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Modelling User Ability in Computer Games Export

User Modeling 2005 In User Modeling 2005 (2005), pp. 521-523.

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games modelling user

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User Modelling in computer games is an area that holds much research potential which can lead to practical benefits for computer game players. Our research is looking into the problem of concretely defining what makes a player ‘good’ at both games in general, specific game genres and individual games. We shall then devise a way of measuring ability to produce numerical rankings. These rankings, after being put through comprehensive evaluation by players, have many potential uses including more in-depth comparison methods, opponent matching and coaching applications.


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