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Rootfruit's library [213 articles]

Recent papers added to Rootfruit's library.
  • Five things I believe about the aesthetics of interaction design
    (3 June 2008)
    by Jonas Löwgren
    posted to interaction_design by Rootfruit on 2008-07-06 14:43:49 as ***
  • Engaging constable: revealing art with new technology
    (2007), pp. 1485-1494.
    by Dirk V Lehn, Jon Hindmarsh, Paul Luff, Christian Heath
    posted to museums interaction_design by Rootfruit on 2008-06-26 21:19:09 as ****
  • User Experience Evaluation in Nokia
    by Virpi Roto, Pekka Ketola, Susan Huotari
    posted to experience_design evaluation by Rootfruit on 2008-05-25 17:05:15 as **
  • It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
    (2008), pp. 1285-1294.
    by Peter Peltonen, Esko Kurvinen, Antti Salovaara, Giulio Jacucci, Tommi Ilmonen, John Evans, Antti Oulasvirta, Petri Saarikko
    posted to multi_touch large_displays interaction by Rootfruit on 2008-05-17 21:58:35 as ***
  • Designing for bystanders: reflections on building a public digital forum
    (2008), pp. 879-882.
    by Anthony Tang, Mattias Finke, Michael Blackstock, Rock Leung, Meghan Deutscher, Rodger Lea
    posted to public_space interaction_design by Rootfruit on 2008-05-17 21:48:32 as ***
  • Enhancing user experience through pervasive information systems: The case of pervasive retailing
    International Journal of Information Management, Vol. 27, No. 5. (October 2007), pp. 319-335.
    by Panos E Kourouthanassis, George M Giaglis, Adam P Vrechopoulos
    posted to user_experience retail_technology by Rootfruit on 2008-05-17 21:02:23 as ***
  • Determinants and Outcomes of Customers' Use of Self-Service Technology in a Retail Setting
    Journal of Service Research, Vol. 10, No. 1. (1 August 2007), pp. 3-21.
    by Bert Weijters, Devarajan Rangarajan, Tomas Falk, Niels Schillewaert
  • Consumer choice of retail shopping aids
    Journal of Retailing and Consumer Services, Vol. 14, No. 5. (September 2007), pp. 339-346.
    by Chiu-Chi A Chang, Raymond R Burke
    posted to technology_adaption shopping retail consumer_behaviour by Rootfruit on 2008-05-17 20:17:45 as ***
  • notes Electronic Kiosks in Retail Service Delivery: Modeling Customer Acceptance
    Journal of Marketing Channels (May 2007), pp. 49-76.
    by Kathy Keeling, Peter Mcgoldrick, Linda Macaulay
    posted to retail e-kiosks by Rootfruit on 2008-05-17 19:08:24 as **** along with 1 person maike
  • notes Information kiosks: a taxonomy
    Journal of Documentation, Vol. 63, No. 6. (2007), pp. 879-897.
    posted to taxonomies e-kiosks by Rootfruit on 2008-05-17 18:56:31 as **** along with 1 person maike
  • Finding Information and Finding Locations in a Multimodal Interface: A Case Study of an Intelligent Kiosk
    (2007)
    posted to interface_design e-kiosks by Rootfruit on 2008-05-17 18:54:44 as ***
  • Configuring 'Interactivity': Enhancing Engagement in Science Centres and Museums
    Social Studies of Science, Vol. 38, No. 1. (1 February 2008), pp. 63-91.
    by Christian Heath, Vom
    posted to museums engagement by Rootfruit on 2008-05-17 15:26:59 as ***
  • Immediate Usability: Kiosk design principles from the CHI 2001 Photo Library
    (2001)
    by Bill Kules, Hyunmo Kang, Catherine Plaisant, Anne Rose, Ben Shneiderman
    posted to e-kiosks by Rootfruit on 2008-05-15 22:37:03 as ***
  • The Complexities of Good Intentions: An informal ethnographic study of free public Internet kiosks in Sheffield and London.
    (2003)
    by Andrew Swartz
    posted to e-kiosks by Rootfruit on 2008-05-15 21:57:12 as read
  • Interaction design patterns for computers in sociable use
    International Journal of Computer Applications in Technology, Vol. 25, No. 2/3. (2006), pp. 128-139.
    by Mattias Arvola
    posted to use_qualities design_patterns by Rootfruit on 2008-05-11 16:25:11 as read
  • Regulating Prominence: A Design Pattern for Co-located Collaboration
    (May 2004)
    by Mattias Arvola, Anders Larsson
    posted to design_patterns co-location collaboration by Rootfruit on 2008-05-02 21:22:23 as ***
  • Design impulses: artefacts, contexts and modes of activities
    (10 January 2007)
    by Mette A Eriksen, Per Linde
    posted to design_process design by Rootfruit on 2008-05-02 20:59:32 as ***
  • Interactive Installations Analysis - Interaction Design of a Sensory Garden Event
    (2002)
    by Eva Hornecker, Wilhelm F Bruns
    posted to evaluation by Rootfruit on 2008-05-02 18:15:02 as read
  • The D.EU.PS Model: A Tool for Studying Effects of Information Systems Design
    by Emma Eliason, Pär Ågerfalk
    posted to use_qualities evaluation by Rootfruit on 2008-05-02 17:55:38 as ***
  • notes The product ecology: Understanding social product use and supporting design culture
    International Journal of Design, Vol. 2, No. 1. (2008), pp. 11-20.
    by Jodi Forlizzi
    posted to social_use product_ecology interaction_design design_theory by Rootfruit on 2008-05-01 17:21:26 as ***
  • Good to use!: Use quality of multi-user applications in the home
    (2003)
    by Mattias Arvola
    posted to use_qualities by Rootfruit on 2008-04-30 18:22:25 as read
  • Patterns of Use Qualities for Mixed-focus Groupware
    (26-27 May 2003)
    by Mattias Arvola
    posted to use_qualities by Rootfruit on 2008-04-30 18:16:24 as read
  • Memorie - Supporting the Practices of Memory in the Graveyard
    (2007)
    by Pietro Desiato
    posted to interaction_design design_process by Rootfruit on 2008-04-29 19:39:48 as **
  • Ladies and mens room mixup: A critical design perspective on social norms at a clubbing environment
    (10 January 2008)
    by Vanessa Carpenter, Mads Hbye, Jonas Eriksson, Daniel Brynolf, Nicolas Padeld
    posted to use_qualities experience_design by Rootfruit on 2008-04-29 19:23:13 as read
  • notes Interaction design, research practices and design research on the digital materials
    (16 March 2007)
    by Jonas Löwgren
    posted to design_research interaction_design by Rootfruit on 2008-03-30 12:24:55 as *** along with 1 person maike
  • Story Mashup: design and evaluation of novel interactive storytelling game for mobile and web users
    (2007), pp. 139-148.
    by Jürgen Scheible, Ville H Tuulos, Timo Ojala
    posted to evaluation mobile qualities by Rootfruit on 2008-03-30 11:12:50 as ***
  • Experienced quality factors: qualitative evaluation approach to audiovisual quality
    (26 February 2007)
    by Satu Jumisko-Pyykkö, Jukka Häkkinen, Göte Nyman
    posted to evaluation qualities by Rootfruit on 2008-03-30 10:26:16 as **
  • Articulating the Use Qualities of Digital Designs
    (2006), pp. 383-403.
    by Jonas Löwgren
    edited by P Fishwick
    posted to use_qualities by Rootfruit on 2008-03-16 14:01:37 as ***
  • Coming to terms: comparing and combining the results of multiple evaluators performing heuristic evaluation
    (2007), pp. 1899-1904.
    by Hanna Yehuda, Jennifer Mcginn
    posted to evaluation presentation_of_results presenting_results by Rootfruit on 2008-03-16 12:44:38 as ****
  • notes The Shopping Momentum Effect
    Journal of Marketing Research, Vol. 44, No. 3. (August 2007), pp. 370-378.
    by Uzma Khan, Joel Huber, Ravi Dhar
    posted to shopping by Rootfruit on 2008-03-16 11:54:55 as ***
  • Commercial Success by Looking for Desire Lines
    Computer Human Interaction (2004), pp. 293-304.
    by Carl Myhill
    posted to consumer_behaviour interaction interaction_design by Rootfruit on 2008-03-08 20:14:58 as *****
  • Seeing like an interface
    (2007), pp. 1-8.
    by Paul Dourish
  • Re-space-ing place: "place" and "space" ten years on
    (2006), pp. 299-308.
    by Paul Dourish
  • notes Thoughtful Interaction Design: A Design Perspective on Information Technology
    (30 March 2007)
    by Jonas Löwgren, Erik Stolterman
    posted to interaction_design by Rootfruit on 2008-02-24 14:02:03 as *****
  • User Value: Competing Theories and Models
    International Journal of Design, Vol. 1, No. 2. (2007), pp. 55-63.
    by Suzan Boztepe
    posted to use_qualities values by Rootfruit on 2008-02-24 12:12:52 as read
  • Are We Overlooking Some Usability Testing Methods A Comparison of Lab, Beta, and Forum Tests
    (1993), pp. 300-303.
    by Elissa D Smilowitz
    posted to evaluation usability by Rootfruit on 2008-02-22 22:24:17 as ***
  • Evaluation techniques for systems analysis and design modelling methods - a review and comparative analysis
    Information Systems Journal, Vol. 0, No. 0. (0), pp. ???-???.
    by Keng Siau, Matti Rossi
    posted to design_models evaluation by Rootfruit on 2008-02-21 22:00:22 as ****
  • User experience in the library: a case study
    New Library World, Vol. 109, No. 1/2. (2008), pp. 7-24.
    by Tamar Sadeh
    posted to 2008 case_study libraries user_experience user_research by Rootfruit on 2008-02-17 15:24:25 as ***
  • Inspirational Patterns for Embodied Interaction
    Knowledge, Technology, and Policy, Vol. 20, No. 3. (20 October 2007), pp. 165-177.
    by Jonas Löwgren
  • PLIABILITY AS AN EXPERIENTIAL QUALITY: EXPLORING THE AESTHETICS OF INTERACTION DESIGN
    Artifact, Vol. 1, No. 2. (2007), pp. 85-95.
    by Jonas Löwgren
    posted to interaction_design use_qualities by Rootfruit on 2008-02-07 14:22:27 as *****
  • Fluency as an Experiential Quality in Augmented Spaces
    International Journal of Design, Vol. 1, No. 3. (1 December 2007)
    by Jonas Löwgren
    posted to stadium20 use_qualities by Rootfruit on 2008-02-07 14:06:14 as ****
  • Shades of Use: The Dynamics of Interaction Design for Sociable Use
    (2005)
    by Mattias Arvola
    posted to field_studies interaction_design social_use stadium20 by Rootfruit on 2008-02-07 13:52:15 as ***
  • notes "...real, concrete facts about what works...": integrating evaluation and design through patterns
    (2005), pp. 99-108.
    by Elizabeth S Guy
  • Prioritizing usability problems: data-driven and judgement-driven severity estimates
    Behaviour & information technology, Vol. 19, No. 1. (2000), pp. 29-42.
    posted to evaluation stadium20 usability by Rootfruit on 2008-02-03 22:31:22 as ***
  • Problem Prioritization in Usability Evaluation: From Severity Assessments Toward Impact on Design
    International Journal of Human-Computer Interaction, Vol. 21, No. 2. (2006), pp. 125-146.
    by Morten Hertzum
    posted to evaluation stadium20 usability by Rootfruit on 2008-02-03 22:22:11 as ***
  • Focus, Fit, and Fervor: Future Factors Beyond Play With the Interplay
    International Journal of Human-Computer Interaction, Vol. 21, No. 2. (2006), pp. 239-250.
    by Gilbert Cockton
    posted to hci by Rootfruit on 2008-01-30 19:49:59 as ****
  • notes The Interplay Between Usability Evaluation and User Interaction Design
    International Journal of Human-Computer Interaction, Vol. 21, No. 2. (2006), pp. 117-123.
    by Kasper Hornbaek, Jan Stage
    posted to evaluation interaction_design stadium20 usability by Rootfruit on 2008-01-30 19:06:13 as *****
  • The legacy of C. West Churchman: a framework for social systems assessments
    Systems Research and Behavioral Science, Vol. 20, No. 6. (2003), pp. 463-473.
    by Harold G Nelson
  • A Critique of using Grounded Theory as a Research Method
    Electronic Journal of Business Research Methods, Vol. 2, No. 1. (July 2003)
    by George Allan
    posted to grounded_theory methods by Rootfruit on 2007-06-16 13:09:28 as *** along with 1 person maike
  • Transfer scenarios: grounding innovation with marginal practices
    (2007), pp. 737-746.
    by Sara Ljungblad, Lars E Holmquist
    posted to interface_design methods by Rootfruit on 2007-06-10 15:02:28 as ** along with 3 people maike cbogart J_Raff
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