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What you see is what you feel: exploiting the dominance of the visual over the haptic domain to simulate force-feedback with cursor displacementsby: Ir
In DIS '02: Proceedings of the 4th conference on Designing interactive systems (2002), pp. 345-348.
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AbstractIn this paper, we will present an approach to design a more natural user interface without taking resort to special haptic input/output devices. Tactile sensations like stickiness, touch, or mass can be evoked by applying tiny displacements upon cursor movements. Our active cursor method exploits the domination of the visual over the haptic domain. We will show that interactive animations can be used to simulate the functioning of force-feedback devices. A demo is online at http://www.koert.com/work/activecursor (a shockwave plugin is required).
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