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	<title>CiteULike: locatellimp's library [394 articles]</title>
	<description>CiteULike: locatellimp's library [394 articles]</description>


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<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2964583">
    <title>Social enjoyment with electronic photograph displays: Awareness and control</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2964583</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 66, No. 8. (August 2008), pp. 587-604.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Two experiments are reported in which groups of three friends socialised around their own photographs. The photographs were of two types, depicting events where all three had been present, permitting reminiscing, and events where only the photographer had been present, permitting storytelling. In Experiment 1 the seating arrangement was manipulated so that the two audience members sat either behind or around the photographer. It was hypothesised that the former would lower levels of peripheral awareness within the groups, resulting in a more formal conversation and a poorer recreational experience. In Experiment 2, control over the photographs was manipulated so that either all three group members had access to a remote control (distributed control), or only the photographer did (single control). It was hypothesised that distributed control would result in less formal conversations and a better recreational experience. In both experiments, the hypotheses were supported: patterns of social interaction were significantly affected by the manipulation of awareness during storytelling, and by the manipulation of control during reminiscing. Additionally, the two manipulations were found to affect ratings of enjoyment and fun, respectively. The results are interpreted in terms of a causative model of unfolding and recounted experience.</description>
    <dc:title>Social enjoyment with electronic photograph displays: Awareness and control</dc:title>

    <dc:creator>Siân Lindley</dc:creator>
    <dc:creator>Andrew Monk</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2008.04.002</dc:identifier>
    <dc:source>International Journal of Human-Computer Studies, Vol. 66, No. 8. (August 2008), pp. 587-604.</dc:source>
    <dc:date>2008-07-04T15:40:08-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>66</prism:volume>
    <prism:number>8</prism:number>
    <prism:startingPage>587</prism:startingPage>
    <prism:endingPage>604</prism:endingPage>
    <prism:category>awareness</prism:category>
    <prism:category>case</prism:category>
    <prism:category>display</prism:category>
    <prism:category>photo</prism:category>
    <prism:category>social</prism:category>
    <prism:category>study</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2964578">
    <title>Homes that make us smart</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2964578</link>
    <description>&lt;i&gt;Personal and Ubiquitous Computing, Vol. 11, No. 5. (30 June 2007), pp. 383-393.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Abstract&#160;&#160;In this article we consider what it should mean to build “smartness” or “intelligence” into the home. We introduce an argument suggesting that it is people who imbue their homes with intelligence by continually weaving together things in their physical worlds with their everyday routines and distinct social arrangements. To develop this argument we draw on four ongoing projects concerned with designing interactive surfaces. These projects illustrate how, through the use of surfaces like fridge doors and wall displays, and even bowl shaped surfaces, we keep in touch with one another, keep the sense of our homes intact, and craft our homes as something unique and special. Intelligence, here, is seen to be something that emerges from our interactions with these surfaces—seen in the thoughtful placement of things throughout the home’s ecology of surfaces. IT for the home is thus understood less as something to be designed as intelligent and more as a resource for intelligence.</description>
    <dc:title>Homes that make us smart</dc:title>

    <dc:creator>Alex Taylor</dc:creator>
    <dc:creator>Richard Harper</dc:creator>
    <dc:creator>Laurel Swan</dc:creator>
    <dc:creator>Shahram Izadi</dc:creator>
    <dc:creator>Abigail Sellen</dc:creator>
    <dc:creator>Mark Perry</dc:creator>
    <dc:identifier>doi:10.1007/s00779-006-0076-5</dc:identifier>
    <dc:source>Personal and Ubiquitous Computing, Vol. 11, No. 5. (30 June 2007), pp. 383-393.</dc:source>
    <dc:date>2008-07-04T15:34:14-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>Personal and Ubiquitous Computing</prism:publicationName>
    <prism:volume>11</prism:volume>
    <prism:number>5</prism:number>
    <prism:startingPage>383</prism:startingPage>
    <prism:endingPage>393</prism:endingPage>
    <prism:category>ambient</prism:category>
    <prism:category>ethnography</prism:category>
    <prism:category>home</prism:category>
    <prism:category>intelligence</prism:category>
    <prism:category>smart</prism:category>
    <prism:category>study</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2952201">
    <title>Opening the Digital Box for Design Work: Supporting Performative Interactions, Using Inspirational Materials and Configuring of Place</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2952201</link>
    <description>&lt;i&gt;The Disappearing Computer (2007), pp. 50-76.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We started the work reported on here with the ambition to create inspirational learning environments for design and architecture students in the spirit of Weiser’s vision of taking the computer “out of the box” and making computational resources augment a design studio environment ubiquitously. Computing environments are becoming populated by a rich and diverse set of devices and networks, many of them integrated with the physical landscape of space and artefacts. Early attempts to take the desktop metaphor of graphical interface design back to the real desktops and whiteboards by exploring new semantics of interaction was pioneered by Weiser’s group, as well as by Buxton and others (Weiser 1993; Fitzmaurice&#160;1995; Rekimoto&#160;1997). The idea to have a new and more complex set of physical handles to digital media promised a richer interaction between people and technology, and, in line with Engelbart’s pioneering work on direct manipulation for graphical user interfaces (Engelbart 1962), a new set of generic interface building blocks would open up a new realm for design of interaction technologies.</description>
    <dc:title>Opening the Digital Box for Design Work: Supporting Performative Interactions, Using Inspirational Materials and Configuring of Place</dc:title>

    <dc:creator>Pelle Ehn</dc:creator>
    <dc:creator>Thomas Binder</dc:creator>
    <dc:creator>Mette Eriksen</dc:creator>
    <dc:creator>Giulio Jacucci</dc:creator>
    <dc:creator>Kari Kuutti</dc:creator>
    <dc:creator>Per Linde</dc:creator>
    <dc:creator>Giorgio De Michelis</dc:creator>
    <dc:creator>Simon Niedenthal</dc:creator>
    <dc:creator>Bo Petterson</dc:creator>
    <dc:creator>Andreas Rumpfhuber</dc:creator>
    <dc:creator>Ina Wagner</dc:creator>
    <dc:identifier>doi:10.1007/978-3-540-72727-9_3</dc:identifier>
    <dc:source>The Disappearing Computer (2007), pp. 50-76.</dc:source>
    <dc:date>2008-07-02T13:28:45-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>The Disappearing Computer</prism:publicationName>
    <prism:startingPage>50</prism:startingPage>
    <prism:endingPage>76</prism:endingPage>
    <prism:category>design</prism:category>
    <prism:category>interaction</prism:category>
    <prism:category>ubicomp</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1119051">
    <title>Building social discourse around mobile photos: a systemic perspective</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1119051</link>
    <description>&lt;i&gt;(2005), pp. 31-38.&lt;/i&gt;</description>
    <dc:title>Building social discourse around mobile photos: a systemic perspective</dc:title>

    <dc:creator>Risto Sarvas</dc:creator>
    <dc:creator>Antti Oulasvirta</dc:creator>
    <dc:creator>Giulio Jacucci</dc:creator>
    <dc:identifier>doi:10.1145/1085777.1085783</dc:identifier>
    <dc:source>(2005), pp. 31-38.</dc:source>
    <dc:date>2007-02-23T16:09:28-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:startingPage>31</prism:startingPage>
    <prism:endingPage>38</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>mobile</prism:category>
    <prism:category>photo</prism:category>
    <prism:category>social</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2951432">
    <title>Digital Photos as Conversational Anchors</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2951432</link>
    <description>&lt;i&gt;System Sciences, 2005. HICSS '05. Proceedings of the 38th Annual Hawaii International Conference on (2005), pp. 109b-109b.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;During shared viewing printed photos frequently serve as anchors for conversations. Conversational interactions are less common when images are not printed. People do not commonly gather around a monitor to look at digital images, although the passing around of cell phones and digital cameras displaying images is increasingly common. The congeniality of paper has many advantages for synchronous sharing. Although both printed and digital images can be shared asynchronously, the effort required frequently precludes such sharing. JussPress (www.jusspress.com) is a system designed to minimize the effort involved in sharing digital photos. It enables instant publishing and organization. Automatic temporal organization of the photos is shown to have many advantages. Additionally, by making comments easy to make, read, and check, web-based photos also became anchors for conversations. We discuss the coherence of these conversations, instances of them spanning multiple photos, their organizational impact, and why conversations were infrequent for some users.</description>
    <dc:title>Digital Photos as Conversational Anchors</dc:title>

    <dc:creator>RY Sit</dc:creator>
    <dc:creator>JD Hollan</dc:creator>
    <dc:creator>WG Griswold</dc:creator>
    <dc:identifier>doi:10.1109/HICSS.2005.203</dc:identifier>
    <dc:source>System Sciences, 2005. HICSS '05. Proceedings of the 38th Annual Hawaii International Conference on (2005), pp. 109b-109b.</dc:source>
    <dc:date>2008-07-02T07:37:58-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>System Sciences, 2005. HICSS '05. Proceedings of the 38th Annual Hawaii International Conference on</prism:publicationName>
    <prism:startingPage>109b</prism:startingPage>
    <prism:endingPage>109b</prism:endingPage>
    <prism:category>anchor</prism:category>
    <prism:category>conversation</prism:category>
    <prism:category>photo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/912530">
    <title>Mediating photo collage authoring</title>
    <link>http://www.citeulike.org/user/locatellimp/article/912530</link>
    <description>&lt;i&gt;(2005), pp. 183-186.&lt;/i&gt;</description>
    <dc:title>Mediating photo collage authoring</dc:title>

    <dc:creator>Nicholas Diakopoulos</dc:creator>
    <dc:creator>Irfan Essa</dc:creator>
    <dc:identifier>doi:10.1145/1095034.1095065</dc:identifier>
    <dc:source>(2005), pp. 183-186.</dc:source>
    <dc:date>2006-10-25T13:38:54-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:startingPage>183</prism:startingPage>
    <prism:endingPage>186</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>collage</prism:category>
    <prism:category>photo</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2951415">
    <title>Collocated social practices surrounding photos</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2951415</link>
    <description>&lt;i&gt;(2008), pp. 3921-3924.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Recent developments in technology mean that it is becoming increasingly possible to support collaboration around digital photos. This makes an exploration of the existing collocated social practices that are associated with photos both timely and relevant. This workshop will explore social practices in the areas of photowork, photo sharing and photo displays, with the aim of drawing together current research and considering how the findings might inform technology innovation.</description>
    <dc:title>Collocated social practices surrounding photos</dc:title>

    <dc:creator>Siân Lindley</dc:creator>
    <dc:creator>Abigail Durrant</dc:creator>
    <dc:creator>David Kirk</dc:creator>
    <dc:creator>Alex Taylor</dc:creator>
    <dc:identifier>doi:10.1145/1358628.1358957</dc:identifier>
    <dc:source>(2008), pp. 3921-3924.</dc:source>
    <dc:date>2008-07-02T07:25:29-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:startingPage>3921</prism:startingPage>
    <prism:endingPage>3924</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>photo</prism:category>
    <prism:category>photo-talk</prism:category>
    <prism:category>photowork</prism:category>
    <prism:category>practices</prism:category>
    <prism:category>social</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1044581">
    <title>Understanding photowork</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1044581</link>
    <description>&lt;i&gt;(2006), pp. 761-770.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In this paper we introduce the notion of &#34;photowork&#34; as the activities people perform with their digital photos after cap-ture but prior to end use such as sharing. Surprisingly, these processes of reviewing, downloading, organizing, editing, sorting and filing have received little attention in the litera-ture yet they form the context for a large amount of the 'search' and 'browse' activities so commonly referred to in studies of digital photo software. Through a deeper under-standing of photowork using field observation and inter-views, we seek to highlight its significance as an interaction practice. At the same time, we discover how &#34;search&#34; as it is usually defined may have much less relevance than new ways of browsing for the design of new digital photo tools, in particular, browsing in support of the photowork activi-ties we describe.</description>
    <dc:title>Understanding photowork</dc:title>

    <dc:creator>David Kirk</dc:creator>
    <dc:creator>Abigail Sellen</dc:creator>
    <dc:creator>Carsten Rother</dc:creator>
    <dc:creator>Ken Wood</dc:creator>
    <dc:identifier>doi:10.1145/1124772.1124885</dc:identifier>
    <dc:source>(2006), pp. 761-770.</dc:source>
    <dc:date>2007-01-16T15:09:21-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:startingPage>761</prism:startingPage>
    <prism:endingPage>770</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>photo</prism:category>
    <prism:category>photowork</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/582658">
    <title>Requirements for photoware</title>
    <link>http://www.citeulike.org/user/locatellimp/article/582658</link>
    <description>&lt;i&gt;(2002), pp. 166-175.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Eleven PC-owning families were interviewed at home about their use of conventional and digital photos. They also completed photo diaries and recorded photo-sharing conversations that occurred spontaneously over a three month period after the in-home interviews. From an analysis of the resulting materials we illustrate the strengths and weaknesses of past and present technology for photo sharing. These allow us to prioritise user requirements for a range of future photo-sharing technologies or 'photoware'.</description>
    <dc:title>Requirements for photoware</dc:title>

    <dc:creator>David Frohlich</dc:creator>
    <dc:creator>Allan Kuchinsky</dc:creator>
    <dc:creator>Celine Pering</dc:creator>
    <dc:creator>Abbe Don</dc:creator>
    <dc:creator>Steven Ariss</dc:creator>
    <dc:identifier>doi:10.1145/587078.587102</dc:identifier>
    <dc:source>(2002), pp. 166-175.</dc:source>
    <dc:date>2006-04-12T05:58:50-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:startingPage>166</prism:startingPage>
    <prism:endingPage>175</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>cscw</prism:category>
    <prism:category>photo</prism:category>
    <prism:category>photo-talk</prism:category>
    <prism:category>photowork</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/603137">
    <title>Social Networks Applied</title>
    <link>http://www.citeulike.org/user/locatellimp/article/603137</link>
    <description>&lt;i&gt;IEEE Intelligent Systems, Vol. 20, No. 1. (January 2005), pp. 80-93.&lt;/i&gt;</description>
    <dc:title>Social Networks Applied</dc:title>

    <dc:creator>Steffen Staab</dc:creator>
    <dc:creator>Pedro Domingos</dc:creator>
    <dc:creator>Peter Mika</dc:creator>
    <dc:creator>Jennifer Golbeck</dc:creator>
    <dc:creator>Li Ding</dc:creator>
    <dc:creator>Tim Finin</dc:creator>
    <dc:creator>Anupam Joshi</dc:creator>
    <dc:creator>Andrzej Nowak</dc:creator>
    <dc:creator>Robin Vallacher</dc:creator>
    <dc:identifier>doi:10.1109/MIS.2005.16</dc:identifier>
    <dc:source>IEEE Intelligent Systems, Vol. 20, No. 1. (January 2005), pp. 80-93.</dc:source>
    <dc:date>2006-04-26T18:09:51-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>IEEE Intelligent Systems</prism:publicationName>
    <prism:issn>1094-7167</prism:issn>
    <prism:volume>20</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>80</prism:startingPage>
    <prism:endingPage>93</prism:endingPage>
    <prism:publisher>IEEE Educational Activities Department</prism:publisher>
    <prism:category>intelligence</prism:category>
    <prism:category>network</prism:category>
    <prism:category>social</prism:category>
    <prism:category>system</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2844315">
    <title>Computer Supported Social Networking For Augmenting Cooperation</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2844315</link>
    <description>&lt;i&gt;Computer Supported Cooperative Work (CSCW), Vol. 10, No. 2. (1 June 2001), pp. 189-209.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The exploration of social networks is essential for finding capable cooperators who can help problem-solving and for augmenting cooperation between workers in an organization. This paper describes PeCo-Mediator-II to seek capable cooperators through a chain of personal connections (PeCo) in a networked organization. Moreover, this system helps to gather, explore, and visualize social networks in an organization. The experimental results show that the system facilitates users' encounters with cooperators and develops new helpful connections with the cooperators.</description>
    <dc:title>Computer Supported Social Networking For Augmenting Cooperation</dc:title>

    <dc:creator>H Ogata</dc:creator>
    <dc:creator>Y Yano</dc:creator>
    <dc:creator>N Furugori</dc:creator>
    <dc:creator>Q Jin</dc:creator>
    <dc:identifier>doi:10.1023/A:1011216431296</dc:identifier>
    <dc:source>Computer Supported Cooperative Work (CSCW), Vol. 10, No. 2. (1 June 2001), pp. 189-209.</dc:source>
    <dc:date>2008-05-29T13:22:17-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:publicationName>Computer Supported Cooperative Work (CSCW)</prism:publicationName>
    <prism:volume>10</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>189</prism:startingPage>
    <prism:endingPage>209</prism:endingPage>
    <prism:category>cooperation</prism:category>
    <prism:category>cscw</prism:category>
    <prism:category>network</prism:category>
    <prism:category>social</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/590914">
    <title>Guest Editors' Introduction: Social Networks and Social Networking</title>
    <link>http://www.citeulike.org/user/locatellimp/article/590914</link>
    <description>&lt;i&gt;Internet Computing, IEEE, Vol. 9, No. 5. (2005), pp. 14-19.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This issue's theme includes three articles on research activities that have drawn on ideas from social networking to drive innovative designs. The focus covers the design, development, and study of social technologies at the level of individuals, groups, and organizations. Although the tools described here are all intended for individuals, each article highlights how new technologies and technical competencies will further push our understanding of human social-networking drives and desires.</description>
    <dc:title>Guest Editors' Introduction: Social Networks and Social Networking</dc:title>

    <dc:creator>EF Churchill</dc:creator>
    <dc:creator>CA Halverson</dc:creator>
    <dc:identifier>doi:10.1109/MIC.2005.103</dc:identifier>
    <dc:source>Internet Computing, IEEE, Vol. 9, No. 5. (2005), pp. 14-19.</dc:source>
    <dc:date>2006-04-19T06:21:39-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Internet Computing, IEEE</prism:publicationName>
    <prism:volume>9</prism:volume>
    <prism:number>5</prism:number>
    <prism:startingPage>14</prism:startingPage>
    <prism:endingPage>19</prism:endingPage>
    <prism:category>network</prism:category>
    <prism:category>social</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/430823">
    <title>A Portrait of the Semantic Web in Action</title>
    <link>http://www.citeulike.org/user/locatellimp/article/430823</link>
    <description>&lt;i&gt;IEEE Intelligent Systems, Vol. 16, No. 2. (March 2001), pp. 54-59.&lt;/i&gt;</description>
    <dc:title>A Portrait of the Semantic Web in Action</dc:title>

    <dc:creator>Jeff Heflin</dc:creator>
    <dc:creator>James Hendler</dc:creator>
    <dc:identifier>doi:10.1109/5254.920600</dc:identifier>
    <dc:source>IEEE Intelligent Systems, Vol. 16, No. 2. (March 2001), pp. 54-59.</dc:source>
    <dc:date>2005-12-08T16:56:45-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:publicationName>IEEE Intelligent Systems</prism:publicationName>
    <prism:issn>1094-7167</prism:issn>
    <prism:volume>16</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>54</prism:startingPage>
    <prism:endingPage>59</prism:endingPage>
    <prism:publisher>IEEE Educational Activities Department</prism:publisher>
    <prism:category>semantic</prism:category>
    <prism:category>web</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2771965">
    <title>Office window of the future?--Field-based analyses of a new use of a large display</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2771965</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 66, No. 6. (June 2008), pp. 452-465.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We installed large plasma displays on the walls of seven inside offices of faculty and staff at a university, and displayed, as the default image, real-time HDTV views of the immediate outside scene. Then, utilizing a field-study methodology, data were collected over a 16-week period to explore the user experience with these large display windows. Through the triangulation of data--652 pages of interview transcripts, journal entries, and responses to email inquiries--results showed that users deeply appreciated many aspects of their experience. Benefits included a reported increase in users' connection to the wider social community, connection to the natural world, psychological wellbeing, and cognitive functioning. Users also integrated the large display window into their workplace practice. However, users expressed concerns particularly about the impacts on the privacy of people whose images were captured in the public place by the HDTV camera. Discussion focuses on design challenges for future investigations into related uses of large displays.</description>
    <dc:title>Office window of the future?--Field-based analyses of a new use of a large display</dc:title>

    <dc:creator>Batya Friedman</dc:creator>
    <dc:creator>Nathan Freier</dc:creator>
    <dc:creator>Kahn</dc:creator>
    <dc:creator>Peyina Lin</dc:creator>
    <dc:creator>Robin Sodeman</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2007.12.005</dc:identifier>
    <dc:source>International Journal of Human-Computer Studies, Vol. 66, No. 6. (June 2008), pp. 452-465.</dc:source>
    <dc:date>2008-05-08T14:57:50-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>66</prism:volume>
    <prism:number>6</prism:number>
    <prism:startingPage>452</prism:startingPage>
    <prism:endingPage>465</prism:endingPage>
    <prism:category>display</prism:category>
    <prism:category>human</prism:category>
    <prism:category>interaction</prism:category>
    <prism:category>study</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2771964">
    <title>Modelling user experience with web sites: Usability, hedonic value, beauty and goodness</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2771964</link>
    <description>&lt;i&gt;Interacting with Computers, Vol. 20, No. 3. (May 2008), pp. 419-432.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Recent research into user experience has identified the need for a theoretical model to build cumulative knowledge in research addressing how the overall quality or [`]goodness' of an interactive product is formed. An experiment tested and extended Hassenzahl's model of aesthetic experience. The study used a 2 נ2 נ(2) experimental design with three factors: principles of screen design, principles for organizing information on a web page and experience of using a web site. Dependent variables included hedonic perceptions and evaluations of a web site as well as measures of task performance, navigation behaviour and mental effort. Measures, except Beauty, were sensitive to manipulation of web design. Beauty was influenced by hedonic attributes (identification and stimulation), but Goodness by both hedonic and pragmatic (user-perceived usability) attributes as well as task performance and mental effort. Hedonic quality was more stable with experience of web-site use than pragmatic quality and Beauty was more stable than Goodness.</description>
    <dc:title>Modelling user experience with web sites: Usability, hedonic value, beauty and goodness</dc:title>

    <dc:creator>Paul van Schaik</dc:creator>
    <dc:creator>Jonathan Ling</dc:creator>
    <dc:identifier>doi:10.1016/j.intcom.2008.03.001</dc:identifier>
    <dc:source>Interacting with Computers, Vol. 20, No. 3. (May 2008), pp. 419-432.</dc:source>
    <dc:date>2008-05-08T14:57:48-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>Interacting with Computers</prism:publicationName>
    <prism:volume>20</prism:volume>
    <prism:number>3</prism:number>
    <prism:startingPage>419</prism:startingPage>
    <prism:endingPage>432</prism:endingPage>
    <prism:category>experience</prism:category>
    <prism:category>modeling</prism:category>
    <prism:category>user</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2771867">
    <title>Interoperability as a means of articulation work</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2771867</link>
    <description>&lt;i&gt;SIGSOFT Softw. Eng. Notes, Vol. 24, No. 2. (March 1999), pp. 39-48.&lt;/i&gt;</description>
    <dc:title>Interoperability as a means of articulation work</dc:title>

    <dc:creator>Carla Simone</dc:creator>
    <dc:creator>Gloria Mark</dc:creator>
    <dc:creator>Dario Giubbilei</dc:creator>
    <dc:identifier>doi:10.1145/295666.295671</dc:identifier>
    <dc:source>SIGSOFT Softw. Eng. Notes, Vol. 24, No. 2. (March 1999), pp. 39-48.</dc:source>
    <dc:date>2008-05-08T14:18:49-00:00</dc:date>
    <prism:publicationYear>1999</prism:publicationYear>
    <prism:publicationName>SIGSOFT Softw. Eng. Notes</prism:publicationName>
    <prism:issn>0163-5948</prism:issn>
    <prism:volume>24</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>39</prism:startingPage>
    <prism:endingPage>48</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>articulation</prism:category>
    <prism:category>interoperability</prism:category>
    <prism:category>reconciler</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2688309">
    <title>Pervasive Software Environments for Supporting Disaster Responses</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2688309</link>
    <description>&lt;i&gt;Internet Computing, IEEE, Vol. 12, No. 1. (2008), pp. 26-37.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In complex emergency scenarios, teams from various emergency-response organizations must collaborate. These teams include both first responders, such as police and fire departments, and those operators who coordinate the effort from operational centers. The Workpad architecture consists of a front- and a back-end layer. The front-end layer is composed of several front-end teams of first responders, and the back-end layer is an integrated peer-to-peer network that lets front-end teams collaborate through information exchange and coordination. Team members at the front end carry PDAs, with team leaders&#38;#x02019; PDAs equipped with gateway communication technologies that let them communicate with the back-end centers.</description>
    <dc:title>Pervasive Software Environments for Supporting Disaster Responses</dc:title>

    <dc:creator>Tiziana Catarci</dc:creator>
    <dc:creator>Massimiliano Leoni</dc:creator>
    <dc:creator>Andrea Marrella</dc:creator>
    <dc:creator>Massimo Mecella</dc:creator>
    <dc:creator>Berardino Salvatore</dc:creator>
    <dc:creator>Guido Vetere</dc:creator>
    <dc:creator>Schahram Dustdar</dc:creator>
    <dc:creator>Lukasz Juszczyk</dc:creator>
    <dc:creator>Atif Manzoor</dc:creator>
    <dc:creator>Atif Manzoor</dc:creator>
    <dc:creator>Hong-Linh Truong</dc:creator>
    <dc:creator>A10</dc:creator>
    <dc:identifier>doi:10.1109/MIC.2008.18</dc:identifier>
    <dc:source>Internet Computing, IEEE, Vol. 12, No. 1. (2008), pp. 26-37.</dc:source>
    <dc:date>2008-04-18T16:26:52-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>Internet Computing, IEEE</prism:publicationName>
    <prism:volume>12</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>26</prism:startingPage>
    <prism:endingPage>37</prism:endingPage>
    <prism:category>disaster</prism:category>
    <prism:category>ubicomp</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1943497">
    <title>Service-Oriented Computing: State of the Art and Research Challenges</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1943497</link>
    <description>&lt;i&gt;Computer, Vol. 40, No. 11. (2007), pp. 38-45.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Service-oriented computing promotes the idea of assembling application components into a network of services that can be loosely coupled to create flexible, dynamic business processes and agile applications that span organizations and computing platforms. An SOC research road map provides a context for exploring ongoing research activities.</description>
    <dc:title>Service-Oriented Computing: State of the Art and Research Challenges</dc:title>

    <dc:creator>Michael Papazoglou</dc:creator>
    <dc:creator>Paolo Traverso</dc:creator>
    <dc:creator>Schahram Dustdar</dc:creator>
    <dc:creator>Frank Leymann</dc:creator>
    <dc:identifier>doi:10.1109/MC.2007.400</dc:identifier>
    <dc:source>Computer, Vol. 40, No. 11. (2007), pp. 38-45.</dc:source>
    <dc:date>2007-11-20T14:30:06-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>Computer</prism:publicationName>
    <prism:volume>40</prism:volume>
    <prism:number>11</prism:number>
    <prism:startingPage>38</prism:startingPage>
    <prism:endingPage>45</prism:endingPage>
    <prism:category>challenge</prism:category>
    <prism:category>computing</prism:category>
    <prism:category>service</prism:category>
    <prism:category>survey</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2688300">
    <title>A survey on context-aware systems</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2688300</link>
    <description>&lt;i&gt;International Journal of Ad Hoc and Ubiquitous Computing (June 2007), pp. 263-277.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Context-aware systems offer entirely new opportunities for application developers and for end users by gathering context data and adapting systems behaviour accordingly. Especially in combination with mobile devices, these mechanisms are of high value and are used to increase usability tremendously. In this paper, we present common architecture principles of context-aware systems and derive a layered conceptual design framework to explain the different elements common to most context-aware architectures. Based on these design principles, we introduce various existing context-aware systems focusing on context-aware middleware and frameworks, which ease the development of context-aware applications. We discuss various approaches and analyse important aspects in context-aware computing on the basis of the presented systems.</description>
    <dc:title>A survey on context-aware systems</dc:title>

    <dc:creator>Matthias Baldauf</dc:creator>
    <dc:creator>Schahram Dustdar</dc:creator>
    <dc:creator>Florian Rosenberg</dc:creator>
    <dc:identifier>doi:10.1504/IJAHUC.2007.014070</dc:identifier>
    <dc:source>International Journal of Ad Hoc and Ubiquitous Computing (June 2007), pp. 263-277.</dc:source>
    <dc:date>2008-04-18T16:20:32-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>International Journal of Ad Hoc and Ubiquitous Computing</prism:publicationName>
    <prism:issn>1743-8225</prism:issn>
    <prism:startingPage>263</prism:startingPage>
    <prism:endingPage>277</prism:endingPage>
    <prism:publisher>Inderscience</prism:publisher>
    <prism:category>awareness</prism:category>
    <prism:category>context</prism:category>
    <prism:category>survey</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1342427">
    <title>Awareness and teamwork in computer-supported collaborations</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1342427</link>
    <description>&lt;i&gt;Interacting with Computers, Vol. 18, No. 1. (January 2006), pp. 21-46.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;A contemporary approach to describing and theorizing about joint human endeavor is to posit `knowledge in common' as a basis for awareness and coordination. Recent analysis has identified weaknesses in this approach even as it is typically employed in relatively simple task contexts. We suggest that in realistically complex circumstances, people share activities and not merely concepts. We describe a framework for understanding joint endeavor in terms of four facets of activity awareness: common ground, communities of practice, social capital, and human development. We illustrate the sort of analysis we favor with a scenario from emergency management, and consider implications and future directions for system design and empirical methods.</description>
    <dc:title>Awareness and teamwork in computer-supported collaborations</dc:title>

    <dc:creator>John Carroll</dc:creator>
    <dc:creator>Mary Rosson</dc:creator>
    <dc:creator>Gregorio Convertino</dc:creator>
    <dc:creator>Craig Ganoe</dc:creator>
    <dc:identifier>doi:10.1016/j.intcom.2005.05.005</dc:identifier>
    <dc:source>Interacting with Computers, Vol. 18, No. 1. (January 2006), pp. 21-46.</dc:source>
    <dc:date>2007-05-30T09:38:18-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>Interacting with Computers</prism:publicationName>
    <prism:volume>18</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>21</prism:startingPage>
    <prism:endingPage>46</prism:endingPage>
    <prism:category>awareness</prism:category>
    <prism:category>collaboration</prism:category>
    <prism:category>cscw</prism:category>
    <prism:category>interaction</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2678499">
    <title>Conceptualization and appropriation: the evolving use of a collaborative knowledge management system</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2678499</link>
    <description>&lt;i&gt;(2005), pp. 99-108.&lt;/i&gt;</description>
    <dc:title>Conceptualization and appropriation: the evolving use of a collaborative knowledge management system</dc:title>

    <dc:creator>Claus Bossen</dc:creator>
    <dc:creator>Peter Dalsgaard</dc:creator>
    <dc:identifier>doi:10.1145/1094562.1094574</dc:identifier>
    <dc:source>(2005), pp. 99-108.</dc:source>
    <dc:date>2008-04-16T16:40:31-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:startingPage>99</prism:startingPage>
    <prism:endingPage>108</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>appropriation</prism:category>
    <prism:category>collaboration</prism:category>
    <prism:category>conceptualization</prism:category>
    <prism:category>knowledge</prism:category>
    <prism:category>management</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/201604">
    <title>Extending document management systems with user-specific active properties</title>
    <link>http://www.citeulike.org/user/locatellimp/article/201604</link>
    <description>&lt;i&gt;ACM Trans. Inf. Syst., Vol. 18, No. 2. (April 2000), pp. 140-170.&lt;/i&gt;</description>
    <dc:title>Extending document management systems with user-specific active properties</dc:title>

    <dc:creator>Paul Dourish</dc:creator>
    <dc:creator>Keith Edwards</dc:creator>
    <dc:creator>Anthony Lamarca</dc:creator>
    <dc:creator>John Lamping</dc:creator>
    <dc:creator>Karin Petersen</dc:creator>
    <dc:creator>Michael Salisbury</dc:creator>
    <dc:creator>Douglas Terry</dc:creator>
    <dc:creator>James Thornton</dc:creator>
    <dc:identifier>doi:10.1145/348751.348758</dc:identifier>
    <dc:source>ACM Trans. Inf. Syst., Vol. 18, No. 2. (April 2000), pp. 140-170.</dc:source>
    <dc:date>2005-05-16T17:43:42-00:00</dc:date>
    <prism:publicationYear>2000</prism:publicationYear>
    <prism:publicationName>ACM Trans. Inf. Syst.</prism:publicationName>
    <prism:issn>1046-8188</prism:issn>
    <prism:volume>18</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>140</prism:startingPage>
    <prism:endingPage>170</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>document</prism:category>
    <prism:category>management</prism:category>
    <prism:category>system</prism:category>
    <prism:category>user</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/694281">
    <title>The Appropriation of Interactive Technologies: Some Lessons from Placeless Documents</title>
    <link>http://www.citeulike.org/user/locatellimp/article/694281</link>
    <description>&lt;i&gt;Comput. Supported Coop. Work, Vol. 12, No. 4. (2003), pp. 465-490.&lt;/i&gt;</description>
    <dc:title>The Appropriation of Interactive Technologies: Some Lessons from Placeless Documents</dc:title>

    <dc:creator>Paul Dourish</dc:creator>
    <dc:identifier>doi:10.1023/A:1026149119426</dc:identifier>
    <dc:source>Comput. Supported Coop. Work, Vol. 12, No. 4. (2003), pp. 465-490.</dc:source>
    <dc:date>2006-06-13T04:11:17-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publicationName>Comput. Supported Coop. Work</prism:publicationName>
    <prism:issn>0925-9724</prism:issn>
    <prism:volume>12</prism:volume>
    <prism:number>4</prism:number>
    <prism:startingPage>465</prism:startingPage>
    <prism:endingPage>490</prism:endingPage>
    <prism:publisher>Kluwer Academic Publishers</prism:publisher>
    <prism:category>application</prism:category>
    <prism:category>appropriation</prism:category>
    <prism:category>document</prism:category>
    <prism:category>study</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2667553">
    <title>Designing for privacy and self-presentation in social awareness</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2667553</link>
    <description>&lt;i&gt;Personal and Ubiquitous Computing&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Abstract&#160;&#160;Social awareness applications are based on the idea of a group sharing real-time context information via personal and ubiquitous terminals. Studies of such applications have shown that users are not only concerned with the preservation privacy through non-disclosure. Instead, disclosure is manipulated for the constant presentation of self to the group in everyday social situations. Basing on 3&#160;years of research with the mobile social awareness system ContextContacts, established findings in social psychology and ubiquitous computing, we propose a number of design principles to support users in this management of privacy and presentation. These principles are to apply even if disclosure is automated, and include support for lightweight permissions, assuming reciprocity, appearing differently to different audiences, providing for feedback on presentation and allowing lying. These principles are applied in interaction design and protocol engineering for the next version of a mobile awareness system called ContextContacts.</description>
    <dc:title>Designing for privacy and self-presentation in social awareness</dc:title>

    <dc:creator>Mika Raento</dc:creator>
    <dc:creator>Antti Oulasvirta</dc:creator>
    <dc:identifier>doi:10.1007/s00779-008-0200-9</dc:identifier>
    <dc:source>Personal and Ubiquitous Computing</dc:source>
    <dc:date>2008-04-14T12:32:28-00:00</dc:date>
    <prism:publicationName>Personal and Ubiquitous Computing</prism:publicationName>
    <prism:category>awareness</prism:category>
    <prism:category>design</prism:category>
    <prism:category>privacy</prism:category>
    <prism:category>social</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/349903">
    <title>The mechanics of trust: a framework for research and design</title>
    <link>http://www.citeulike.org/user/locatellimp/article/349903</link>
    <description>&lt;i&gt;Int. J. Hum.-Comput. Stud., Vol. 62, No. 3. (March 2005), pp. 381-422.&lt;/i&gt;</description>
    <dc:title>The mechanics of trust: a framework for research and design</dc:title>

    <dc:creator>Jens Riegelsberger</dc:creator>
    <dc:creator>Angela Sasse</dc:creator>
    <dc:creator>John Mccarthy</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2005.01.001</dc:identifier>
    <dc:source>Int. J. Hum.-Comput. Stud., Vol. 62, No. 3. (March 2005), pp. 381-422.</dc:source>
    <dc:date>2005-10-13T12:21:20-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Int. J. Hum.-Comput. Stud.</prism:publicationName>
    <prism:issn>1071-5819</prism:issn>
    <prism:volume>62</prism:volume>
    <prism:number>3</prism:number>
    <prism:startingPage>381</prism:startingPage>
    <prism:endingPage>422</prism:endingPage>
    <prism:publisher>Academic Press, Inc.</prism:publisher>
    <prism:category>framework</prism:category>
    <prism:category>trust</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2644271">
    <title>Applying models of visual search to map display design</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2644271</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 66, No. 2. (February 2008), pp. 67-77.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We explored how to use a computational model of visual search to design a map of a mall directory. We parameterized the Guided Search model [Wolfe, J.M., 1994. Guided Search 2.0: a revised model of visual search. Psychonomic Bulletin and Review 1(2), 202-238] for a task involving visual search of a target store in a map. The resulting model was then used to choose color assignments for all the elements of the display that would result in the fastest average search time for the display and search tasks. These predicted optimized color assignments were then tested empirically. The empirical data closely matched the predicted pattern of search times. We conclude that computational models of visual search are sophisticated enough to contribute to the development of optimized map designs, discuss some limitations of the current models, and suggest directions for further development.</description>
    <dc:title>Applying models of visual search to map display design</dc:title>

    <dc:creator>Joshua Shive</dc:creator>
    <dc:creator>Gregory Francis</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2007.08.004</dc:identifier>
    <dc:source>International Journal of Human-Computer Studies, Vol. 66, No. 2. (February 2008), pp. 67-77.</dc:source>
    <dc:date>2008-04-09T10:37:17-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>66</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>67</prism:startingPage>
    <prism:endingPage>77</prism:endingPage>
    <prism:category>map</prism:category>
    <prism:category>search</prism:category>
    <prism:category>visual</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1661676">
    <title>An interactional perspective on group awareness: Alleviating the information-exchange dilemma (for everybody?)</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1661676</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 65, No. 11. (November 2007), pp. 899-910.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;In situations of computer-mediated communication and computer-supported cooperation, a central challenge lies in increasing the willingness of those involved to share their information with the other group members. In the experimental work presented here, a shared-database setting is selected as a prototypical situation of net-based information exchange and examined from a social-dilemma perspective: the individual who contributes information to a shared database must reckon with costs and no benefits. The most efficient strategy from the perspective of the individual is thus to withhold information. Previous research has shown that a group-awareness tool which provides information about the contribution behavior of group members influences people's information-exchange behavior. In order to examine the psychological processes underlying these effects of group awareness in more detail, the present study adopts an interactional approach, according to which person-situation interaction is investigated. Certain personality traits (interpersonal trust, sensation seeking, and self-monitoring) were measured and several hypotheses tested regarding the reactions of individuals with high and low trait values to different types of awareness information. Results demonstrate that awareness tools providing information about highly cooperative group members encourage participants to trust one another and minimize the risk of being exploited. When an awareness tool additionally provides feedback about the contribution behavior of single individuals, it becomes an opportunity for self-presentation. In conclusion, an interactional approach which considers personality traits and situational factors in a net-based information-exchange situation provides new insights into both the influence processes of group awareness and the connection of these processes to specific personality traits with respect to contribution behavior.</description>
    <dc:title>An interactional perspective on group awareness: Alleviating the information-exchange dilemma (for everybody?)</dc:title>

    <dc:creator>Joachim Kimmerle</dc:creator>
    <dc:creator>Ulrike Cress</dc:creator>
    <dc:creator>Friedrich Hesse</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2007.06.002</dc:identifier>
    <dc:source>International Journal of Human-Computer Studies, Vol. 65, No. 11. (November 2007), pp. 899-910.</dc:source>
    <dc:date>2007-09-16T00:11:37-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>65</prism:volume>
    <prism:number>11</prism:number>
    <prism:startingPage>899</prism:startingPage>
    <prism:endingPage>910</prism:endingPage>
    <prism:category>awareness</prism:category>
    <prism:category>group</prism:category>
    <prism:category>interaction</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/721558">
    <title>On-line trust: concepts, evolving themes, a model</title>
    <link>http://www.citeulike.org/user/locatellimp/article/721558</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 58, No. 6. (June 2003), pp. 737-758.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Trust is emerging as a key element of success in the on-line environment. Although considerable research on trust in the offline world has been performed, to date empirical study of on-line trust has been limited. This paper examines on-line trust, specifically trust between people and informational or transactional websites. It begins by analysing the definitions of trust in previous offline and on-line research. The relevant dimensions of trust for an on-line context are identified, and a definition of trust between people and informational or transactional websites is presented. We then turn to an examination of the causes of on-line trust. Relevant findings in the human-computer interaction literature are identified. A model of on-line trust between users and websites is presented. The model identifies three perceptual factors that impact on-line trust: perception of credibility, ease of use and risk. The model is discussed in detail and suggestions for future applications of the model are presented.</description>
    <dc:title>On-line trust: concepts, evolving themes, a model</dc:title>

    <dc:creator>Cynthia Corritore</dc:creator>
    <dc:creator>Beverly Kracher</dc:creator>
    <dc:creator>Susan Wiedenbeck</dc:creator>
    <dc:identifier>doi:10.1016/S1071-5819(03)00041-7</dc:identifier>
    <dc:source>International Journal of Human-Computer Studies, Vol. 58, No. 6. (June 2003), pp. 737-758.</dc:source>
    <dc:date>2006-07-01T04:35:42-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>58</prism:volume>
    <prism:number>6</prism:number>
    <prism:startingPage>737</prism:startingPage>
    <prism:endingPage>758</prism:endingPage>
    <prism:category>online</prism:category>
    <prism:category>trust</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/749877">
    <title>Empirical research in on-line trust: a review and critical assessment</title>
    <link>http://www.citeulike.org/user/locatellimp/article/749877</link>
    <description>&lt;i&gt;Int. J. Hum.-Comput. Stud., Vol. 58, No. 6. (June 2003), pp. 783-812.&lt;/i&gt;</description>
    <dc:title>Empirical research in on-line trust: a review and critical assessment</dc:title>

    <dc:creator>Sonja Grabner-Kr&#38;\#228;uter</dc:creator>
    <dc:creator>Ewald Kaluscha</dc:creator>
    <dc:identifier>doi:10.1016/S1071-5819(03)00043-0</dc:identifier>
    <dc:source>Int. J. Hum.-Comput. Stud., Vol. 58, No. 6. (June 2003), pp. 783-812.</dc:source>
    <dc:date>2006-07-11T01:51:23-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publicationName>Int. J. Hum.-Comput. Stud.</prism:publicationName>
    <prism:issn>1071-5819</prism:issn>
    <prism:volume>58</prism:volume>
    <prism:number>6</prism:number>
    <prism:startingPage>783</prism:startingPage>
    <prism:endingPage>812</prism:endingPage>
    <prism:publisher>Academic Press, Inc.</prism:publisher>
    <prism:category>online</prism:category>
    <prism:category>trust</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2007853">
    <title>A social network-based system for supporting interactive collaboration in knowledge sharing over peer-to-peer network</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2007853</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 66, No. 1. (January 2008), pp. 36-50.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Knowledge sharing enables people in virtual communities to access relevant knowledge (explicit or tacit) from broader scope of resources. The performance in such environments is fundamentally based on how effectively the explicit and tacit knowledge can be shared across people, and how efficiently the created knowledge can be organized and disseminated to enrich digital content. This study will address how to apply social network-based system to support interactive collaboration in knowledge sharing over peer-to-peer networks. Results of this study demonstrate that applying such social network-based collaboration support to knowledge sharing helps people find relevant content and knowledgeable collaborators who are willing to share their knowledge.</description>
    <dc:title>A social network-based system for supporting interactive collaboration in knowledge sharing over peer-to-peer network</dc:title>

    <dc:creator>Stephen Yang</dc:creator>
    <dc:creator>Irene Chen</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2007.08.005</dc:identifier>
    <dc:source>International Journal of Human-Computer Studies, Vol. 66, No. 1. (January 2008), pp. 36-50.</dc:source>
    <dc:date>2007-11-28T22:06:55-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>66</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>36</prism:startingPage>
    <prism:endingPage>50</prism:endingPage>
    <prism:category>collaboration</prism:category>
    <prism:category>interaction</prism:category>
    <prism:category>knowledge</prism:category>
    <prism:category>network</prism:category>
    <prism:category>social</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1542248">
    <title>The semantic-document approach to combining documents and ontologies</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1542248</link>
    <description>&lt;i&gt;Int. J. Hum.-Comput. Stud., Vol. 65, No. 7. (July 2007), pp. 624-639.&lt;/i&gt;</description>
    <dc:title>The semantic-document approach to combining documents and ontologies</dc:title>

    <dc:creator>Henrik Eriksson</dc:creator>
    <dc:identifier>doi:10.1016/j.ijhcs.2007.03.008</dc:identifier>
    <dc:source>Int. J. Hum.-Comput. Stud., Vol. 65, No. 7. (July 2007), pp. 624-639.</dc:source>
    <dc:date>2007-08-08T02:17:17-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>Int. J. Hum.-Comput. Stud.</prism:publicationName>
    <prism:issn>1071-5819</prism:issn>
    <prism:volume>65</prism:volume>
    <prism:number>7</prism:number>
    <prism:startingPage>624</prism:startingPage>
    <prism:endingPage>639</prism:endingPage>
    <prism:publisher>Academic Press, Inc.</prism:publisher>
    <prism:category>document</prism:category>
    <prism:category>ontology</prism:category>
    <prism:category>semantic</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2571389">
    <title>Ambient Intelligence: A New Multidisciplinary Paradigm</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2571389</link>
    <description>&lt;i&gt;Systems, Man and Cybernetics, Part A, IEEE Transactions on, Vol. 35, No. 1. (2005), pp. 1-6.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Ambient intelligence (AmI) is a new multidisciplinary paradigm rooted in the ideas of NormanAuthor of the Invisible Computer [32]. and Ubiquitous Computing. AmI fosters novel anthropomorphic human&#8211;machine models of interaction. In AmI, technologies are deployed to make computers disappear in the background, while the human user moves into the foreground in complete control of the augmented environment. AmI is a user-centric paradigm, it supports a variety of artificial intelligence methods and works pervasively, nonintrusively, and transparently to aid the user. AmI supports and promotes interdisciplinary research encompassing the technological, scientific and artistic fields creating a virtual support for embedded and distributed intelligence.</description>
    <dc:title>Ambient Intelligence: A New Multidisciplinary Paradigm</dc:title>

    <dc:creator>P Remagnino</dc:creator>
    <dc:creator>GL Foresti</dc:creator>
    <dc:identifier>doi:10.1109/TSMCA.2004.838456</dc:identifier>
    <dc:source>Systems, Man and Cybernetics, Part A, IEEE Transactions on, Vol. 35, No. 1. (2005), pp. 1-6.</dc:source>
    <dc:date>2008-03-22T11:51:09-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Systems, Man and Cybernetics, Part A, IEEE Transactions on</prism:publicationName>
    <prism:volume>35</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>1</prism:startingPage>
    <prism:endingPage>6</prism:endingPage>
    <prism:category>ambient</prism:category>
    <prism:category>intelligence</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1236544">
    <title>Noncommand user interfaces</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1236544</link>
    <description>&lt;i&gt;Commun. ACM, Vol. 36, No. 4. (April 1993), pp. 83-99.&lt;/i&gt;</description>
    <dc:title>Noncommand user interfaces</dc:title>

    <dc:creator>Jakob Nielsen</dc:creator>
    <dc:identifier>doi:10.1145/255950.153582</dc:identifier>
    <dc:source>Commun. ACM, Vol. 36, No. 4. (April 1993), pp. 83-99.</dc:source>
    <dc:date>2007-04-19T09:24:43-00:00</dc:date>
    <prism:publicationYear>1993</prism:publicationYear>
    <prism:publicationName>Commun. ACM</prism:publicationName>
    <prism:issn>0001-0782</prism:issn>
    <prism:volume>36</prism:volume>
    <prism:number>4</prism:number>
    <prism:startingPage>83</prism:startingPage>
    <prism:endingPage>99</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>interaction</prism:category>
    <prism:category>interface</prism:category>
    <prism:category>usability</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2547201">
    <title>The Anti-Mac interface</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2547201</link>
    <description>&lt;i&gt;Commun. ACM, Vol. 39, No. 8. (August 1996), pp. 70-82.&lt;/i&gt;</description>
    <dc:title>The Anti-Mac interface</dc:title>

    <dc:creator>Don Gentner</dc:creator>
    <dc:creator>Jakob Nielsen</dc:creator>
    <dc:identifier>doi:10.1145/232014.232032</dc:identifier>
    <dc:source>Commun. ACM, Vol. 39, No. 8. (August 1996), pp. 70-82.</dc:source>
    <dc:date>2008-03-17T16:57:06-00:00</dc:date>
    <prism:publicationYear>1996</prism:publicationYear>
    <prism:publicationName>Commun. ACM</prism:publicationName>
    <prism:issn>0001-0782</prism:issn>
    <prism:volume>39</prism:volume>
    <prism:number>8</prism:number>
    <prism:startingPage>70</prism:startingPage>
    <prism:endingPage>82</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>interaction</prism:category>
    <prism:category>interface</prism:category>
    <prism:category>usability</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2471869">
    <title>Design Patterns for Self-organising Systems</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2471869</link>
    <description>&lt;i&gt;Multi-Agent Systems and Applications V (2007), pp. 123-132.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Natural systems are regarded as rich sources of inspiration for engineering artificial systems, particularly when adopting the multiagent system (MAS) paradigm. To promote a systematic reuse of mechanisms featured in self-organising systems, we analyse a selection of design patterns devised from the self-organisation literature. Starting from our reference MAS metamodel, we propose a pattern scheme that reflects the peculiarities of self-organising systems. Then, we provide a complete characterisation of each pattern, with particular attention to the problem description, the solution with respect to our metamodel, the natural systems which have inspired the pattern and known applications.</description>
    <dc:title>Design Patterns for Self-organising Systems</dc:title>

    <dc:creator>Luca Gardelli</dc:creator>
    <dc:creator>Mirko Viroli</dc:creator>
    <dc:creator>Andrea Omicini</dc:creator>
    <dc:identifier>doi:10.1007/978-3-540-75254-7_13</dc:identifier>
    <dc:source>Multi-Agent Systems and Applications V (2007), pp. 123-132.</dc:source>
    <dc:date>2008-03-05T10:29:52-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>Multi-Agent Systems and Applications V</prism:publicationName>
    <prism:startingPage>123</prism:startingPage>
    <prism:endingPage>132</prism:endingPage>
    <prism:category>agents</prism:category>
    <prism:category>design</prism:category>
    <prism:category>organization</prism:category>
    <prism:category>pattern</prism:category>
    <prism:category>self</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/365341">
    <title>Developing multiagent systems: The Gaia methodology</title>
    <link>http://www.citeulike.org/user/locatellimp/article/365341</link>
    <description>&lt;i&gt;ACM Trans. Softw. Eng. Methodol., Vol. 12, No. 3. (July 2003), pp. 317-370.&lt;/i&gt;</description>
    <dc:title>Developing multiagent systems: The Gaia methodology</dc:title>

    <dc:creator>Franco Zambonelli</dc:creator>
    <dc:creator>Nicholas Jennings</dc:creator>
    <dc:creator>Michael Wooldridge</dc:creator>
    <dc:identifier>doi:10.1145/958961.958963</dc:identifier>
    <dc:source>ACM Trans. Softw. Eng. Methodol., Vol. 12, No. 3. (July 2003), pp. 317-370.</dc:source>
    <dc:date>2005-10-26T09:52:44-00:00</dc:date>
    <prism:publicationYear>2003</prism:publicationYear>
    <prism:publicationName>ACM Trans. Softw. Eng. Methodol.</prism:publicationName>
    <prism:volume>12</prism:volume>
    <prism:number>3</prism:number>
    <prism:startingPage>317</prism:startingPage>
    <prism:endingPage>370</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>agents</prism:category>
    <prism:category>gaia</prism:category>
    <prism:category>methodology</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/356474">
    <title>A Middleware Infrastructure for Active Spaces</title>
    <link>http://www.citeulike.org/user/locatellimp/article/356474</link>
    <description>&lt;i&gt;IEEE Pervasive Computing, Vol. 1, No. 4. (October 2002), pp. 74-83.&lt;/i&gt;</description>
    <dc:title>A Middleware Infrastructure for Active Spaces</dc:title>

    <dc:creator>Manuel Román</dc:creator>
    <dc:creator>Christopher Hess</dc:creator>
    <dc:creator>Renato Cerqueira</dc:creator>
    <dc:creator>Anand Ranganathan</dc:creator>
    <dc:creator>Roy Campbell</dc:creator>
    <dc:creator>Klara Nahrstedt</dc:creator>
    <dc:identifier>doi:10.1109/MPRV.2002.1158281</dc:identifier>
    <dc:source>IEEE Pervasive Computing, Vol. 1, No. 4. (October 2002), pp. 74-83.</dc:source>
    <dc:date>2005-10-20T16:11:45-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:publicationName>IEEE Pervasive Computing</prism:publicationName>
    <prism:issn>1536-1268</prism:issn>
    <prism:volume>1</prism:volume>
    <prism:number>4</prism:number>
    <prism:startingPage>74</prism:startingPage>
    <prism:endingPage>83</prism:endingPage>
    <prism:publisher>IEEE Educational Activities Department</prism:publisher>
    <prism:category>gaia</prism:category>
    <prism:category>middleware</prism:category>
    <prism:category>ubicomp</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2370672">
    <title>The demon in the basement</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2370672</link>
    <description>&lt;i&gt;interactions, Vol. 13, No. 6. (2006), pp. 50-53.&lt;/i&gt;</description>
    <dc:title>The demon in the basement</dc:title>

    <dc:creator>Jonathan Grudin</dc:creator>
    <dc:identifier>doi:10.1145/1167948.1167984</dc:identifier>
    <dc:source>interactions, Vol. 13, No. 6. (2006), pp. 50-53.</dc:source>
    <dc:date>2008-02-13T16:24:43-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>interactions</prism:publicationName>
    <prism:issn>1072-5520</prism:issn>
    <prism:volume>13</prism:volume>
    <prism:number>6</prism:number>
    <prism:startingPage>50</prism:startingPage>
    <prism:endingPage>53</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>hci</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2370484">
    <title>Living without parental controls: the future of HCI</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2370484</link>
    <description>&lt;i&gt;interactions, Vol. 14, No. 2. (2007), pp. 48-52.&lt;/i&gt;</description>
    <dc:title>Living without parental controls: the future of HCI</dc:title>

    <dc:creator>Jonathan Grudin</dc:creator>
    <dc:identifier>doi:10.1145/1229863.1229893</dc:identifier>
    <dc:source>interactions, Vol. 14, No. 2. (2007), pp. 48-52.</dc:source>
    <dc:date>2008-02-13T16:21:45-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>interactions</prism:publicationName>
    <prism:issn>1072-5520</prism:issn>
    <prism:volume>14</prism:volume>
    <prism:number>2</prism:number>
    <prism:startingPage>48</prism:startingPage>
    <prism:endingPage>52</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>challenge</prism:category>
    <prism:category>hci</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1083058">
    <title>Is HCI homeless?: in search of inter-disciplinary status</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1083058</link>
    <description>&lt;i&gt;interactions, Vol. 13, No. 1. (2006), pp. 54-59.&lt;/i&gt;</description>
    <dc:title>Is HCI homeless?: in search of inter-disciplinary status</dc:title>

    <dc:creator>Jonathan Grudin</dc:creator>
    <dc:identifier>doi:10.1145/1109069.1109108</dc:identifier>
    <dc:source>interactions, Vol. 13, No. 1. (2006), pp. 54-59.</dc:source>
    <dc:date>2007-02-02T09:54:12-00:00</dc:date>
    <prism:publicationYear>2006</prism:publicationYear>
    <prism:publicationName>interactions</prism:publicationName>
    <prism:issn>1072-5520</prism:issn>
    <prism:volume>13</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>54</prism:startingPage>
    <prism:endingPage>59</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>hci</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2370179">
    <title>Three faces of human-computer interaction</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2370179</link>
    <description>&lt;i&gt;Annals of the History of Computing, IEEE, Vol. 27, No. 4. (2005), pp. 46-62.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Human-computer interaction is considered a core element of computer science. Yet it has not coalesced; many researchers who identify their focus as human-computer interaction reside in other fields. The author examines the origins and evolution of three HCI research foci: computer operation, information systems management, and discretionary use. The author describes efforts to find common ground and forces that have kept them apart.</description>
    <dc:title>Three faces of human-computer interaction</dc:title>

    <dc:creator>J Grudin</dc:creator>
    <dc:identifier>doi:10.1109/MAHC.2005.67</dc:identifier>
    <dc:source>Annals of the History of Computing, IEEE, Vol. 27, No. 4. (2005), pp. 46-62.</dc:source>
    <dc:date>2008-02-13T16:07:40-00:00</dc:date>
    <prism:publicationYear>2005</prism:publicationYear>
    <prism:publicationName>Annals of the History of Computing, IEEE</prism:publicationName>
    <prism:volume>27</prism:volume>
    <prism:number>4</prism:number>
    <prism:startingPage>46</prism:startingPage>
    <prism:endingPage>62</prism:endingPage>
    <prism:category>hci</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1991586">
    <title>Crossing the divide</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1991586</link>
    <description>&lt;i&gt;ACM Trans. Comput.-Hum. Interact., Vol. 11, No. 1. (March 2004), pp. 1-25.&lt;/i&gt;</description>
    <dc:title>Crossing the divide</dc:title>

    <dc:creator>Jonathan Grudin</dc:creator>
    <dc:identifier>doi:10.1145/972648.972649</dc:identifier>
    <dc:source>ACM Trans. Comput.-Hum. Interact., Vol. 11, No. 1. (March 2004), pp. 1-25.</dc:source>
    <dc:date>2007-11-27T08:39:43-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:publicationName>ACM Trans. Comput.-Hum. Interact.</prism:publicationName>
    <prism:issn>1073-0516</prism:issn>
    <prism:volume>11</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>1</prism:startingPage>
    <prism:endingPage>25</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>challenge</prism:category>
    <prism:category>hci</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2363564">
    <title>Tools for open interpretation: using novel, non-desktop computing to support multiple perspectives in children's historical understanding</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2363564</link>
    <description>&lt;i&gt;(2004), pp. 604-604.&lt;/i&gt;</description>
    <dc:title>Tools for open interpretation: using novel, non-desktop computing to support multiple perspectives in children's historical understanding</dc:title>

    <dc:creator>Tony Hall</dc:creator>
    <dc:creator>Liam Bannon</dc:creator>
    <dc:creator>Luigina Ciolfi</dc:creator>
    <dc:creator>Kieran Ferris</dc:creator>
    <dc:creator>Paul Gallagher</dc:creator>
    <dc:creator>Nora Hickey</dc:creator>
    <dc:creator>Anders Hedman</dc:creator>
    <dc:source>(2004), pp. 604-604.</dc:source>
    <dc:date>2008-02-11T18:56:00-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:startingPage>604</prism:startingPage>
    <prism:endingPage>604</prism:endingPage>
    <prism:publisher>International Society of the Learning Sciences</prism:publisher>
    <prism:category>hci</prism:category>
    <prism:category>interaction</prism:category>
    <prism:category>interpretation</prism:category>
    <prism:category>ubicomp</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2363559">
    <title>From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2363559</link>
    <description>&lt;i&gt;The Disappearing Computer (2007), pp. 30-49.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;While considerable technical ingenuity is being devoted to making the computer “disappear”, comparatively few research endeavours have concertedly explored the issues which arise when innovative artefacts are deployed in public settings. Innovations in “mixed reality”, “augmented reality” and “ubiquitous computing” tend to be confined to demonstrations, circumscribed trials or other controlled settings. However, a number of projects have begun to devote themselves to putting such technologies into the hands of the public and reflecting on the design and development issues that are encountered as a result. In particular, the SHAPE project was concerned with deploying innovative technologies in public settings, most notably museums. Over the course of our research, we developed an orientation to design which combines social scientific study, close collaboration with museum personnel and visitors, and a characteristic approach for technology deployment. In this chapter, we describe this orientation, exemplify it through accounts of the exhibitions the project has built at a number of museums in different European countries, and assess its broader implications for research on human-computer interaction, ubiquitous computing, and allied concerns.</description>
    <dc:title>From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings</dc:title>

    <dc:creator>John Bowers</dc:creator>
    <dc:creator>Liam Bannon</dc:creator>
    <dc:creator>Mike Fraser</dc:creator>
    <dc:creator>Jon Hindmarsh</dc:creator>
    <dc:creator>Steve Benford</dc:creator>
    <dc:creator>Christian Heath</dc:creator>
    <dc:creator>Gustav Taxén</dc:creator>
    <dc:creator>Luigina Ciolfi</dc:creator>
    <dc:identifier>doi:10.1007/978-3-540-72727-9_2</dc:identifier>
    <dc:source>The Disappearing Computer (2007), pp. 30-49.</dc:source>
    <dc:date>2008-02-11T18:55:05-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:publicationName>The Disappearing Computer</prism:publicationName>
    <prism:startingPage>30</prism:startingPage>
    <prism:endingPage>49</prism:endingPage>
    <prism:category>disappearing</prism:category>
    <prism:category>exhibition</prism:category>
    <prism:category>hci</prism:category>
    <prism:category>ubicomp</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2363538">
    <title>&#34;Get real!&#34;: what's wrong with hci prototyping and how can we fix it?</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2363538</link>
    <description>&lt;i&gt;(2007), pp. 1913-1916.&lt;/i&gt;</description>
    <dc:title>&#34;Get real!&#34;: what's wrong with hci prototyping and how can we fix it?</dc:title>

    <dc:creator>William Jones</dc:creator>
    <dc:creator>Jared Spool</dc:creator>
    <dc:creator>Jonathan Grudin</dc:creator>
    <dc:creator>Victoria Bellotti</dc:creator>
    <dc:creator>Mary Czerwinski</dc:creator>
    <dc:identifier>doi:10.1145/1240866.1240922</dc:identifier>
    <dc:source>(2007), pp. 1913-1916.</dc:source>
    <dc:date>2008-02-11T18:39:05-00:00</dc:date>
    <prism:publicationYear>2007</prism:publicationYear>
    <prism:startingPage>1913</prism:startingPage>
    <prism:endingPage>1916</prism:endingPage>
    <prism:publisher>ACM</prism:publisher>
    <prism:category>hci</prism:category>
    <prism:category>prototyping</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2363466">
    <title>Conventions and Commitments in Distributed CSCW Groups</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2363466</link>
    <description>&lt;i&gt;Computer Supported Cooperative Work (CSCW), Vol. 11, No. 3. (2002), pp. 349-387.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Conventions are necessary to establish in any recurrentcooperative arrangement. In electronic work, they are importantso as to regulate the use of shared objects. Based on empiricalresults from a long-term study of a group cooperating inelectronic work, I present examples showing that the group failedto develop normative convention behavior. These difficulties informing conventions can be attributed to a long list of factors:the lack of clear precedents, different perspectives among groupmembers, a flexible cooperation media, limited communication, thedesign process, and discontinuous cooperation. Further, I arguethat commitments to the conventions were difficult, due to theconventions not reaching an acceptance threshold, uneven payoffs,and weak social influences. The empirical results call for aspecific set of awareness information requirements to promoteactive learning about the group activity in order to support thearticulation of conventions. The requirements focus on the roleof feedback as a powerful mechanism for shaping and learningabout group behavior.</description>
    <dc:title>Conventions and Commitments in Distributed CSCW Groups</dc:title>

    <dc:creator>Gloria Mark</dc:creator>
    <dc:identifier>doi:10.1023/A:1021289427473</dc:identifier>
    <dc:source>Computer Supported Cooperative Work (CSCW), Vol. 11, No. 3. (2002), pp. 349-387.</dc:source>
    <dc:date>2008-02-11T18:10:15-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:publicationName>Computer Supported Cooperative Work (CSCW)</prism:publicationName>
    <prism:volume>11</prism:volume>
    <prism:number>3</prism:number>
    <prism:startingPage>349</prism:startingPage>
    <prism:endingPage>387</prism:endingPage>
    <prism:category>collaboration</prism:category>
    <prism:category>commitments</prism:category>
    <prism:category>conventions</prism:category>
    <prism:category>cscw</prism:category>
    <prism:category>distributed</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/1090639">
    <title>&#34;Constant, constant, multi-tasking craziness&#34;: managing multiple working spheres</title>
    <link>http://www.citeulike.org/user/locatellimp/article/1090639</link>
    <description>&lt;i&gt;(2004), pp. 113-120.&lt;/i&gt;</description>
    <dc:title>&#34;Constant, constant, multi-tasking craziness&#34;: managing multiple working spheres</dc:title>

    <dc:creator>Victor Gonz&#38;\#225;lez</dc:creator>
    <dc:creator>Gloria Mark</dc:creator>
    <dc:identifier>doi:10.1145/985692.985707</dc:identifier>
    <dc:source>(2004), pp. 113-120.</dc:source>
    <dc:date>2007-02-06T14:12:25-00:00</dc:date>
    <prism:publicationYear>2004</prism:publicationYear>
    <prism:startingPage>113</prism:startingPage>
    <prism:endingPage>120</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>case</prism:category>
    <prism:category>collaboration</prism:category>
    <prism:category>organization</prism:category>
    <prism:category>requirements</prism:category>
    <prism:category>study</prism:category>
    <prism:category>task</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2342538">
    <title>Toward a General Software Infrastructure for Ubiquitous Computing</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2342538</link>
    <description>&lt;i&gt;Pervasive Computing, IEEE, Vol. 7, No. 1. (2008), pp. 64-73.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The proliferation of various types of computational devices (many of which include the possibility of wireless network interconnection) allows a glimpse at a new field, which transcends the characteristics of most distributed systems in use today. This area, called ubiquitous (or pervasive) computing, presupposes a strong integration with the real world, keeping high transparency and focus on the user. To develop ubiquitous applications, we need a software infrastructure that can deal with different heterogeneities (hardware, operating systems, networks, protocols, and applications) as well as with whatever new challenges and issues might arise. This article proposes a general model for software architecture designed to support ubiquitous computing. It describes the fundamental issues of heterogeneity, scalability, dependability and security, privacy and trust, spontaneous interoperation, mobility, context awareness, context management, transparent user interaction, and invisibility.</description>
    <dc:title>Toward a General Software Infrastructure for Ubiquitous Computing</dc:title>

    <dc:creator>Cristiano da Costa</dc:creator>
    <dc:creator>Adenauer Yamin</dc:creator>
    <dc:creator>Claudio Geyer</dc:creator>
    <dc:identifier>doi:10.1109/MPRV.2008.21</dc:identifier>
    <dc:source>Pervasive Computing, IEEE, Vol. 7, No. 1. (2008), pp. 64-73.</dc:source>
    <dc:date>2008-02-06T16:06:52-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>Pervasive Computing, IEEE</prism:publicationName>
    <prism:volume>7</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>64</prism:startingPage>
    <prism:endingPage>73</prism:endingPage>
    <prism:category>infrastructure</prism:category>
    <prism:category>ubicomp</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/2342533">
    <title>The CKC Challenge: Exploring Tools for Collaborative Knowledge Construction</title>
    <link>http://www.citeulike.org/user/locatellimp/article/2342533</link>
    <description>&lt;i&gt;Intelligent Systems, Vol. 23, No. 1. (2008), pp. 64-68.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;A new generation of tools supports the integration of Web 2.0 and Semantic Web approaches. Most of these tools are in early development--the collaborative-knowledge-construction field is in its infancy. Few, if any, user studies outline what users expect from such tools and what does or doesn't work. The Collaborative Knowledge Construction Challenge let users try different tools and provide feedback to help us assess the state of the art.</description>
    <dc:title>The CKC Challenge: Exploring Tools for Collaborative Knowledge Construction</dc:title>

    <dc:creator>Natalya Noy</dc:creator>
    <dc:creator>Abhita Chugh</dc:creator>
    <dc:creator>Harith Alani</dc:creator>
    <dc:identifier>doi:10.1109/MIS.2008.14</dc:identifier>
    <dc:source>Intelligent Systems, Vol. 23, No. 1. (2008), pp. 64-68.</dc:source>
    <dc:date>2008-02-06T16:05:18-00:00</dc:date>
    <prism:publicationYear>2008</prism:publicationYear>
    <prism:publicationName>Intelligent Systems</prism:publicationName>
    <prism:volume>23</prism:volume>
    <prism:number>1</prism:number>
    <prism:startingPage>64</prism:startingPage>
    <prism:endingPage>68</prism:endingPage>
    <prism:category>challenge</prism:category>
    <prism:category>collaboration</prism:category>
    <prism:category>creation</prism:category>
    <prism:category>knowledge</prism:category>
    <prism:category>tool</prism:category>
</item>



<item rdf:about="http://www.citeulike.org/user/locatellimp/article/854349">
    <title>Laser pointer interaction</title>
    <link>http://www.citeulike.org/user/locatellimp/article/854349</link>
    <description>&lt;i&gt;(2001), pp. 17-22.&lt;/i&gt;</description>
    <dc:title>Laser pointer interaction</dc:title>

    <dc:creator>Dan Olsen</dc:creator>
    <dc:creator>Travis Nielsen</dc:creator>
    <dc:identifier>doi:10.1145/365024.365030</dc:identifier>
    <dc:source>(2001), pp. 17-22.</dc:source>
    <dc:date>2006-09-22T10:24:46-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:startingPage>17</prism:startingPage>
    <prism:endingPage>22</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>cooperation</prism:category>
    <prism:category>hci</prism:category>
    <prism:category>interaction</prism:category>
    <prism:category>laser</prism:category>
    <prism:category>pointer</prism:category>
    <prism:category>remote</prism:category>
</item>



</rdf:RDF>

