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Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible Export

Advanced Learning Technologies, 2008. ICALT '08. Eighth IEEE International Conference on In Advanced Learning Technologies, 2008. ICALT '08. Eighth IEEE International Conference on, Vol. 0 (2008), pp. 159-161.

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accessible adaptive education games

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This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from this evaluation, which highlighted some shortcomings from the pedagogical and access point of view, a new game has been developed, using a new architecture, with a new teaching methodology and accessibility features.


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