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lijil's games [11 articles]

Recent papers added to lijil's library classified by the tag games. You can also see everyone's games.
  • notes Game Research - the art, business, and science of computer games
    (1999)
    by Ted Friedman
    edited by GM Smith
  • Gender Inclusive Game Design : Expanding The Market (Advances in Computer Graphics and Game Development Series)
    by Sheri G Ray
  • The Business and Culture of Digital Games : Gamework and Gameplay
    (06 April 2006)
    by Aphra Kerr
  • Play Between Worlds : Exploring Online Game Culture
    (10 March 2006)
    by TL Taylor
  • Multiple Pleasures: Women and Online Gaming
    Convergence, Vol. 9, No. 1. (Spring 2003), pp. 21-46.
    by TL Taylor
  • Remember not to die: young girls and video games.(Critical Essay) : An article from: Papers: Explorations into Children's Literature
    by Valerie Walkerdine
    posted to games gender by lijil on 2005-10-14 14:36:32 as *** along with 2 groups Blog_and_Wiki_Research The_Truants
  • Cybertext: Perspectives on Ergodic Literature
    (01 September 1997)
    by Espen J Aarseth
  • Six in the city: introducing Real Tournament - a mobile IPv6 based context-aware multiplayer game
    (2003), pp. 91-100.
    by Keith Mitchell, Duncan Mccaffery, George Metaxas, Joe Finney, Stefan Schmid, Andrew Scott
  • Where on-line meets on the streets: experiences with mobile mixed reality games
    (2003), pp. 569-576.
    by Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr
  • Orchestrating a mixed reality game 'on the ground'
    by Andy Crabtree, Nick Tandavanitj, Anthony Steed, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr
  • First Person: New Media as Story, Performance, and Game
    (2003)
    edited by Noah W Fruin, Pat Harrigan
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