Register | Log in | FAQ      [?] 
Recent | Unread | Search | Authors | Tags | Export

rprince's library [122 articles]

Recent papers added to rprince's library.
  • GameX: a platform for incremental instruction in computer graphics and game design
    (2005)
    by Rama C Hoetzlein, David I Schwartz
    posted to teaching graphics game design by rprince on 2008-07-24 16:14:31 as **
  • Computer games as motivation for design patterns
    SIGCSE Bull., Vol. 39, No. 1. (March 2007), pp. 233-237.
    by Paul V Gestwicki
    posted to teaching pattern games design by rprince on 2008-07-24 16:12:23 as **
  • Teaching software engineering through game design
    SIGCSE Bull., Vol. 37, No. 3. (September 2005), pp. 123-127.
    by Kajal Claypool, Mark Claypool
    posted to teaching software game engineering design by rprince on 2008-07-24 15:37:30 as **
  • Teaching Object-Oriented Programming Laboratory With Computer Game Programming
    Education, IEEE Transactions on, Vol. 50, No. 3. (2007), pp. 197-203.
    by Woei-Kae Chen, Yu C Cheng
    posted to teaching programming oriented object game computer by rprince on 2008-07-24 15:35:37 as **
  • Card shark and thespis: exotic tools for hypertext narrative
    (2001), pp. 41-50.
    by Mark Bernstein
    posted to narratives hypermedia adaptive by rprince on 2008-07-23 11:31:13 as ****
  • Designing the market game for a trading agent competition
    Internet Computing, IEEE, Vol. 5, No. 2. (2001), pp. 43-51.
    by MP Wellman, PR Wurman, K O'Malley, R Bangera, Lin, D Reeves, WE Walsh
    posted to trading teaching tac learning in education competition agents by rprince on 2008-07-09 18:13:17 as *
  • RoboCode & problem-based learning: a non-prescriptive approach to teaching programming
    (2006), pp. 217-221.
    by Jackie O'Kelly, Paul J Gibson
    posted to robocode programming problem learning based by rprince on 2008-07-09 17:10:03 as ****
  • Pros and Cons of Adaptive Hypermedia in Web-Based Education
    CyberPsychology & Behavior, Vol. 3, No. 1. (2000), pp. 71-77.
    by Paul De Bra
    posted to web pro hypermedia education con argument adaptive by rprince on 2008-07-09 13:24:52 as ***
  • Procedural modeling of cities
    (2001), pp. 301-308.
    by Yoav IH Parish, Pascal Müller
  • A taxonomy for computer-based assessment of problem solving
    Computers in Human Behavior, Vol. 18, No. 6. (November 2002), pp. 623-632.
    by Richard E Mayer
    posted to taxonomy solving problem computer assessment by rprince on 2008-06-23 22:50:27 as **
  • A Generic Adaptivity Model in Adaptive Hypermedia
    Adaptive Hypermedia and Adaptive Web-Based Systems (2004), pp. 344-347.
    by Paul de Vrieze, Patrick van Bommel, Theo van der Weide
    posted to model hypermedia generic architecture adaptive by rprince on 2008-06-20 09:59:52 as ****
  • Is simple sequencing simple adaptive hypermedia?
    (2003), pp. 172-173.
    by Nor A Abdullah, Hugh Davis
    posted to simple sequencing hypermedia comparison adaptive by rprince on 2008-06-20 09:53:04 as read
  • Methods and techniques of adaptive hypermedia
    User Modeling and User-Adapted Interaction, Vol. 6, No. 2. (1 July 1996), pp. 87-129.
    by Peter Brusilovsky
    posted to techniques methods hypermedia adaptive by rprince on 2008-06-19 18:43:24 as ** along with 1 person cpcreed
  • Framework for Bloom¿s Knowledge Placement in Computer Games
    Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on (2007), pp. 159-166.
    by Cheng-Su Wang, Yeu-Ruey Tzeng
    posted to objectives games framework bloom by rprince on 2008-06-19 17:51:44 as ****
  • Dynamic Player Modelling: A Framework for Player-Centered Digital Games
    (2004)
    by D Charles, M Black
    posted to user player model games framework dynamic digital by rprince on 2008-06-19 15:33:30 as ****
  • Guided discovery learning with computer-based simulation games: Effects of adaptive and non-adaptive instructional support
    Learning and Instruction, Vol. 3, No. 2. (1993), pp. 113-132.
    by Detlev Leutner
    posted to simulations learning instructional guided discovery adaptive by rprince on 2008-06-19 15:20:15 as ****
  • Adaptive navigation support in educational hypermedia: An evaluation of the ISIS-Tutor
    Journal of Computing and Information Technology
    by Peter Brusilovsky, Leonid Pesin
    posted to support navigation isis-tutor hypermedia education adaptive by rprince on 2008-06-18 18:50:52 as **
  • A City Metaphor to Support Navigation in Complex Information Spaces
    Journal of Visual Languages and Computing, Vol. 9, No. 6. (1998), pp. 597-622.
    by Andreas Dieberger, Andrew U Frank
    posted to space navigate metaphor information city by rprince on 2008-06-18 18:47:27 as * along with 2 people hci02 aregh
  • A Scrutable Adaptive Hypertext
    Adaptive Hypermedia and Adaptive Web-Based Systems (2002), pp. 384-387.
    by Marek Czarkowski, Judy Kay
    posted to scrutable hypermedia adaptive by rprince on 2008-06-18 18:29:24 as **
  • Design issues for general-purpose adaptive hypermedia systems
    (2001), pp. 141-150.
    by Hongjing Wu, Erik de Kort, Paul De Bra
    posted to hypermedia general design adaptive by rprince on 2008-06-18 18:27:18 as ***
  • AHAM: a Dexter-based reference model for adaptive hypermedia
    (1999), pp. 147-156.
    by Paul De Bra, Geert-Jan Houben, Hongjing Wu
    posted to reference model hypermedia dexter aham adaptive by rprince on 2008-06-18 18:26:49 as ***
  • AHES: An Adaptive Hypermedia Engine for Software Components
    (June 2006), pp. 991-998.
    by Meike Muckenhaupt, Frank Hanisch, Franz Kurfess, Wolfgang Straßer
    edited by Elaine Pearson, Paul Bohman
    posted to software multimedia hypermedia engine adaptive by rprince on 2008-06-18 18:21:27 as ***
  • Adaptive educational hypermedia on the web
    Commun. ACM, Vol. 45, No. 5. (May 2002), pp. 60-61.
    by Paul De Bra
    posted to web hypermedia education adaptive by rprince on 2008-06-17 19:08:44 as *****
  • From adaptive hypermedia to the adaptive web
    Commun. ACM, Vol. 45, No. 5. (May 2002), pp. 30-33.
    by Peter Brusilovsky, Mark T Maybury
  • Adaptive navigation support in educational hypermedia: the role of student knowledge level and the case for meta-adaptation
    British Journal of Educational Technology, Vol. 34, No. 4. (2003), pp. 487-497.
    by Peter Brusilovsky
    posted to support navigation hypermedia adaptive by rprince on 2008-06-17 18:55:35 as **
  • Adaptive hypertext navigation based on user goals and context
    User Modeling and User-Adapted Interaction, Vol. 3, No. 3. (1993), pp. 193-220.
    by Craig Kaplan, Justine Fenwick, James Chen
    posted to speed search navigation increase hypermedia adaptive by rprince on 2008-06-17 18:46:29 as **
  • Learner control in computer based learning
    Computers & Education, Vol. 4, No. 2. (1980), pp. 77-95.
    by David M Merrill
    posted to learning control computer by rprince on 2008-06-16 15:58:55 as ***
  • Building an Educational Adventure Game: Theory, Design, and Lessons
    Journal of Interactive Learning Research, Vol. 12, No. 2. (2001), pp. 249-263.
    by Alan Amory
    posted to theory learning games education design adventure by rprince on 2008-06-12 20:29:53 as ****
  • Digital game-based learning: Towards an experiential gaming model
    The Internet and Higher Education, Vol. 8, No. 1. ( 2005), pp. 13-24.
    by Kristian Kiili
  • Digital game-based learning
    Comput. Entertain., Vol. 1, No. 1. (October 2003), pp. 21-21.
    by Marc Prensky
  • eNVyMyCar: a multi-player car racing game for teaching Computer Graphics
    (April 2008)
    by Fabio Ganovelli, Massimiliano Corsini
    edited by G Drettakis, R Scopigno
    posted to racing graphics games envymycar education computer car-racing by rprince on 2008-06-03 19:44:48 as **
  • Teaching Numerical Methods With A Video Game to Mechanical Engineers
    (April 2005)
    by Brianno Coller
  • Taxonomy of Educational Objectives: The Classification of Educational Goals - Handbook 1: Cognitive Domain
    (1956)
    by Benjamin Bloom, Max D Englehart, Edward J Furst, Walker H Hill, David R Kratwohl
    edited by Benjamin Bloom
    posted to taxonomy objectives goals education cognitive classification by rprince on 2008-05-21 17:14:32 as read
  • Taxonomy for Learning, Teaching, and Assessing, A: A Revision of Bloom's Taxonomy of Educational Objectives
    (29 December 2000)
    by Lorin W Anderson, David R Krathwohl, Peter W Airasian, Kathleen A Cruikshank, Richard E Mayer, Paul R Pintrich, James Raths, Merlin C Wittrock
    posted to taxonomy revision objectives education by rprince on 2008-05-21 17:10:55 as ** along with 2 people mxp tystl
  • Tutorial Learning for the New Century
    Journal of Science Education and Technology, Vol. 10, No. 1. (1 March 2001), pp. 57-71.
    by Alfred Bork
    posted to tutorial learning adaptive by rprince on 2008-05-21 14:11:16 as **
  • Video games and aggression
    International Journal of Liability and Scientific Enquiry, Vol. 1, No. 4. (2008), pp. 411-417.
    by Patrick Kierkegaard
    posted to games aggression by rprince on 2008-05-21 10:42:11 as **
  • Identification of Standard Game Forms with Definable Objectives
    Innovations in Education and Teaching International, Vol. 11, No. 4. (1974), pp. 192-196.
    by John Cowan
    posted to objectives games forms education design by rprince on 2008-05-19 13:58:30 as ****
  • Taking educational games seriously: using the RETAIN model to design endogenous fantasy into standalone educational games
    Educational Technology Research and Development
    by Glenda Gunter, Robert Kenny, Erik Vick
    posted to retain model games fantasy education by rprince on 2008-05-19 13:34:18 as ***
  • Game Usage Mining: Information Gathering for Knowledge Discovery in Massive Multiplayer Games
    (2002)
    by Amund Tveit, Gisle B Tveit
    posted to online multiplayer massively knowledge games discovery by rprince on 2008-05-14 01:18:28 as **
  • A Framework For Evaluating Simulations As Educational Tools
    Vol. 28 (2001)
    by Paul L Schumann, Philip H Anderson, Timothy W Scott, Leigh Lawton
    posted to simulations framework evaluate education by rprince on 2008-05-13 19:27:46 as **
  • Game object model version II: a theoretical framework for educational game development
    Educational Technology Research and Development, Vol. 55, No. 1. (11 February 2007), pp. 51-77.
    by Alan Amory
    posted to model games framework development design by rprince on 2008-05-13 19:20:52 as **
  • Game Taxonomies: A High Level Framework for Game Analysis and Design
    Gamasutra (3 October 2003)
    by Craig A Lindley
    posted to taxonomy games design by rprince on 2008-05-12 16:47:03 as read
  • Video games in education
    International Journal of Intelligent Simulations and Gaming, Vol. 2, No. 1. (February 2003), pp. 49-62.
    by K Squire
    posted to games education by rprince on 2008-05-08 16:30:11 as ****
  • The Next Big Thing: Adaptive Web-Based Systems: De Bra et al.: JoDI
    Journal of Digital Information, Vol. 5, No. 1.
    by Paul De Bra, Lora Aroyo, Vadim Chepegin
    posted to adaptive hypermedia web by rprince on 2008-04-22 14:13:24 as *****
  • What's so "new" about "new media?": comparing effective features of children's educational software, television, and magazines
    (2004), pp. 105-111.
    by Shalom M Fisch
    posted to comparison education magazines software television by rprince on 2008-04-09 14:12:26 as **
  • "Seductive Details" and Learning from Text
    (1992), pp. 239-254.
    by Ruth Garner, Rachel Brown, Sylvia Sanders, Deborah J Menke
    edited by Ann K Renninger, Suzanne Hidi, Andreas Krapp
    posted to details learning seductive by rprince on 2008-04-09 13:58:56 as **
  • What Video Games Have to Teach Us About Learning and Literacy
    (07 May 2004)
    by James P Gee
  • Game Theory: How should we teach kids Newtonian physics? Simple. Play computer games.
    Technology Review (29 March 2002)
    by Henry Jenkins
    posted to games physics teaching by rprince on 2008-04-09 13:41:14 as **
  • Designing and Integrating Puzzles in Action-Adventure Games
    Gamasutra (6 December 2002)
    by Pascal Luban
    posted to action adventure design games puzzle by rprince on 2008-04-09 13:38:03 as ***
  • Does Easy Do It? Children, Games, and Learning
    Game Developer (June 1998), 88.
    by Seymour Papert
    posted to children easy games learning by rprince on 2008-04-09 13:33:01 as ****
  • Note: You may cite this page as: http://www.citeulike.org/user/rprince

    Result page: 1 2 3 Next RIS BibTeX RSS
    CiteULike organises scholarly (or academic) papers or literature and provides bibliographic (which means it makes bibliographies) for universities and higher education establishments. It helps undergraduates and postgraduates. People studying for PhDs or in postdoctoral (postdoc) positions. The service is similar in scope to EndNote or RefWorks or any other reference manager like BibTeX, but it is a social bookmarking service for scientists and humanities researchers.