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Neurofeedback Gaming for Wellbeingedited by: Anton Nijholt, Desney TanIn Brain-Computer Interfaces and Games Workshop at the International Conference on Advances in Computer Entertainment Technology (2007), pp. 3-5.
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AbstractIn this paper we discuss our vision on future neurofeedback therapy. We analyze problems of the current situation and debate for a change in focus towards a vision in which neurofeedback therapy will ultimately be as easy as taking an aspirin. Furthermore we argue for a gaming approach as training, for separation between neurofeedback therapy and gaming has become noticeably smaller after recent development in brain manipulated interfaces. We conclude by providing suggestions of how to achieve this vision.
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