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A GPU accelerated spring mass system for surgical simulation.

Studies in health technology and informatics, Vol. 111 (2005), pp. 342-348.


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There is a growing demand for surgical simulators to do fast and precise calculations of tissue deformation to simulate increasingly complex morphology in real-time. Unfortunately, even fast spring-mass based systems have slow convergence rates for large models. This paper presents a method to accelerate computation of a spring-mass system in order to simulate a complex organ such as the heart. This acceleration is achieved by taking advantage of modern graphics processing units (GPU).


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