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Tutorial Notes: Models and Paradigms of Interactionby: Peter Wegner
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Abstraction and transparency 4.5. Distributed programming languages 4.6. Distributed operating systems 5 Software Engineering (page 49) 5.1. Programming in the large 5.2. Life-cycle models and the software process 5.3. Observable behavior of objects 5.4. Object-based design and use-case analysis 5.5. Design patterns and frameworks 5.6. Autonomy, heterogeneity, and interoperability 5.7. Document engineering and coordination 6. Artificial Intelligence (page 59) 6.1. Knowledge representation...
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