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Bringing icons to lifeIn CHI '91: Proceedings of the SIGCHI conference on Human factors in computing systems (1991), pp. 1-6.
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Notes for this article
- Identification: What is this?
- Transition: Where have I come from and gone to?
- Orientation: Where am I?
- Choice: What can I do now?
- Demonstration: What can I do with this?
- Explanation: How do I do this?
- Feedback: What is happening?
- History: What have I done?
- Interpretation: Why did that happen?
- Guidance: What should I do now?
Conducted user centered iteration of icons; compared static and animated in a summative eval
issues:
- mouse overlapping animation (not a real problem based on eval)
- experts didn't see an animation (probably not a real problem! -scaffolding
- confusion between selection and animation
- people expected animations to be interactive (e.g. selecting a tool mode)
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