![]() |
CiteULike | ![]() |
marcela's CiteULike | ![]() |
![]() |
|
![]() |
Register | ![]() |
Log in | ![]() |
The antiusability manifestoby: John Lenarcic
In OZCHI '06: Proceedings of the 18th Australia conference on Computer-Human Interaction (2006), pp. 337-339.
|
Reviews
[Write a review of this article]
Find related articles from these CiteULike users
Find related articles with these CiteULike tags
Posting History
AbstractIn the style of a brief polemic editorial, antiusability is introduced as a radical design paradigm to reclaim conscious dominion of the user interface, with gaming machines being employed as a framing example.
BibTeX record
RIS record