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Six degree-of-freedom haptic rendering of complex polygonal models Export

In Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on (2003), pp. 229-235.

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bibtex-import collisiondetection collisionresponse complex computer degree-of-freedom device distance environments feedback force forces graphics haptic hapticrenderingmethod interaction interface interfaces local minimum models polygonal prototyping reality rendering six torques virtual virtualprototyping

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This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-of-freedom haptic interface. The algorithm supports activities such as virtual prototyping of complex polygonal models and adding haptic interaction to virtual environments. The underlying collision system computes local minimum distances between the model controlled by the haptic device and the rest of the scene. The haptic rendering computes forces and torques on the moving model based on these local minimum distances.


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