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maike's dg [21 articles]

Recent papers added to maike's library classified by the tag dg. You can also see everyone's dg.
  • The sorting techniques: a tutorial paper on card sorts, picture sorts and item sorts.
    Expert Systems, Vol. 22, No. 3. (2005), pp. 94-107.
    by Gordon Rugg, Peter Mcgeorge
    posted to 2005 dg by maike on 2008-04-08 10:49:47 as **
  • Women's working wardrobes: a study using card sorts.
    Expert Systems, Vol. 22, No. 3. (2005), pp. 108-114.
    by Sue Gerrard, Julie Dickinson
    posted to 2005 dg emp gen by maike on 2008-04-08 10:47:21 as **
  • Card Sorting--Techniken im Überblick
    i-com, Vol. 4, No. 1/2005. (2005), pp. 49-50.
    by S Schilb
    posted to 2005 dg by maike on 2008-04-08 08:47:41 as read
  • Participatory design through games and other group exercises
    Tutorial Notes, InterCHI (1993)
    by DM Wildman, EA White, MJ Muller
    posted to 1993 dg meth pd 008_pdc_lv by maike on 2008-03-07 10:58:46 as **
  • Design is a Game: Developing Design Competence in a Game Setting
    (2002)
    by Ole S Iversen, Jacob Buur
  • Metaphor in Culture: Universality and Variation
    (07 February 2005)
    by Zoltán Kövecses
    posted to 2005 dg cult by maike on 2007-11-08 12:32:16 as read
  • Card sorting: a definitive guide
    (7 April 2004)
    by Donna Maurer, Todd Warfel
    posted to 2004 dg by maike on 2007-11-01 12:14:00 as ** along with 2 people hganshorn rupachile
  • Card Sorting Methoden für den benutzungsfreundlichen Fahrscheinautomaten
    (2007)
    by Marco Santi, Iris Niedermann
    posted to 2007 dg by maike on 2007-11-01 12:11:41 as read
  • Information Design using Card Sorting
    (2001)
    by James Robertson
    posted to 2001 dg by maike on 2007-11-01 12:08:04 as **
  • The design collaboratorium: a place for usability design
    ACM Transactions on Computer-Human Interaction (TOCHI), Vol. 9, No. 2. (2002)
    by Susanne Bødker, Jacob Buur
    posted to 2000 dg pd by maike on 2007-07-27 09:14:44 as **** along with 1 person and 1 group wigelius HCI-IHTE-TUT
  • Video card game: an augmented environment for user centred design discussions
    (2000)
    by Jacob Buur, Astrid Soendergaard
    posted to 2000 dg pd by maike on 2007-07-27 09:13:30 as ** along with 1 person and 1 group wigelius HCI-IHTE-TUT
  • Taking Video beyond ‘Hard Data’ in User Centred Design
    (2000)
    by Jacob Buur, Thomas Binder, Eva Brandt
    posted to dg pd by maike on 2007-07-27 09:10:16 as *** along with 1 person and 1 group wigelius HCI-IHTE-TUT
  • A collaborative digestion and design game for community and technology exploration
    (2005)
    by Stephen Viller, Margot Brereton, Fiona Redhead, Jeff Axup
    posted to 2005 dg by maike on 2007-07-05 08:44:25 as ** along with 2 people viller brownidj
  • A C.A.R.D. game for participatory task analysis and redesign: macroscopic complement to PICTIVE
    (1993), pp. 51-52.
    by Leslie G Tudor, Michael J Muller, Tom Dayton
    posted to 1993 dg meth pd 008_pdc_lv by maike on 2007-06-06 14:16:25 as read
  • Facilitating collaboration through design games
    (2004), pp. 121-131.
    by Eva Brandt, Jörn Messeter
    posted to 2004 dg pd scen by maike on 2007-06-06 09:52:14 as read along with 4 people noahwf viller zinasahib Panayotis
  • Participatory design through games and other group exercises
    (1994), pp. 411-412.
    by Michael J Muller, Daniel M Wildman, Ellen A White
  • Innovation Games: Creating Breakthrough Products Through Collaborative Play
    (2006)
    by Luke Hohmann
    posted to 2006 dg pd by maike on 2006-12-04 13:26:57 as **
  • Inspiration card workshops
    (2006), pp. 2-11.
    by Kim Halskov, Peter Dalsgård
    posted to 2006 dg pd by maike on 2006-10-26 14:23:43 as ** along with 1 person Rootfruit
  • Minimalism — a Design Game?
    (27-28 April 2005)
    by Hartmut Obendorf
    posted to 2006 dg pd by maike on 2006-10-17 08:46:03 as ** along with 1 person aku8000
  • The design game in participatory design and design education: chances, risks and side effects
    (2006), pp. 77-86.
    by Bettina Törpel
    posted to 2006 dg pd pde 008_pdc_lv by maike on 2006-09-18 09:48:59 as read
  • Designing exploratory design games: a framework for participation in Participatory Design?
    (2006), pp. 57-66.
    by Eva Brandt
    posted to 2006 dg pd by maike on 2006-09-18 09:47:39 as ** along with 1 person digitaldust
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