharing communities can be found in many organizations, but their forms and functions appear to be quite diverse. This implies that questions concerning the functioning of communities, (how do they work) and questions concerning success conditions (how to organize and facilitate them) cannot be answered in a general way. The purpose of this article is to develop the theory in this area by discovering basic dimensions along which communities differ, and by identifying basic types of knowledge communities, underlying the diversity of knowledge sharing groups. Through an analysis of the literature and of a series of communities in large organizations, two basic dimensions and five archetypes of knowledge communities are identified.</description>
    <dc:title>Archetypes of Knowledge Communities</dc:title>

    <dc:creator>Erik Andriessen</dc:creator>
    <dc:identifier>doi:10.1007/1-4020-3591-8_11</dc:identifier>
    <dc:source>Communities and Technologies (2005), pp. 191-213.</dc:source>
    <dc:date>2006-10-12T12:07:56-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Communities and Technologies</prism:publicationName>
    <prism:startingPage>191</prism:startingPage>
    <prism:endingPage>213</prism:endingPage>
    <prism:category>archetypes</prism:category>
    <prism:category>community</prism:category>
    <prism:category>cop</prism:category>
    <prism:category>cscw</prism:category>
    <prism:category>km</prism:category>
    <prism:category>knowledge</prism:category>
    <prism:category>knowledge_communities</prism:category>
    <prism:category>knowledge-sharing</prism:category>
    <prism:category>practices</prism:category>
    <prism:category>tido</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1003489">
    <title>Community-Driven Ontology Evolution Based on Folksonomies</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1003489</link>
    <description>&lt;i&gt;Lecture Notes in Computer Science : On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops (2006), pp. 181-188.&lt;/i&gt;</description>
    <dc:title>Community-Driven Ontology Evolution Based on Folksonomies</dc:title>

    <dc:creator>Domenico Gendarmi</dc:creator>
    <dc:creator>Filippo Lanubile</dc:creator>
    <dc:identifier>doi:10.1007/11915034_41</dc:identifier>
    <dc:source>Lecture Notes in Computer Science : On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops (2006), pp. 181-188.</dc:source>
    <dc:date>2006-12-20T13:04:15-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>Lecture Notes in Computer Science : On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops</prism:publicationName>
    <prism:startingPage>181</prism:startingPage>
    <prism:endingPage>188</prism:endingPage>
    <prism:category>collaborative_tagging</prism:category>
    <prism:category>community</prism:category>
    <prism:category>folksonomies</prism:category>
    <prism:category>folksonomy</prism:category>
    <prism:category>knowledge-sharing</prism:category>
    <prism:category>lncs</prism:category>
    <prism:category>ontology</prism:category>
    <prism:category>tagging</prism:category>
    <prism:category>todo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1123233">
    <title>Knowledge sharing in knowledge communities</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1123233</link>
    <description>&lt;i&gt;Communities and technologies (2003), pp. 119-141.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This paper investigates the contribution of ICT to knowledge sharing in communities of practice. A theoretical model is built that identifies the possible influence of ICT on the extent to which knowledge is shared within a community, as well as a number of variables that determine the extent to which this contribution is realized. This theoretical model was tested within two ICT-facilitated communities for professionals in the area of working conditions. The results of these case studies show that ICT's most important contribution to knowledge sharing in communities consists of the realization of a shared information base (communality) and facilitating communication independent of time and place (connectivity). The results also show that trust among members of a community, and their identification with the community, are important influences on knowledge sharing. Task interdependence and the community's information culture are also identified as important influences.</description>
    <dc:title>Knowledge sharing in knowledge communities</dc:title>

    <dc:creator>Bart van den Hooff</dc:creator>
    <dc:creator>Wim Elving</dc:creator>
    <dc:creator>Jan Meeuwsen</dc:creator>
    <dc:creator>Claudette Dumoulin</dc:creator>
    <dc:source>Communities and technologies (2003), pp. 119-141.</dc:source>
    <dc:date>2007-02-26T17:18:31-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publicationName>Communities and technologies</prism:publicationName>
    <prism:startingPage>119</prism:startingPage>
    <prism:endingPage>141</prism:endingPage>
    <prism:publisher>Kluwer, B.V.</prism:publisher>
    <prism:category>acm</prism:category>
    <prism:category>community</prism:category>
    <prism:category>connectivity</prism:category>
    <prism:category>cops</prism:category>
    <prism:category>km</prism:category>
    <prism:category>knowledge_communities</prism:category>
    <prism:category>todo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/604363">
    <title>Semantic Blogging: Spreading the Semantic Web Meme</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/604363</link>
    <description>&lt;i&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This paper is about semantic blogging, an application of the semantic web to blogging. The semantic web promises to make the web more useful by endowing metadata with machine processable semantics. Blogging is a lightweight web publishing paradigm which provides a very low barrier to entry, useful syndication and aggregation behaviour, a simple to understand structure and decentralized construction of a rich information network. Semantic blogging builds upon the success and clear network value...</description>
    <dc:title>Semantic Blogging: Spreading the Semantic Web Meme</dc:title>

    <dc:creator>Steve Digital</dc:creator>
    <dc:date>2006-04-27T12:10:27-00:00</dc:date>
    <prism:category>blogging</prism:category>
    <prism:category>blogs</prism:category>
    <prism:category>collaboration</prism:category>
    <prism:category>semantics</prism:category>
    <prism:category>semantic_web</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/769977">
    <title>Situated Cognition and the Culture of Learning</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/769977</link>
    <description>&lt;i&gt;Educational Researcher, Vol. 18, No. 1. (1989), pp. 32-42.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Many teaching practices implicitly assume that conceptual knowledge can be abstracted from the situations in which it is learned and used. This article argues that this assumption inevitably limits the effectiveness of such practices. Drawing on recent research into cognition as it is manifest in everyday activity, the authors argue that knowledge is situated, being in part a product of the activity, context, and culture in which it is developed and used. They discuss how this view of knowledge affects our understanding of learning, and they note that conventional schooling too often ignores the influence of school culture on what is learned in school. As an alternative to conventional practices, they propose &#34;cognitive apprenticeship&#34; (Collins, Brown, &#38; Newman, in press), which honors the situated nature of knowledge. They examine two examples of mathematics instruction that exhibit certain key features of this approach to teaching.</description>
    <dc:title>Situated Cognition and the Culture of Learning</dc:title>

    <dc:creator>John Brown</dc:creator>
    <dc:creator>Allan Collins</dc:creator>
    <dc:creator>Paul Duguid</dc:creator>
    <dc:source>Educational Researcher, Vol. 18, No. 1. (1989), pp. 32-42.</dc:source>
    <dc:date>2006-07-23T04:01:04-00:00</dc:date>
    <prism:publicationYear>1989</prism:publicationYear>
    <prism:publicationName>Educational Researcher</prism:publicationName>
    <prism:volume>18</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>32</prism:startingPage>
    <prism:endingPage>42</prism:endingPage>
    <prism:category>1989</prism:category>
    <prism:category>duguid</prism:category>
    <prism:category>situated_cognition</prism:category>
    <prism:category>todo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/1022357">
    <title>SemperWiki: a semantic personal Wiki</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/1022357</link>
    <description>&lt;i&gt;(November 2005)&lt;/i&gt;</description>
    <dc:title>SemperWiki: a semantic personal Wiki</dc:title>

    <dc:creator>Eyal Oren</dc:creator>
    <dc:source>(November 2005)</dc:source>
    <dc:date>2007-01-02T16:32:41-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:category>semantic</prism:category>
    <prism:category>semantic_web</prism:category>
    <prism:category>semperwiki</prism:category>
    <prism:category>todo</prism:category>
    <prism:category>wiki</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/wcrosbie/article/884606">
    <title>A social hypertext model for finding community in blogs</title>
    <link>http://www.citeulike.org/user/wcrosbie/article/884606</link>
    <description>&lt;i&gt;(2006), pp. 11-22.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Blogging has become the newest communication medium for creating a virtual community, a set of blogs linking back and forth to one another's postings, while discussing common topics. In this paper, we examine how communities can be discovered through interconnected blogs as a form of social hypertext [14]. We propose a method and model that detects structures of community in the social network of blogs by integrating McMillan and Chavis' sense of community [26] along with network analysis [8, 11]. From the model, we measure community in the blogs by aligning centrality measures from social network analysis [17] with measures of sense of community obtained using behavioural surveys. We then illustrate the use of this approach with a case study built around an independent music blog. The strength of community measures were found to be well aligned with the network structure, based on centrality measures. Even though the sample size from the case study was small, once the structure and measure of communities are calibrated according to our social hypertext model, communities can be automatically found and measured for other blogs without the need for behavioural surveys.</description>
    <dc:title>A social hypertext model for finding community in blogs</dc:title>

    <dc:creator>Alvin Chin</dc:creator>
    <dc:creator>Mark Chignell</dc:creator>
    <dc:identifier>doi:10.1145/1149941.1149945</dc:identifier>
    <dc:source>(2006), pp. 11-22.</dc:source>
    <dc:date>2006-10-05T10:46:21-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:startingPage>11</prism:startingPage>
    <prism:endingPage>22</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>acm</prism:category>
    <prism:category>bloggin</prism:category>
    <prism:category>community</prism:category>
    <prism:category>hypertext</prism:category>
    <prism:category>social_network_theory</prism:category>
    <prism:category>todo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1934390">
    <title>Mixture models and exploratory analysis in networks</title>
    <link>http://www.citeulike.org/user/hannu/article/1934390</link>
    <description>&lt;i&gt;(31 May 2007)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Networks are widely used in the biological, physical, and social sciences as a concise mathematical representation of the topology of systems of interacting components. Understanding the structure of these networks is one of the outstanding challenges in the study of complex systems. Here we describe a general technique for detecting structural features in large-scale network data which works by dividing the nodes of a network into classes such that the members of each class have similar patterns of connection to other nodes. Using the machinery of probabilistic mixture models and the expectation-maximization algorithm, we show that it is possible to detect, without prior knowledge of what we are looking for, a very broad range of types of structure in networks. We give a number of examples demonstrating how the method can be used to shed light on the properties of real-world networks, including social and information networks.</description>
    <dc:title>Mixture models and exploratory analysis in networks</dc:title>

    <dc:creator>MEJ Newman</dc:creator>
    <dc:creator>EA Leicht</dc:creator>
    <dc:source>(31 May 2007)</dc:source>
    <dc:date>2007-11-18T21:16:04-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:category>communitydiscovery</prism:category>
    <prism:category>graphs</prism:category>
    <prism:category>ttm-soc</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1907590">
    <title>Inference in Sensor Networks: Graphical Models and Particle Methods</title>
    <link>http://www.citeulike.org/user/hannu/article/1907590</link>
    <description>&lt;i&gt;(2005)&lt;/i&gt;</description>
    <dc:title>Inference in Sensor Networks: Graphical Models and Particle Methods</dc:title>

    <dc:creator>AT Ihler</dc:creator>
    <dc:source>(2005)</dc:source>
    <dc:date>2007-11-13T14:50:43-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:category>ttm-stat</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1856294">
    <title>Hybrid Propagation in Junction Trees</title>
    <link>http://www.citeulike.org/user/hannu/article/1856294</link>
    <description>&lt;i&gt;(1994), pp. 87-97.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We introduce a methodology for performing approximate computations in complex probabilistic expert systems, when some components can be handled exactly and others require approximation or simulation. This is illustrated by means of a modified version of the familiar `chest-clinic' problem. Keywords: probabilistic expert system; graphical model; local computation; Monte Carlo. 1 Introduction Markov Chain Monte-Carlo (MCMC) methods have over the last decade become increasingly popular as a...</description>
    <dc:title>Hybrid Propagation in Junction Trees</dc:title>

    <dc:creator>Philip Dawid</dc:creator>
    <dc:creator>Uffe Kjaerulff</dc:creator>
    <dc:creator>Steffen Lauritzen</dc:creator>
    <dc:source>(1994), pp. 87-97.</dc:source>
    <dc:date>2007-11-02T13:45:14-00:00</dc:date>
    <prism:publicationYear>1994</prism:publicationYear>
    <prism:startingPage>87</prism:startingPage>
    <prism:endingPage>97</prism:endingPage>
    <prism:category>beliefpropagation</prism:category>
    <prism:category>junctiontrees</prism:category>
    <prism:category>ttm-stat</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/507310">
    <title>Constructing free-energy approximations and generalized belief propagation algorithms</title>
    <link>http://www.citeulike.org/user/hannu/article/507310</link>
    <description>&lt;i&gt;Information Theory, IEEE Transactions on, Vol. 51, No. 7. (2005), pp. 2282-2312.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Important inference problems in statistical physics, computer vision, error-correcting coding theory, and artificial intelligence can all be reformulated as the computation of marginal probabilities on factor graphs. The belief propagation (BP) algorithm is an efficient way to solve these problems that is exact when the factor graph is a tree, but only approximate when the factor graph has cycles. We show that BP fixed points correspond to the stationary points of the Bethe approximation of the free energy for a factor graph. We explain how to obtain region-based free energy approximations that improve the Bethe approximation, and corresponding generalized belief propagation (GBP) algorithms. We emphasize the conditions a free energy approximation must satisfy in order to be a &#34;valid&#34; or &#34;maxent-normal&#34; approximation. We describe the relationship between four different methods that can be used to generate valid approximations: the &#34;Bethe method&#34;, the &#34;junction graph method&#34;, the &#34;cluster variation method&#34;, and the &#34;region graph method&#34;. Finally, we explain how to tell whether a region-based approximation, and its corresponding GBP algorithm, is likely to be accurate, and describe empirical results showing that GBP can significantly outperform BP.</description>
    <dc:title>Constructing free-energy approximations and generalized belief propagation algorithms</dc:title>

    <dc:creator>JS Yedidia</dc:creator>
    <dc:creator>WT Freeman</dc:creator>
    <dc:creator>Y Weiss</dc:creator>
    <dc:identifier>doi:10.1109/TIT.2005.850085</dc:identifier>
    <dc:source>Information Theory, IEEE Transactions on, Vol. 51, No. 7. (2005), pp. 2282-2312.</dc:source>
    <dc:date>2006-02-16T21:45:03-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Information Theory, IEEE Transactions on</prism:publicationName>
    <prism:volume>51</prism:volume>
    <prism:number>7</prism:number>
    <prism:startingPage>2282</prism:startingPage>
    <prism:endingPage>2312</prism:endingPage>
    <prism:category>beliefpropagation</prism:category>
    <prism:category>informationtheory</prism:category>
    <prism:category>statmech</prism:category>
    <prism:category>ttm-stat</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/863284">
    <title>Nonparametric Belief Propagation</title>
    <link>http://www.citeulike.org/user/hannu/article/863284</link>
    <description>&lt;i&gt;(2002)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In many applications of graphical models arising in computer vision, the hidden variables of interest are most naturally specified by continuous, non-Gaussian distributions. There exist inference algorithms for discrete approximations to these continuous distributions, but for the highdimensional variables typically of interest, discrete inference becomes infeasible. Stochastic methods such as particle filters provide an appealing alternative. However, existing techniques fail to exploit the...</description>
    <dc:title>Nonparametric Belief Propagation</dc:title>

    <dc:creator>E Sudderth</dc:creator>
    <dc:creator>A Ihler</dc:creator>
    <dc:creator>W Freeman</dc:creator>
    <dc:creator>A Willsky</dc:creator>
    <dc:source>(2002)</dc:source>
    <dc:date>2006-09-23T13:11:34-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:category>ttm-stat</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1807043">
    <title>An Exploration of Location Error Estimation</title>
    <link>http://www.citeulike.org/user/hannu/article/1807043</link>
    <description>&lt;i&gt;&lt;/i&gt;</description>
    <dc:title>An Exploration of Location Error Estimation</dc:title>

    <dc:creator>D Dearman</dc:creator>
    <dc:creator>A Varshavsky</dc:creator>
    <dc:creator>E de Lara</dc:creator>
    <dc:creator>KN Truong</dc:creator>
    <dc:date>2007-10-22T15:41:43-00:00</dc:date>
    <prism:publisher>Springer</prism:publisher>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1807036">
    <title>&#34;I'm waiting where we met last time&#34;: exploring everyday positioning practices to inform design</title>
    <link>http://www.citeulike.org/user/hannu/article/1807036</link>
    <description>&lt;i&gt;(2004), pp. 33-42.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In light of recent attempts to design location-based mobile services, we present findings from a study of the ways in which positioning is done in everyday talk over the mobile phone. We show that a location is more than a coordinate on a map, and give examples of how people formulate location in a number of different ways according to the particulars of the activity. Based on these findings, we argue that rather than delivering location information in the form of geographical coordinates, location-based services should describe location in ways relevant to the users, thereby supporting the existing positioning practice.</description>
    <dc:title>&#34;I'm waiting where we met last time&#34;: exploring everyday positioning practices to inform design</dc:title>

    <dc:creator>A Weilenmann</dc:creator>
    <dc:creator>P Leuchovius</dc:creator>
    <dc:source>(2004), pp. 33-42.</dc:source>
    <dc:date>2007-10-22T15:38:58-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:startingPage>33</prism:startingPage>
    <prism:endingPage>42</prism:endingPage>
    <prism:publisher>ACM Press: NY</prism:publisher>
    <prism:category>cell</prism:category>
    <prism:category>locative</prism:category>
    <prism:category>media</prism:category>
    <prism:category>naming</prism:category>
    <prism:category>phone</prism:category>
    <prism:category>positioning</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1807022">
    <title>Informing the Evaluation of Can You See Me Now? in Rotterdam: Runners' and Control Room Work</title>
    <link>http://www.citeulike.org/user/hannu/article/1807022</link>
    <description>&lt;i&gt;(2003)&lt;/i&gt;</description>
    <dc:title>Informing the Evaluation of Can You See Me Now? in Rotterdam: Runners' and Control Room Work</dc:title>

    <dc:creator>A Crabtree</dc:creator>
    <dc:source>(2003)</dc:source>
    <dc:date>2007-10-22T15:34:15-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:category>collaboration</prism:category>
    <prism:category>evaluation</prism:category>
    <prism:category>mobility</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1807007">
    <title>The Error of our Ways: The experience of Self-Reported Position in a Location-Based Game</title>
    <link>http://www.citeulike.org/user/hannu/article/1807007</link>
    <description>&lt;i&gt;(September 2004), pp. 70-87.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The use of positioning systems is an important but problematic aspect of `context aware' applications. Through focusing on location-based games, we introduce the approach of self-reported positioning in which players explicitly and implicitly reveal their positions by manipulating electronic maps. A study of a game that piloted this approach demonstrates that self-reported positioning can be a reliable low-tech alternative to automated systems such as GPS. We contrast the strategies used by humans to generate position updates -- reporting at landmarks and junctions and ahead and behind themselves -- with automated approaches, drawing out implications for how we think of positioning error and design positioning systems.</description>
    <dc:title>The Error of our Ways: The experience of Self-Reported Position in a Location-Based Game</dc:title>

    <dc:creator>S Benford</dc:creator>
    <dc:creator>W Seagar</dc:creator>
    <dc:creator>M Flintham</dc:creator>
    <dc:creator>R Anastasi</dc:creator>
    <dc:creator>D Rowland</dc:creator>
    <dc:creator>J Humble</dc:creator>
    <dc:creator>D Stanton</dc:creator>
    <dc:creator>J Bowers</dc:creator>
    <dc:creator>N Tandavanitj</dc:creator>
    <dc:creator>M Adams</dc:creator>
    <dc:creator>Row Farr</dc:creator>
    <dc:creator>A Oldroyd</dc:creator>
    <dc:creator>J Sutton</dc:creator>
    <dc:source>(September 2004), pp. 70-87.</dc:source>
    <dc:date>2007-10-22T15:29:42-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:startingPage>70</prism:startingPage>
    <prism:endingPage>87</prism:endingPage>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1807002">
    <title>Motivations for Augmented Reality Gaming</title>
    <link>http://www.citeulike.org/user/hannu/article/1807002</link>
    <description>&lt;i&gt;(FebruaryJune-FebruarySeptember June 2004), pp. 86-93.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In Augmented Reality (AR), interfaces consist of a blend of both real and virtual content. In this paper we examine existing gaming styles played in the real world or on computers. We discuss the strengths and weaknesses of these mediums within an informal model of gaming experience split into four aspects; physical, mental, social and emotional. We find that their strengths are mostly complementary, and argue that games built in AR can blend them to enhance existing game styles and open up new ones. To illustrate these ideas, we present our work on AR Worms, a re-implementation of the classic computer game Worms using Augmented Reality. We discuss how AR has enabled us to start exploring interfaces for gaming, and present informal observations of players at several demonstrations. Finally, we present some ideas for AR games in the area of strategy and role playing games.</description>
    <dc:title>Motivations for Augmented Reality Gaming</dc:title>

    <dc:creator>R Nilsen</dc:creator>
    <dc:creator>S Linton</dc:creator>
    <dc:creator>J Looser</dc:creator>
    <dc:source>(FebruaryJune-FebruarySeptember June 2004), pp. 86-93.</dc:source>
    <dc:date>2007-10-22T15:28:39-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:startingPage>86</prism:startingPage>
    <prism:endingPage>93</prism:endingPage>
    <prism:category>augmented</prism:category>
    <prism:category>game</prism:category>
    <prism:category>motivations</prism:category>
    <prism:category>reality</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806998">
    <title>Negotiating the fluidity of mobile work</title>
    <link>http://www.citeulike.org/user/hannu/article/1806998</link>
    <description>&lt;i&gt;(2004)&lt;/i&gt;</description>
    <dc:title>Negotiating the fluidity of mobile work</dc:title>

    <dc:creator>M Kakihara</dc:creator>
    <dc:creator>C Sorensen</dc:creator>
    <dc:creator>M Wiberg</dc:creator>
    <dc:source>(2004)</dc:source>
    <dc:date>2007-10-22T15:27:09-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:category>augmented</prism:category>
    <prism:category>awareness</prism:category>
    <prism:category>computing</prism:category>
    <prism:category>cscw</prism:category>
    <prism:category>location</prism:category>
    <prism:category>mobile</prism:category>
    <prism:category>reality</prism:category>
    <prism:category>ttm-laby</prism:category>
    <prism:category>ubiquitous</prism:category>
    <prism:category>werable</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806997">
    <title>Location disclosure to social relations: why, when and what people want to share</title>
    <link>http://www.citeulike.org/user/hannu/article/1806997</link>
    <description>&lt;i&gt;(2005), pp. 81-90.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Advances in location-enhanced technology are making it easier for us to be located by others. These new technologies present a difficult privacy tradeoff, as disclosing one's location to another person or service could be risky, yet valuable. To explore whether and what users are willing to disclose about their location to social relations, we conducted a three-phased formative study. Our results show that the most important factors were who was requesting, why the requester wanted the participant's location, and what level of detail would be most useful to the requester. After determining these, participants were typically willing to disclose either the most useful detail or nothing about their location. From our findings, we reflect on the decision process for location disclosure. With these results, we hope to influence the design of future location-enhanced applications and services.</description>
    <dc:title>Location disclosure to social relations: why, when and what people want to share</dc:title>

    <dc:creator>S Consolvo</dc:creator>
    <dc:creator>IE Smith</dc:creator>
    <dc:creator>T Matthews</dc:creator>
    <dc:creator>A Lamarca</dc:creator>
    <dc:creator>J Tabert</dc:creator>
    <dc:creator>P Powledge</dc:creator>
    <dc:source>(2005), pp. 81-90.</dc:source>
    <dc:date>2007-10-22T15:27:09-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:startingPage>81</prism:startingPage>
    <prism:endingPage>90</prism:endingPage>
    <prism:category>disclosure</prism:category>
    <prism:category>location</prism:category>
    <prism:category>privacy</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806977">
    <title>Why people say where they are during mobile phone calls</title>
    <link>http://www.citeulike.org/user/hannu/article/1806977</link>
    <description>&lt;i&gt;Environment and Planning D: Society &#38; Space, Vol. 19, No. 4. (2001), pp. 485-504.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In often-noticed feature of mobile phone calls is some form of 'geographical' locating after a greeting has been made. The author uses some singular instances of mobile phone conversations to provide an answer as to why this geolinguistic feature has emerged. In an examination of two real cases and a vignette, some light is shed on a more classical spatial topic, that of mobility. During the opening and closing statements of the paper a short critique is put forward of the 'professionalisation' of cultural studies and cultural geography and their ways of theorising ordinary activities. It is argued that a concern with theory construction effectively distances such workers from everyday affairs where ordinary actors understand in practical terms and account competently for what is going on in their worlds. This practical understanding is inherent in the intricacies of a conversational 'ordering', which is at one and the same time also an ordering of the times and spaces of these worlds. By means of an indifferent approach to the 'grand theories' of culture, some detailed understandings of social practices are offered via the alternatives of ethnomethodological and conversational investigations</description>
    <dc:title>Why people say where they are during mobile phone calls</dc:title>

    <dc:creator>E Laurier</dc:creator>
    <dc:source>Environment and Planning D: Society &#38; Space, Vol. 19, No. 4. (2001), pp. 485-504.</dc:source>
    <dc:date>2007-10-22T15:26:05-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:publicationName>Environment and Planning D: Society &#38; Space</prism:publicationName>
    <prism:volume>19</prism:volume>
    <prism:number>4</prism:number>
    <prism:startingPage>485</prism:startingPage>
    <prism:endingPage>504</prism:endingPage>
    <prism:category>cell</prism:category>
    <prism:category>formulation</prism:category>
    <prism:category>location</prism:category>
    <prism:category>phone</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806974">
    <title>Effect of location-awareness on rendezvous behaviour</title>
    <link>http://www.citeulike.org/user/hannu/article/1806974</link>
    <description>&lt;i&gt;(2005)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This paper presents an exploratory field study investigating the behavioral effects of mobile location-aware computing on rendezvousing. Participants took part in one of three mobile device conditions (a mobile phone, a location-aware handheld or both a mobile phone and a location-aware handheld) and completed different rendezvousing scenarios. We present one of the scenarios in depth and discuss the effect of location-awareness on rendezvous behaviour.</description>
    <dc:title>Effect of location-awareness on rendezvous behaviour</dc:title>

    <dc:creator>D Dearman</dc:creator>
    <dc:creator>K Hawkey</dc:creator>
    <dc:creator>KM Inkpen</dc:creator>
    <dc:source>(2005)</dc:source>
    <dc:date>2007-10-22T15:25:26-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>location-awareness</prism:category>
    <prism:category>pda</prism:category>
    <prism:category>rendezvousing</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806957">
    <title>Effect of location-awareness on rendezvous behaviour</title>
    <link>http://www.citeulike.org/user/hannu/article/1806957</link>
    <description>&lt;i&gt;(2005)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This paper presents an exploratory field study investigating the behavioral effects of mobile location-aware computing on rendezvousing. Participants took part in one of three mobile device conditions (a mobile phone, a location-aware handheld or both a mobile phone and a location-aware handheld) and completed different rendezvousing scenarios. We present one of the scenarios in depth and discuss the effect of location-awareness on rendezvous behaviour.</description>
    <dc:title>Effect of location-awareness on rendezvous behaviour</dc:title>

    <dc:creator>D Dearman</dc:creator>
    <dc:creator>K Hawkey</dc:creator>
    <dc:creator>KM Inkpen</dc:creator>
    <dc:source>(2005)</dc:source>
    <dc:date>2007-10-22T15:24:52-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>location-awareness</prism:category>
    <prism:category>pda</prism:category>
    <prism:category>rendezvousing</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806952">
    <title>Can You See Me Now</title>
    <link>http://www.citeulike.org/user/hannu/article/1806952</link>
    <description>&lt;i&gt;Transactions of CHI (2005)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We present a study of a mobile mixed reality game called Can You See Me Now? in which online players are chased through a virtual model of a city by `runners' (i.e., professional performers equipped with GPS and WiFi technologies) who have to run through the actual city streets in order to catch the players. We present an ethnographic study of the game as it toured through two different cities that draws upon video recordings of online players, runners, technical support crew, and also on system logs of text communication. Our study reveals the diverse ways in which online players experienced the uncertainties inherent in GPS and WiFi, including being mostly unaware of them, but sometimes seeing them as problems, or treating the as a designed feature of the game, and even occasionally exploiting them within gameplay. In contrast, the runners and technical crew were fully aware of these uncertainties and continually battled against them through an ongoing and distributed process of orchestration. As a result, we encourage designers to deal with such uncertainties as a fundamental characteristic of location-based experiences rather than treating them as exceptions or bugs that might be ironed out in the future. We argue that designers should explicitly consider four potential states of being of a mobile participant -- connected and tracked, connected but not tracked, tracked but not connected, and neither connected nor tracked. We then introduce five strategies that might be used to deal with uncertainty in these different states for different kinds of participant: remove it, hide it, manage it, reveal it and exploit it. Finally, we present proposals for new orchestration interfaces that reveal the `seams' in the underlying technical infrastructure by visualizing the recent performance of GPS and WiFi and predicting the likely future performance of GPS.</description>
    <dc:title>Can You See Me Now</dc:title>

    <dc:creator>S Benford</dc:creator>
    <dc:creator>A Crabtree</dc:creator>
    <dc:creator>M Flintham</dc:creator>
    <dc:creator>A Drozd</dc:creator>
    <dc:creator>R Anastasi</dc:creator>
    <dc:creator>M Paxton</dc:creator>
    <dc:creator>N Tandavanitj</dc:creator>
    <dc:creator>M Adams</dc:creator>
    <dc:creator>Row Farr</dc:creator>
    <dc:source>Transactions of CHI (2005)</dc:source>
    <dc:date>2007-10-22T15:22:46-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Transactions of CHI</prism:publicationName>
    <prism:category>ethnography</prism:category>
    <prism:category>game</prism:category>
    <prism:category>location-awareness</prism:category>
    <prism:category>location-based</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806947">
    <title>User needs for location-aware mobile services</title>
    <link>http://www.citeulike.org/user/hannu/article/1806947</link>
    <description>&lt;i&gt;Personal and Ubiquitous Computing, Vol. 7 (2003), pp. 70-79.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Mobile contexts of use vary a lot, and may even be continuously changing during use. The context is much more than location, but its other elements are still difficult to identify or measure. Location informa- tion is becoming an integral part of different mobile devices. Current mobile services can be enhanced with location-aware features, thus providing the user with a smooth transition towards context-aware services. Po- tential application fields can be found in areas such as travel information, shopping, entertainment, event in- formation and different mobile professions. This paper studies location-aware mobile services from the user's point of view. The paper draws conclusions about key issues related to user needs, based on user interviews, laboratory and field evaluations with users, and expert evaluations of location-aware services. The user needs are presented under five main themes: topical and comprehensive contents, smooth user interaction, personal and user-generated contents, seamless service entities and privacy issues.</description>
    <dc:title>User needs for location-aware mobile services</dc:title>

    <dc:creator>E Kaasinen</dc:creator>
    <dc:source>Personal and Ubiquitous Computing, Vol. 7 (2003), pp. 70-79.</dc:source>
    <dc:date>2007-10-22T15:21:28-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publicationName>Personal and Ubiquitous Computing</prism:publicationName>
    <prism:volume>7</prism:volume>
    <prism:startingPage>70</prism:startingPage>
    <prism:endingPage>79</prism:endingPage>
    <prism:category>cell</prism:category>
    <prism:category>expectations</prism:category>
    <prism:category>location-awareness</prism:category>
    <prism:category>phone</prism:category>
    <prism:category>ttm-laby</prism:category>
    <prism:category>users</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/959695">
    <title>Social functions of location in mobile telephony</title>
    <link>http://www.citeulike.org/user/hannu/article/959695</link>
    <description>&lt;i&gt;Personal and Ubiquitous Computing, Vol. V10, No. 5. (2006), pp. 319-323.&lt;/i&gt;</description>
    <dc:title>Social functions of location in mobile telephony</dc:title>

    <dc:creator>Ilkka Arminen</dc:creator>
    <dc:identifier>doi:10.1007/s00779-005-0052-5</dc:identifier>
    <dc:source>Personal and Ubiquitous Computing, Vol. V10, No. 5. (2006), pp. 319-323.</dc:source>
    <dc:date>2006-11-23T13:46:27-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>Personal and Ubiquitous Computing</prism:publicationName>
    <prism:volume>V10</prism:volume>
    <prism:number>5</prism:number>
    <prism:startingPage>319</prism:startingPage>
    <prism:endingPage>323</prism:endingPage>
    <prism:category>locative</prism:category>
    <prism:category>mobile</prism:category>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806904">
    <title>Alternate Reality Games: Interview with Adam Martin</title>
    <link>http://www.citeulike.org/user/hannu/article/1806904</link>
    <description>&lt;i&gt;&lt;/i&gt;</description>
    <dc:title>Alternate Reality Games: Interview with Adam Martin</dc:title>

    <dc:creator>Aleks Krotoski</dc:creator>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806903">
    <title>Soapbox: ARGs and How to Appeal to Female Gamers</title>
    <link>http://www.citeulike.org/user/hannu/article/1806903</link>
    <description>&lt;i&gt;&lt;/i&gt;</description>
    <dc:title>Soapbox: ARGs and How to Appeal to Female Gamers</dc:title>

    <dc:creator>Andrea Phillips</dc:creator>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806902">
    <title>Extending cyberspace: location based games using cellular phones</title>
    <link>http://www.citeulike.org/user/hannu/article/1806902</link>
    <description>&lt;i&gt;Comput. Entertain., Vol. 4, No. 1. (2006)&lt;/i&gt;</description>
    <dc:title>Extending cyberspace: location based games using cellular phones</dc:title>

    <dc:creator>Omer Rashid</dc:creator>
    <dc:creator>Ian Mullins</dc:creator>
    <dc:creator>Paul Coulton</dc:creator>
    <dc:creator>Reuben Edwards</dc:creator>
    <dc:source>Comput. Entertain., Vol. 4, No. 1. (2006)</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>Comput. Entertain.</prism:publicationName>
    <prism:volume>4</prism:volume>
    <prism:number>1</prism:number>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806901">
    <title>All the Worldâsa Botfighter Stage: Notes on Location-Based Multi-User Gaming</title>
    <link>http://www.citeulike.org/user/hannu/article/1806901</link>
    <description>&lt;i&gt;CGDC Conference Proceedings (2002), pp. 35-45.&lt;/i&gt;</description>
    <dc:title>All the Worldâsa Botfighter Stage: Notes on Location-Based Multi-User Gaming</dc:title>

    <dc:creator>O Sotamaa</dc:creator>
    <dc:source>CGDC Conference Proceedings (2002), pp. 35-45.</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:publicationName>CGDC Conference Proceedings</prism:publicationName>
    <prism:startingPage>35</prism:startingPage>
    <prism:endingPage>45</prism:endingPage>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806900">
    <title>Making sense of sensing systems: five questions for designers and researchers</title>
    <link>http://www.citeulike.org/user/hannu/article/1806900</link>
    <description>&lt;i&gt;Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves (2002), pp. 415-422.&lt;/i&gt;</description>
    <dc:title>Making sense of sensing systems: five questions for designers and researchers</dc:title>

    <dc:creator>V Bellotti</dc:creator>
    <dc:creator>M Back</dc:creator>
    <dc:creator>WK Edwards</dc:creator>
    <dc:creator>RE Grinter</dc:creator>
    <dc:creator>A Henderson</dc:creator>
    <dc:creator>C Lopes</dc:creator>
    <dc:source>Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves (2002), pp. 415-422.</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:publicationName>Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves</prism:publicationName>
    <prism:startingPage>415</prism:startingPage>
    <prism:endingPage>422</prism:endingPage>
    <prism:publisher>ACM Press New York, NY, USA</prism:publisher>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806899">
    <title>Place Lab: Device Positioning Using Radio Beacons in the Wild</title>
    <link>http://www.citeulike.org/user/hannu/article/1806899</link>
    <description>&lt;i&gt;Proceedings of Pervasive (2005)&lt;/i&gt;</description>
    <dc:title>Place Lab: Device Positioning Using Radio Beacons in the Wild</dc:title>

    <dc:creator>A Lamarca</dc:creator>
    <dc:creator>Y Chawathe</dc:creator>
    <dc:creator>S Consolvo</dc:creator>
    <dc:creator>J Hightower</dc:creator>
    <dc:creator>I Smith</dc:creator>
    <dc:creator>J Scott</dc:creator>
    <dc:creator>T Sohn</dc:creator>
    <dc:creator>J Howard</dc:creator>
    <dc:creator>J Hughes</dc:creator>
    <dc:creator>F Potter</dc:creator>
    <dc:creator>Others</dc:creator>
    <dc:source>Proceedings of Pervasive (2005)</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Proceedings of Pervasive</prism:publicationName>
    <prism:publisher>Springer</prism:publisher>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806898">
    <title>Can You See Me Now? A Citywide Mixed-Reality Gaming Experience</title>
    <link>http://www.citeulike.org/user/hannu/article/1806898</link>
    <description>&lt;i&gt;Proceedings of the Ubi-Comp (2002)&lt;/i&gt;</description>
    <dc:title>Can You See Me Now? A Citywide Mixed-Reality Gaming Experience</dc:title>

    <dc:creator>R Anastasi</dc:creator>
    <dc:creator>N Tandavanitj</dc:creator>
    <dc:creator>M Flintham</dc:creator>
    <dc:creator>A Crabtree</dc:creator>
    <dc:creator>M Adams</dc:creator>
    <dc:creator>Row Farr</dc:creator>
    <dc:creator>J Iddon</dc:creator>
    <dc:creator>S Benford</dc:creator>
    <dc:creator>T Hemmings</dc:creator>
    <dc:creator>S Izadi</dc:creator>
    <dc:creator>Others</dc:creator>
    <dc:source>Proceedings of the Ubi-Comp (2002)</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:publicationName>Proceedings of the Ubi-Comp</prism:publicationName>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806897">
    <title>Can you see me now?</title>
    <link>http://www.citeulike.org/user/hannu/article/1806897</link>
    <description>&lt;i&gt;ACM Trans. Comput.-Hum. Interact., Vol. 13, No. 1. (2006), pp. 100-133.&lt;/i&gt;</description>
    <dc:title>Can you see me now?</dc:title>

    <dc:creator>Steve Benford</dc:creator>
    <dc:creator>Andy Crabtree</dc:creator>
    <dc:creator>Martin Flintham</dc:creator>
    <dc:creator>Adam Drozd</dc:creator>
    <dc:creator>Rob Anastasi</dc:creator>
    <dc:creator>Mark Paxton</dc:creator>
    <dc:creator>Nick Tandavanitj</dc:creator>
    <dc:creator>Matt Adams</dc:creator>
    <dc:creator>Ju Farr</dc:creator>
    <dc:source>ACM Trans. Comput.-Hum. Interact., Vol. 13, No. 1. (2006), pp. 100-133.</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>ACM Trans. Comput.-Hum. Interact.</prism:publicationName>
    <prism:volume>13</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>100</prism:startingPage>
    <prism:endingPage>133</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806896">
    <title>Current State of Cross Media Storytelling: Preliminary Observations for Future Design</title>
    <link>http://www.citeulike.org/user/hannu/article/1806896</link>
    <description>&lt;i&gt;European Information Society Technologies (IST) Event The Netherlands, November. http://www. starofdena. com/Docs/DENA\_Cross MediaObservations. pdf Date accessed May, Vol. 15 (2004)&lt;/i&gt;</description>
    <dc:title>Current State of Cross Media Storytelling: Preliminary Observations for Future Design</dc:title>

    <dc:creator>C Dena</dc:creator>
    <dc:source>European Information Society Technologies (IST) Event The Netherlands, November. http://www. starofdena. com/Docs/DENA\_Cross MediaObservations. pdf Date accessed May, Vol. 15 (2004)</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:publicationName>European Information Society Technologies (IST) Event The Netherlands, November. http://www. starofdena. com/Docs/DENA\_Cross MediaObservations. pdf Date accessed May</prism:publicationName>
    <prism:volume>15</prism:volume>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806895">
    <title>Future Location-Based Experiences</title>
    <link>http://www.citeulike.org/user/hannu/article/1806895</link>
    <description>&lt;i&gt;London: JISC Technology and Standards Watch (2005)&lt;/i&gt;</description>
    <dc:title>Future Location-Based Experiences</dc:title>

    <dc:creator>S Benford</dc:creator>
    <dc:source>London: JISC Technology and Standards Watch (2005)</dc:source>
    <dc:date>2007-10-22T15:02:13-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>London: JISC Technology and Standards Watch</prism:publicationName>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1806894">
    <title>Uncle Roy All Around You: Implicating the City in a Location-Based Performance</title>
    <link>http://www.citeulike.org/user/hannu/article/1806894</link>
    <description>&lt;i&gt;Proc. Advances in Computer Entertainment (ACE 2004)&lt;/i&gt;</description>
    <dc:title>Uncle Roy All Around You: Implicating the City in a Location-Based Performance</dc:title>

    <dc:creator>S Benford</dc:creator>
    <dc:creator>M Flintham</dc:creator>
    <dc:creator>A Drozd</dc:creator>
    <dc:creator>R Anastasi</dc:creator>
    <dc:creator>D Rowland</dc:creator>
    <dc:creator>N Tandavanitj</dc:creator>
    <dc:creator>M Adams</dc:creator>
    <dc:creator>Row Farr</dc:creator>
    <dc:creator>A Oldroyd</dc:creator>
    <dc:creator>J Sutton</dc:creator>
    <dc:source>Proc. Advances in Computer Entertainment (ACE 2004)</dc:source>
    <dc:date>2007-10-22T15:02:12-00:00</dc:date>
    <prism:publicationName>Proc. Advances in Computer Entertainment (ACE 2004)</prism:publicationName>
    <prism:category>ttm-laby</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/883617">
    <title>EventRank: a framework for ranking time-varying networks</title>
    <link>http://www.citeulike.org/user/hannu/article/883617</link>
    <description>&lt;i&gt;(2005), pp. 9-16.&lt;/i&gt;</description>
    <dc:title>EventRank: a framework for ranking time-varying networks</dc:title>

    <dc:creator>Joshua O'Madadhain</dc:creator>
    <dc:creator>Padhraic Smyth</dc:creator>
    <dc:identifier>doi:10.1145/1134271.1134273</dc:identifier>
    <dc:source>(2005), pp. 9-16.</dc:source>
    <dc:date>2006-10-04T11:36:31-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:startingPage>9</prism:startingPage>
    <prism:endingPage>16</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>ttm-soc</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1779552">
    <title>Weighted Evolving Networks</title>
    <link>http://www.citeulike.org/user/hannu/article/1779552</link>
    <description>&lt;i&gt;Physical Review Letters, Vol. 86, No. 25. (18 June 2001), 5835.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Many biological; ecological; and economic systems are best described by weighted networks; as the nodes interact with each other with varying strength. However; most evolving network models studied so far are binary; the link strength being either 0 or 1. In this paper we introduce and investigate the scaling properties of a class of models which assign weights to the links as the network evolves. The combined numerical and analytical approach indicates that asymptotically the total weight distribution converges to the scaling behavior of the connectivity distribution; but this convergence is hampered by strong logarithmic corrections.</description>
    <dc:title>Weighted Evolving Networks</dc:title>

    <dc:creator>SH Yook</dc:creator>
    <dc:creator>H Jeong</dc:creator>
    <dc:creator>AL Barabási</dc:creator>
    <dc:creator>Y Tu</dc:creator>
    <dc:identifier>doi:10.1103/PhysRevLett.86.5835</dc:identifier>
    <dc:source>Physical Review Letters, Vol. 86, No. 25. (18 June 2001), 5835.</dc:source>
    <dc:date>2007-10-17T12:18:52-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:publicationName>Physical Review Letters</prism:publicationName>
    <prism:volume>86</prism:volume>
    <prism:number>25</prism:number>
    <prism:startingPage>5835</prism:startingPage>
    <prism:publisher>American Physical Society</prism:publisher>
    <prism:category>complexnetworks</prism:category>
    <prism:category>ttm-soc</prism:category>
    <prism:category>weightedgraphs</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1774723">
    <title>Expectation propagation for approximate Bayesian inference</title>
    <link>http://www.citeulike.org/user/hannu/article/1774723</link>
    <description>&lt;i&gt;Uncertainty in Artificial Intelligence, Vol. 17 (2001), pp. 362-369.&lt;/i&gt;</description>
    <dc:title>Expectation propagation for approximate Bayesian inference</dc:title>

    <dc:creator>TP Minka</dc:creator>
    <dc:source>Uncertainty in Artificial Intelligence, Vol. 17 (2001), pp. 362-369.</dc:source>
    <dc:date>2007-10-16T14:08:25-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:publicationName>Uncertainty in Artificial Intelligence</prism:publicationName>
    <prism:volume>17</prism:volume>
    <prism:startingPage>362</prism:startingPage>
    <prism:endingPage>369</prism:endingPage>
    <prism:category>ttm-stat</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/hannu/article/1774722">
    <title>Information theory, inference, and learning algorithms</title>
    <link>http://www.citeulike.org/user/hannu/article/1774722</link>
    <description>&lt;i&gt;(2003)&lt;/i&gt;</description>
    <dc:title>Information theory, inference, and learning algorithms</dc:title>

    <dc:creator>DJC Mackay</dc:creator>
    <dc:source>(2003)</dc:source>
    <dc:date>2007-10-16T14:08:25-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publisher>Cambridge University Press New York</prism:publisher>
    <prism:category>ttm-stat</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/TobiSpecht/article/1711370">
    <title>German Entertainment and Media Outlook: 2006-2010</title>
    <link>http://www.citeulike.org/user/TobiSpecht/article/1711370</link>
    <description>&lt;i&gt;(2006)&lt;/i&gt;</description>
    <dc:title>German Entertainment and Media Outlook: 2006-2010</dc:title>

    <dc:creator>pricewaterhousecoopers</dc:creator>
    <dc:source>(2006)</dc:source>
    <dc:date>2007-09-30T13:56:51-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publisher>PriceWaterhouseCoopers</prism:publisher>
    <prism:category>corporate</prism:category>
    <prism:category>gaming</prism:category>
    <prism:category>media</prism:category>
</item>



</rdf:RDF>

