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viller's design [15 articles]

Recent papers added to viller's library classified by the tag design. You can also see everyone's design.
  • notes A collaborative digestion and design game for community and technology exploration
    (2005)
    by Stephen Viller, Margot Brereton, Fiona Redhead, Jeff Axup
  • Ethnography in the field of design
    Human Organization, Vol. 59, No. 4. (Winter 2000), pp. 377-389.
    by Christina Wasson
  • Implications for design
    (2006), pp. 541-550.
    by Paul Dourish
  • As we may think
    interactions, Vol. 3, No. 2. (March 1996), pp. 35-46.
    by Vannevar Bush
  • Action research
    Commun. ACM, Vol. 42, No. 1. (January 1999), pp. 94-97.
    by David E Avison, Francis Lau, Michael D Myers, Peter A Nielsen
  • Personas: practice and theory
    (2003), pp. 1-15.
    by John Pruitt, Jonathan Grudin
  • Cultural probes and the value of uncertainty
    interactions, Vol. 11, No. 5. (2004), pp. 53-56.
    by William W Gaver, Andrew Boucher, Sarah Pennington, Brendan Walker
  • Facilitating collaboration through design games
    (2004), pp. 121-131.
    by Eva Brandt, J&\#246;rn Messeter
  • Slow Technology - Designing for Reflection
    Personal and Ubiquitous Computing, Vol. 5, No. 3. (2001), pp. 201-212.
    by Lars Hallnã¤s, Johan Redstrã¶m
  • The role of ethnography in interactive systems design
    interactions, Vol. 2, No. 2. (April 1995), pp. 56-65.
    by John Hughes, Val King, Tom Rodden, Hans Andersen
  • What we talk about when we talk about context
    Personal Ubiquitous Comput., Vol. 8, No. 1. (February 2004), pp. 19-30.
    by Paul Dourish
  • Ethnographic Action Research: A user's handbook developed to innovate and research ICT applications for poverty eradication
    (2003)
    by Jo Tacchi, Don Slater, Greg Hearn
    posted to aie design ethno ienv6202 by viller on 2005-04-12 14:51:32 as read
  • Intelligibility and accountability: Human considerations in context-aware systems
    Human–Computer Interaction, Vol. 16, No. 2-4. (2001), pp. 193-212.
    by Victoria Bellotti, Keith Edwards
    posted to aie context design ienv6202 user-centred by viller on 2005-03-18 07:06:29 as read
  • Ambiguity as a resource for design
    (2003), pp. 233-240.
    by William W Gaver, Jacob Beaver, Steve Benford
  • Design in the absence of practice: breaching experiments
    (2004), pp. 59-68.
    by Andy Crabtree
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