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A numerically efficient and stable algorithm for animating water waves

The Visual Computer, Vol. 18, No. 1. (February 2002), pp. 41-53.

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Reference for shallow water equations, used for wave simulation.

wellnair (public note) - 2008-08-07 17:19:49

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Water motion can be realistically capturedby physically based fluid models. We beginby presenting a survey on fluid simulationmodels that are based on fluid dynamicsequations, from the most comprehensiveNavier–Stokes equations to the simplewave equation. We then present a modelthat is based on the two-dimensional shallowwater equations. The equations are integratedby a novel numericalmethod – the implicitsemi-Lagrangian integration scheme –which allows large timesteps while maintainingstability, and which is described in detailin this paper. Gentle wave motions, thesuperposition of waves, drifting objects, andobstacles and boundaries of various shapes can be efficiently simulated with this model.


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