Register | Log in | FAQ      [?] 
Recent | Unread | Search | Authors | Tags | Export

seawidget's library [128 articles]

Recent papers added to seawidget's library.
  • Own Your Own Corporation: Why the Rich Own Their Own Companies and Everyone Else Works for Them (Rich Dad's Advisors)
    (06 March 2003)
    by Garrett Sutton, Robert T Kiyosaki, Ann Blackman
    posted to business money self-help by seawidget on 2007-10-10 06:58:51 as **** along with 1 person mpugsley
  • The 4-Hour Workweek: Escape 9-5, Live Anywhere, and Join the New Rich
    (24 April 2007)
    by Timothy Ferriss
    posted to money self-help by seawidget on 2007-09-23 05:53:33 as *****
  • Sophie's World: A Novel About the History of Philosophy (Fsg Classics)
    (20 March 2007)
    by Jostein Gaarder
    posted to history philosophy by seawidget on 2007-09-23 05:52:03 as read
  • Confessions of an Economic Hit Man
    (09 November 2004)
    by John Perkins
  • Think and Grow Rich
    (12 May 1987)
    by Napoleon Hill
    posted to money self-help by seawidget on 2007-09-23 05:46:53 as **** along with 1 group workshop08
  • Identity and Agency in Cultural Worlds
    (16 March 2001)
    by Dorothy Holland, Jr William, Debra Skinner, Carole Cain
  • Learning Identity: The Joint Emergence of Social Identification and Academic Learning
    (19 December 2005)
    by Stanton Wortham
    posted to identity learning social by seawidget on 2007-04-25 01:34:49 as **** along with 1 group CMS
  • Changing Minds: The Art And Science of Changing Our Own And Other People's Minds (Leadership for the Common Good)
    (30 September 2006)
    by Howard Gardner
    posted to business i_own_it psychology by seawidget on 2006-09-15 05:14:10 as *** along with 1 group CMS
  • Why Video Games are Good for Your Soul
    (01 April 2005)
    by James P Gee
  • The Wealth of Networks : How Social Production Transforms Markets and Freedom
    (15 May 2006)
    by Yochai Benkler
  • The Wealth of Nations
    (04 March 2003)
    by Adam Smith
  • The Sopranos meets Everquest - social networking in massively multiuser networking games
  • Gaining more than experience points: Learning social behavior in multiplayer computer games
    (19 April 2004)
    by N Ducheneaut, RJ Moore
  • Theory of the Avatar
    CESifo (February 2003)
    by Edward Castronova
  • Reinventing Comics : How Imagination and Technology Are Revolutionizing an Art Form
    (01 August 2000)
    by Scott Mccloud
  • Textual Poachers: Television Fans & Participatory Culture (Studies in Culture and Communication)
    (01 June 1992)
    by Henry Jenkins
  • Collective Intelligence: Mankind's Emerging World in Cyberspace
    by Pierre Levy
  • Blink : The Power of Thinking Without Thinking
    (11 January 2005)
    by Malcolm Gladwell
  • The Tipping Point: How Little Things Can Make a Big Difference
    (07 January 2002)
    by Malcolm Gladwell
  • Fan Fiction and Fan Communities in the Age of the Internet
    (05 July 2006)
    by Karen Hellekson, Kristina Busse
    posted to community fan identity online by seawidget on 2006-08-21 06:25:43 as **** along with 1 group CMS
  • Access and affiliation: The literacy and composition practices of English language learners in an online fanfiction community.
    Journal of Adolescent & Adult Literacy, Vol. 49, No. 2. (2005), pp. 118-128.
    by RW Black
    posted to identity status by seawidget on 2006-08-21 03:25:42 as read along with 1 person and 1 group NML CMS
  • The Social Life of Avatars
    (10 January 2002)
    by Ralph Schroeder
  • The Second Self: Computers and the Human Spirit
    (01 June 1984)
    by Sherry Turkle
  • Game Design Workshop: Designing, Prototyping, and Playtesting Games
    (01 February 2004)
    by Tracy Fullerton, Christopher Swain, Steven Hoffman
  • Guns, Germs, and Steel: The Fates of Human Societies
    (01 April 1999)
    by Jared Diamond
  • The Psychology of the Internet
    (15 March 2001)
    by Patricia Wallace
  • Discovering the Soul of Service: The Nine Drivers of Sustainable Business Success
    (12 February 1999)
    by Leonard L Berry
    posted to business mmo by seawidget on 2006-06-03 19:55:17 as **** along with 1 person and 1 group craigtalbert CMS
  • Envisioning Information
    (01 May 1990)
    by Edward R Tufte
  • Online Game Interactivity Theory (Advances in Computer Graphics and Game Development Series)
    (25 October 2002)
    by Markus Friedl
    posted to design mmo by seawidget on 2006-06-03 19:49:44 as ** along with 1 group CMS
  • My Tiny Life: Crime and Passion in a Virtual World
    (15 December 1998)
    by Julian Dibbell
  • Wireless Foresight : Scenarios of the Mobile World in 2015
    (14 November 2003)
    by Bo Karlson, Aurelian Bria, Jonas Lind, Peter Lönnqvist, Cristian Norlin
    posted to business culture mobile by seawidget on 2006-05-23 10:31:42 as *** along with 1 group CMS
  • Wireless Data Services : Technologies, Business Models and Global Markets
    (20 November 2003)
    by Chetan Sharma, Yasuhisa Nakamura
    posted to business mobile by seawidget on 2006-05-23 10:27:21 as **** along with 1 group CMS
  • Mobile Interaction Design
    (10 February 2006)
    by Matt Jones, Gary Marsden
  • Mobile Media: Content and Servies for Wireless Communcations (European Institute for the Media)
    (03 November 2005)
    by Jo Groebel, Eli M Noam, Valerie Feldmann
    posted to business design mobile by seawidget on 2006-05-23 10:21:04 as ** along with 1 group CMS
  • Mobile Media and Applications, From Concept to Cash : Successful Service Creation and Launch
    (11 January 2006)
    by Christoffer Andersson, Daniel Freeman, Ian James, Andy Johnston, Staffan Ljung
    posted to business design mobile by seawidget on 2006-05-23 10:17:47 as **** along with 1 person and 1 group gere69 CMS
  • Mobile Usability: How Nokia Changed the Face of the Mobile Phone
    (19 June 2003)
    by Christian Lindholm, Turkka Keinonen
  • Mobile and Wireless Design Essentials
    (23 March 2003)
    by Martyn Mallick, Martyn Mallick
    posted to design mobile by seawidget on 2006-05-23 10:13:21 as *** along with 1 person and 1 group pe3 CMS
  • Perpetual Contact : Mobile Communication, Private Talk, Public Performance
    (21 March 2002)
    posted to mobile psychology social by seawidget on 2006-05-23 10:11:32 as ** along with 1 group CMS
  • notes Nexus: Small Worlds and the Groundbreaking Theory of Networks
    (27 May 2003)
    by Mark Buchanan
  • The Wisdom of Crowds: Why the Many Are Smarter Than the Few and How Collective Wisdom Shapes Business, Economies, Societies and Nations
    (25 May 2004)
    by James Surowiecki
  • Emergence: The Connected Lives of Ants, Brains, Cities, and Software
    (10 September 2002)
    by Steven Johnson
  • Linked: How Everything Is Connected to Everything Else and What It Means for Business, Science, and Everyday Life
    (01 April 2003)
    by Albert-Laszlo Barabasi
  • Design for Community: The Art of Connecting Real People in Virtual Places
    (09 August 2001)
    by Derek M Powazek
  • Life on the Screen: Identity in the Age of the Internet
    (04 September 1997)
    by Sherry Turkle
  • The Virtual Community: Homesteading on the Electronic Frontier, revised edition
    (01 November 2000)
    by Howard Rheingold
  • Virtual Culture : Identity and Communication in Cybersociety
    (20 May 1997)
    by G Steven
  • Communities in Cyberspace
    (01 December 1998)
    by Peter Kollock
  • notes Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games
    (21 March 2006)
  • notes Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience
    by Richard V Kelly
  • notes Play Between Worlds : Exploring Online Game Culture
    (10 March 2006)
    by TL Taylor
  • Note: You may cite this page as: http://www.citeulike.org/user/seawidget

    Result page: 1 2 3 Next RIS BibTeX RSS
    CiteULike organises scholarly (or academic) papers or literature and provides bibliographic (which means it makes bibliographies) for universities and higher education establishments. It helps undergraduates and postgraduates. People studying for PhDs or in postdoctoral (postdoc) positions. The service is similar in scope to EndNote or RefWorks or any other reference manager like BibTeX, but it is a social bookmarking service for scientists and humanities researchers.