A Course in Game Theoryby: Martin J Osborne, Ariel Rubinstein
(12 July 1994)
|
|
Reviews
[Write a review of this article]
There are no reviews of this article
Find related articles from these CiteULike users
Find related articles with these CiteULike tags
Abstract"I recommend this book highly, it is beautifully done..." -- Robert Aumann, Hebrew University <P>A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises. More about this book
BibTeX record
RIS record