Register | Log in | FAQ      [?] 

Tag hci [724 articles]

Recent papers classified by the tag hci.
  • Using the Experience Sampling Method to Evaluate Ubicomp Applications
    IEEE Pervasive Computing, Vol. 2, No. 2. (April 2003), pp. 24-31.
    by Sunny Consolvo, Miriam Walker
  • Using programming walkthroughs to design a visual language
    (1992)
    by Brigham R Bell
    posted to feature hci inspection by zinasahib on 2007-10-24 00:01:56 as ***
  • HCI for Web-based development of interactive medical mulitmedia courseware - lessons learned
    SIGBIO Newsl., Vol. 20, No. 1. (April 2000), pp. 4-7.
    by Bill Janvier
    posted to browser hci web by zinasahib on 2007-10-04 22:25:00 as *** along with 1 person Research
  • Computer Power and Human Reason: From Judgement to Calculation
    (01 March 1976)
    by Joseph Weizenbaum
    posted to hci iown by zephoria on 2005-05-11 21:37:38 as ** along with 1 person and 1 group sfeige digital_youth
  • Human Values and the Design of Computer Technology
    (15 February 2001)
    by Batya Friedman
    posted to hci iown sts by zephoria on 2005-05-15 19:25:49 as ** along with 1 person and 1 group rabourn digital_youth
  • Actor Network Theory and After
    (01 April 1999)
    by John Law, John Hassard
    edited by John Law, John Hassard
  • Where the Action Is: The Foundations of Embodied Interaction
    (01 October 2001)
    by Paul Dourish
  • Understanding Computers and Cognition : A New Foundation for Design
    (01 January 1987)
    by Terry Winograd, Fernando Flores
  • Reflective HCI: towards a critical technical practice
    (2004), pp. 1727-1728.
    by Paul Dourish, Janet Finlay, Phoebe Sengers, Peter Wright
  • Social translucence: an approach to designing systems that support social processes
    ACM Trans. Comput.-Hum. Interact., Vol. 7, No. 1. (March 2000), pp. 59-83.
    by Thomas Erickson, Wendy A Kellogg
  • What we talk about when we talk about context
    Personal Ubiquitous Comput., Vol. 8, No. 1. (February 2004), pp. 19-30.
    by Paul Dourish
  • The Design of Everyday Things
    (01 September 2002)
    by Donald A Norman
  • Technomethodology: paradoxes and possibilities
    (1996), pp. 19-26.
    by Graham Button, Paul Dourish
  • Cobot in LambdaMOO: A Social Statistics Agent
    (2000), pp. 36-41.
    by Charles L Isbell, Michael J Kearns, Dave Kormann, Satinder P Singh, Peter Stone
    posted to hci privacy by zephoria on 2005-05-09 11:23:45 as read along with 1 group digital_youth
  • Softening Up Hard Science: Reply to Newell and Card
    (1986)
    posted to hci by yoncah on 2008-06-09 01:58:43 as **
  • Computer-human interaction issues when integrating qualitative spatial reasoning into geographic information systems
    (2006), pp. 43-51.
    by Carl PL Schultz, Hans W Guesgen, Robert Amor
    posted to data-quality gis hci by yiweicao on 2007-09-12 17:11:11 as **
  • The (in)effectiveness of animation in instruction
    (2001), pp. 377-378.
    by Julie B Morrison, Barbara Tversky
  • Post-cognitivist HCI: second-wave theories
    (2003), pp. 692-693.
    by Victor Kaptelinin, Bonnie Nardi, Susanne Bødker, John Carroll, Jim Hollan, Edwin Hutchins, Terry Winograd
  • User interfaces for self and others in Croquet learning spaces
    Creating, Connecting and Collaborating through Computing, 2005. C5 2005. Third International Conference on (2005), pp. 3-10.
  • Design Patterns for Interactive Musical Systems
    IEEE MultiMedia, Vol. 5, No. 3. (July 1998), pp. 36-46.
  • Design Research : Methods and Perspectives
    (01 October 2003)
    by Brenda Laurel
  • Human computer (sexual) interactions
    interactions, Vol. 11, No. 5. (2004), pp. 75-76.
    by Mark Blythe, Mark Jones
  • Where the Action Is : The Foundations of Embodied Interaction (Bradford Books)
    (01 September 2004)
    by Paul Dourish
  • A Pattern Approach to Interaction Design
    (16 May 2001)
    by Jan Borchers
  • Methods & tools: The activity checklist: a tool for representing the "space" of context
    interactions, Vol. 6, No. 4. (1999), pp. 27-39.
    by Victor Kaptelinin, Bonnie A Nardi, Catriona Macaulay
  • Patterns in Game Design (Game Development Series) (Game Development Series)
    (20 December 2004)
    by Staffan Bjork, Jussi Holopainen
  • NusEye: designing for social navigation in syndicated content
    (2005), pp. 17-19.
    by Azzari C Jarrett, Brian M Dennis
  • User interfaces for places and things in Croquet learning spaces
    Creating, Connecting and Collaborating through Computing, 2005. C5 2005. Third International Conference on (2005), pp. 11-18.
  • Seamful interweaving: heterogeneity in the theory and design of interactive systems
    (2004), pp. 243-252.
    by Matthew Chalmers, Areti Galani
  • Kids as informants: telling us what we didn't know or confirming what we knew already?
    (1998), pp. 27-50.
    by Mike Scaife, Yvonne Rogers
  • notes Learner-centered system design: HCI perspective for the future
    (1995), pp. 143-147.
    by Mark Guzdial, Yasmin B Kafai, John B Carroll, Gerhard Fischer, Roger Schank, Elliot Soloway
  • The Semiotic Engineering of Human-Computer Interaction (Acting with Technology)
    (01 March 2005)
    by Clarisse S Desouza
  • Space and Place: The Perspective of Experience
    (08 February 2001)
    by Yi-Fu Tuan, Steven Hoelscher
  • Sensorium games: usability considerations for pervasive gaming
    (2005), pp. 146-150.
    by SNI Mount, EI Gaura, RM Newman
  • Participatory Design: Issues and Concerns
    Comput. Supported Coop. Work, Vol. 7, No. 3-4. (1998), pp. 167-185.
    by Finn Kensing, Jeanette Blomberg
  • notes Learner-centered design: the challenge for HCI in the 21st century
    interactions, Vol. 1, No. 2. (April 1994), pp. 36-48.
    by Elliot Soloway, Mark Guzdial, Kenneth E Hay
  • The promise of multimedia learning: using the same instructional design methods across different media
    Learning and Instruction, Vol. 13, No. 2. (April 2003), pp. 125-139.
    by Richard E Mayer
  • notes HCI professionalism: ethical concerns in usability engineering
    (2000), pp. 11-17.
    by Oliver K Burmeister
    posted to ethics hci usability by yardi on 2005-02-03 22:36:27 as ** along with 1 person erikc
  • Khronos projector
    SIGGRAPH '05: ACM SIGGRAPH 2005 Emerging technologies (2005)
    by Alvaro Cassinelli, Masatoshi Ishikawa
    posted to art hci interactive by yama_tah on 2008-05-10 05:32:59 as read along with 1 person t-tree
  • Cortical control of a prosthetic arm for self-feeding
    Nature (28 May 2008)
    by Meel Velliste, Sagi Perel, Chance M Spalding, Andrew S Whitford, Andrew B Schwartz
  • A survey of usability evaluation in virtual environments: classification and comparison of methods
    Presence: Teleoper. Virtual Environ., Vol. 11, No. 4. (August 2002), pp. 404-424.
    by Doug A Bowman, Joseph L Gabbard, Deborah Hix
  • Usability engineering of virtual environments (VEs): identifying multiple criteria that drive effective VE system design
    Int. J. Hum.-Comput. Stud., Vol. 58, No. 4. (April 2003), pp. 447-481.
    by Kay M Stanney, Mansooreh Mollaghasemi, Leah Reeves, Robert Breaux, David A Graeber
  • Creating cognitive presence in a blended faculty development community
    The Internet and Higher Education, Vol. 8, No. 1. ( 2005), pp. 1-12.
    by Norman Vaughan, Randy R Garrison
  • Understanding and Using Context
    Personal Ubiquitous Comput., Vol. 5, No. 1. (February 2001), pp. 4-7.
    by Anind K Dey
  • CLIMATE: A framework for developing holistic requirements analysis in Virtual Environments
    Interacting with Computers, Vol. 11, No. 4. (April 1999), pp. 387-402.
    by T Conkar, JM Noyes, C Kimble
  • The future of information systems-using social systems to create protocols for the virtual environment (systems analysis through social analysis)
    Engineering and Technology Management, 1996. IEMC 96. Proceedings., International Conference on (1996), pp. 241-246.
    by C Kimble, T Conkar
  • Human factors in the digital world enhancing life style--the challenge for emerging technologies
    International Journal of Human-Computer Studies, Vol. 55, No. 4. (October 2001), pp. 377-403.
    by Leel Damodaran
  • Supporting The Creation Of Social Presence In Online Learning
    by Communities U Asynchronous
  • Emotional Design: Why We Love (or Hate) Everyday Things
    (10 May 2005)
    by Donald A Norman
  • Mouse manipulation through single-switch scanning.
    Assist Technol, Vol. 16, No. 1. (2004), pp. 28-42.
  • Note: You may cite this page as: http://www.citeulike.org/tag/hci

    Result page: 1 2 3 4 5 6 7 8 9 10 Next RIS BibTeX
    CiteULike organises scholarly (or academic) papers or literature and provides bibliographic (which means it makes bibliographies) for universities and higher education establishments. It helps undergraduates and postgraduates. People studying for PhDs or in postdoctoral (postdoc) positions. The service is similar in scope to EndNote or RefWorks or any other reference manager like BibTeX, but it is a social bookmarking service for scientists and humanities researchers.