![]() |
CiteULike | ![]() |
tfx's CiteULike | ![]() |
![]() |
|
![]() |
Register | ![]() |
Log in | ![]() |
Automatic grasp planning using shape primitivesRobotics and Automation, 2003. Proceedings. ICRA '03. IEEE International Conference on In Robotics and Automation, 2003. Proceedings. ICRA '03. IEEE International Conference on, Vol. 2 (2003), pp. 1824-1829 vol.2.
|
Reviews
[Write a review of this article]
Notes for this article
Find related articles from these CiteULike users
Find related articles with these CiteULike tags
Posting History
AbstractAutomatic grasp planning for robotic hands is a difficult problem because of the huge number of possible hand configurations. However, humans simplify the problem by choosing an appropriate prehensile posture appropriate for the object and task to be performed. By modeling an object as a set of shape primitives, such as spheres, cylinders, cones and boxes, we can use a set of rules to generate a set of grasp starting positions and pregrasp shapes that can then be tested on the object model. Each grasp is tested and evaluated within our grasping simulator "GraspIt!", and the best grasps are presented to the user. The simulator can also plan grasps in a complex environment involving obstacles and the reachability constraints of a robot arm.
BibTeX record
RIS record